An Epic Return: The Music And Sound Of Halo 5

The following is a reblog from GameInformer:
by Wade Wojcik

The audio team at 343 Industries is putting an enormous amount of effort into the sound track of Halo 5: Guardians. They spent time recording the series’ iconic Gregorian monk chants in one of the best-known acoustic churches in Europe, and got shot at with real guns just to capture intense battle audio.

Audio director Sotaro Tojima and composer Kazuma Jinnouchi delve into the challenges of balancing the classic Bungie music with new material, and the many techniques that go into making the combat audio more immersive.

This entry was posted in Halo 5 Guardians by Sal. Bookmark the permalink.

About Sal

I’ve got tons of experience with Halo gaming and collecting. I feel I have something to offer to the greater Halo fan community. Posts along the way will be about tips and tricks in the games as well as collecting and many more Halo related things. I’ll also repost interesting articles from the official site, Halowaypoint.com, or from fellow Halo fan sites. As I continue this blog, I hope to help gamers who want advice on the games, as well as any collectors with regards to where to find collectibles as well as deals, coupons and so on. You can also follow me on Twitter at: http://twitter.com/#!/HaloFanForLife or Facebook at: http://www.facebook.com/halofanforlife11. Welcome to my blog and I hope you’ll come back again and again. -Sal

One thought on “An Epic Return: The Music And Sound Of Halo 5

  1. I think the audio (sound effects, background music/soundtrack) you hear in games, movies, etc. are not as appreciated as they should be.

Comments are closed.