343 Team Spotlight: Simon Gordon

The following is a reblog from Halo Waypoint: 

By Grim

This week’s spotlight shines bright on the Halowaypoint team and software developer Simon Gordon who has been hard at work bringing the Halo Wars 2 companion experience to life on the web.

Hey Simon, welcome to the Team Spotlight! To kick things off, can you tell us a little about yourself? What’s your current role with 343?
Simon Gordon: I am a software developer on HaloWaypoint.com. My main focus has generally been to work with other internal teams on showing stats and delivering an out-of-game companion experience for the Halo games.

How long have you been with the team? What prompted you to join 343?
SG: I have been on the 343 team for three and a half years. My wife and I moved to Seattle and while I was looking for a job, I heard about a job positing at 343 for a web developer. Having just worked on developing a website, I figured it was a natural fit.

What’s your background prior to joining 343?
SG: I earned a Bachler of Science in Computer Science at Washington State University. I had an internship while at college and several years of job experience before applying for the job at 343. Continue reading

Community Update: Cetacean Celebration

This is a reblog from Halo Waypoint:

By Ske7ch

Hello everyone and welcome to another installment of the Halo Community Update. This week we’ve got another jam-packed serving of Halo goodness spanning Halo Wars 2, Halo 5 REQs and helmets, Warzone, a new team spotlight, community egg hunters and more. Let’s do this!

HALO WARS 2 BLITZ BETA

Wow, it’s hard to believe that ten full days of the Blitz Beta have come and gone so quick! Many, many players jumped at the chance to take Blitz for a test drive on Xbox One and Windows 10 and we’ve gathered a ton of great feedback, bug reports and game data to help the development team.

As the beta fades into the distance Dan Ayoub, 343’s Studio Head of Strategy Games Development, passed along the following note for our community:

On behalf of the entire Halo Wars 2 team I want to extend a huge thank you to everyone who participated in the Blitz beta! Your feedback and the data we gathered during the beta is critical to helping us make Halo Wars 2 as awesome as possible when it launches on Feb. 21. I hope you’ll continue to share your thoughts and feedback for the rest of Halo Wars 2 when you experience the full game in just a few short weeks. See you online!” 

I don’t know about you but I love a good infographic. Thankfully the team has us covered with this sweet snapshot of some of the more memorable statistics from the Blitz Beta:

blitzbeta-infographic-inline-655da8bb75414f6a979be1ce81597434 Continue reading

Canon Fodder: Log of War

This is a reblog from Halo Waypoint:

BY GRIMBROTHER ONE
ISSUE 97

torrent of awesome art and accompanying background info as a deeper dive into many of the units available in the fast-approaching Halo Wars 2. Today, we take a look at a feature in the aforementioned RTS experience that regular readers of these particular pages will no doubt be intrigued by. Plus, we’ve extracted more awesome tabletop details from one of our BFFs (best fiction friend, obviously), Kenneth Peters – including some Deep Link-style lore for one of my personal favorite Sangheili ranks. And if that wasn’t enough, we’ve got some more behind-the-scenes Q&A with more of the folks behind Halo: Tales from Slipspace. So yeah, should be fun. Ready?