“Agent Locke is a new character to the Halo franchise and will play a pivotal role in Halo: Nightfall and Halo 5: Guardians. I’m really excited for our Halo: Nightfall panel at San Diego Comic-Con – Agent Locke is one of the most exciting and unique characters I’ve ever played, and I can’t wait to tell fans all about him next week,” explained Colter via an email interview.
“I’m actually new to gaming – so I haven’t had a chance to play through all of the Halo games yet. However, one of the main reasons why I was so attracted to Halo: Nightfall to begin with was the script. The world it introduces is mysterious and intriguing and the character I play (Agent Locke) immediately connected with me. Having worked on Halo: Nightfall and gotten a taste for what Halo has to offer, it definitely has me interested in picking up the games and getting familiarized more with the Halo universe,” said Colter.
“Agent Locke is a character that will play a key role in “Halo 5: Guardians.” “Halo: Nightfall” is his origin story. It takes place between “Halo 4” and “Halo 5: Guardians” and will lend some insight to who Locke is and who he will become.”
“As far as preparation for the character, I’d say that there was really no way to prepare because the biggest challenges came from the unseasonable weather we encountered on a daily basis. The elements actually brought a depth to the world we were creating that I hope comes across on film. I can’t recall too many days where I was completely comfortable on set. We just had to fight through it. From Northern Ireland to Iceland we were plagued with rain, near freezing temps and wind. Sometimes all three. A challenge in itself,” wrote Colter.
I need to thank Rob Semsey (fellow Pittsburgh native) of 343 for tweeting out the link to the original article, which you can read HERE.
-Sal