MCC Feburary (2019) Update

This is a repost from HaloWaypoint:

By Postums

After a mild start to winter here in Western Washington, “Snowpocalypse 2019” decided to show up and really bring that MCC winter-themed background to life! Scoops tweeted out one of our Warthogs stuck in the snow in front of the studio last week, asking people to take a stab at recreating the in-game menu on their own. Wanting to show off his artistic side, community member Vosico took to the challenge and made the following!

The February update for MCC is bringing some fun additions that many of you have been asking us about for quite some time. This update touches on nearly all areas of the Halo community from casual, to just for fun, all the way up to die-hard competitive. Continue reading

Halo 3 Settings Update

This is a repost from HaloWaypoint:

Since Halo 3 has come back into the competitive scene in a big way, we’ve been keeping an eye on the competitive settings from both a player and viewer’s perspective.

For the HCS Invitational at SXSW, we’re planning to make some minor changes but we’re looking for your help in collecting data and providing feedback. With Oddball on Guardian and King of the Hill on Construct, we’ve been noticing many “dead man walkingscenarios where, at the end of the game, one team is so far ahead that it’s mathematically impossible for the other team to come back. This is especially true for Oddball on Guardian. For viewers, this often leaves the match in a weird state where some players are still playing, some have put their controllers down to celebrate, and perhaps some have even taken to Twitter to announce their victory. In matchmaking, we believe these scenarios, where the outcome is decided before the game actually ends, is also causing players in matchmaking to quit rather than finish out the remainder of the match. Continue reading