Halo Community Update: Campaign Relief

This is a reblog from HaloWaypoint:

BY B IS FOR BRAVO

Greetings! Since the last community update, we’ve released the Ghosts of Meridian, had two livestreams, released the Warzone Firefight Beta, and kept a very close eye on feedback, including the many fantastic threads on Warzone Firefight rounds, objectives, and difficulty, your thoughts on Tyrant and Skirmish at Darkstar, recent sandbox updates, and more. We’re tracking down issues with custom games traits, Grifball betrayal thresholds, CSR only moving one point at a time (we pushed out an update to resolve this earlier today), and more. We’ve also noticed that you’ve been using the Spartan Laser a bit more since the buff, and using it well. Here are some stats from the data scientists:

SPARTAN LASER KILLS – INCREASE AFTER PATCH

Laser Variant
Spartan Kills Per Use
Damage Per Use
Spartan Laser
+ 26.2%
+ 10.5%
Endgame
+ 58.3%
+ 14.4%
Selene’s Lance
+ 69.8%
+ 36.8%

While there is no direct correlation just yet, we also observed that overall Splatter kills in Warzone have reduced 37.5%.

HFFL: Man, I am HAPPY about the changes to the Splaser! That is the last weapon I need for UNSC weapons commendations. In fact, it’s the last of all the weapons (not including the Spnkr Rockets) I need to complete for commendations.

In addition, teams across the studio are hard at work on a variety of updates, including many that come straight from feedback you’ve given us. Modes and playlists like Infection, matchmaking preference options, more Forge goodness, UI updates and post-game medals, Campaign balance updates (more on that in just a bit), and lots more that I can’t talk about just yet is in the works. Many of these will be landing with Memories of Reach, which is currently slated for an early May release.

Let’s dig in, starting with Halo 5’s newest experience: The Warzone Firefight Beta.

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