Forging Ahead – The Forge Experience comes to Windows 10

This is a reblog from Halo Waypoint (with my commentary in blue):

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From the very beginning, community creations have been central to the Halo experience. From stacking up grenades underneath an unsuspecting Warthog to multiplayer movie-making, the Halo sandbox has always been fertile soil for millions of moments and memories created for, and by, the fans.

In 2007, Halo 3 upped the ante with the introduction of a map editing tool called Forge, and quite literally changed the game forever, enabling a cascade of creativity, from new map and unique game type experiences to interactive art – all created by the community itself.

When Forge was redesigned from the ground up for Halo 5: Guardians on the Xbox One, it opened the door to even more inventive community-created content, pushing the boundaries even further to give players more power and control than ever before, and removing barriers to allow for the creation of incredible, high quality maps. From the stunningly beautiful maps created by WyvernZu, to the hilarious mini-games from TurbTastic, we’ve been continually blown away with the countless crazy and creative experiences that Halo fans have made. As a famous Spartan once said, however, “I think we’re just getting started…”

Today, we’re excited to announce that we’re bring this same spirit of creation and collaboration to the PC later this year with Forge – Halo 5: Guardians Edition for Windows 10. Best of all? It will be absolutely free. In addition to the evolutions already present in the mode on Xbox One, Forge – Halo 5: Guardians Edition for Windows 10 will include some exciting new features designed specifically with PC users in mind, including:

Keyboard & Mouse Support – For the first time ever, Forgers will have the option of using a keyboard & mouse allowing for more precision and control than ever before.

Increased Resolution – Support for multiple resolutions including 4k.

Test and Play with Friends – Enlist the help of Friends to help build, test, and play your Forge creations on Windows 10.

Build on Windows 10 and Publish to Xbox One – Experiences built on Windows 10 can be published to and played on Xbox One, opening the doors for countless new experiences to be enjoyed by players all over the world.

HFFL: Okay, while this news may be exciting for some, I for one am extremely apprehensive about this. I’ll explain fully, later in the article.

If you’re already finding yourself excited about the incredible possibilities that are opened up by expanding Forge to the Windows 10 platform, trust us, you’re not alone. 343 Industries UGC Director, Tom French, and his team are already chomping at the bit to get these new creative tools into the hands of the community.

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Forge on the PC will finally give the mouse/keyboard editing precision the community has always been clamoring for. On top of that, an updated and optimized UI geared towards mouse interactions makes a lot of the inputs in Forge easier/faster than before.

Since we released Forge in Halo 5 we’ve seen so many amazing new things come from it – from weird mini-games we could have never anticipated to meticulously crafted maps that are even approaching the visual quality of internally built maps. The team has continued to wonder what we’d get if we could put Forge in the hands of as many people as possible, and making it free on Windows 10 literally gives the chance to anyone who wants to jump in and try their hands at building a cool new map for Halo 5. I’m excited to see what the future content from the community will bring!

–  Tom French, UGC Director, 343 Industries

We’ll have a lot more to share about Forge – Halo 5: Guardians Edition on Windows 10 later this year, but look for even more exciting updates coming to the Forge experience in Halo 5: Guardians on the Xbox One in the coming months – including new environments, advanced file sharing capabilities, new pieces, palettes, props, and much more.

HFFL: So, why, you may be wondering am I apprehensive? Quite simply, I foresee this as the start of the end of Halo on the XBOX. To take it a step further, I foresee this as the start of the end of XBOX. Why? Microsoft has already made it known that they lose money on consoles. As well, they have a desire to put games on PC. While PCs outnumber game consoles in general and from a business perspective it might make sense, this will leave behind those who do not have PCs or do not wish to use theirs as a gaming platform. I for one am a MAC owner and can’t afford a PC just for gaming. 

So why would this be the end though for Halo on XBOX? Well, first, let’s look at one key thing. Why of all games would Microsoft put Halo, it’s flagship game franchise on PC? Surely there isn’t that many Forgers out there to warrant a PC release. Rather, I should say, that many who would actually forge using their PC. Yes, quality of graphics may see better, but if you’re publishing those maps to XBOX (at present), then the quality becomes a non-issue, as ultimately it would still end up on the XBOX. No, bringing Forge first to PC enables a window for which to test the waters of the viability of Microsoft games succeeding on PCs. And yes, I know Halo 2 was on PC….That was a long time ago though and things have changed.

PC gaming has exploded in popularity. Microsoft wants a share of that. By bringing it’s most well known franchise (back) to PC, it signifies a shift in concentration from the XBOX console to a whole new level for them. Should Forge take off and do well, there is nothing stoping Microsoft from bringing the full game to PC. THIS is where the problem then lies. Why again you may ask? Well, if Halo goes PC, there is no reason for Microsoft to continue making XBOXs. They would save themselves a ton of money by not making consoles and shifting focus to developing games for PC solely. This would put the cost on the consumer to upgrade their PCs as necessary to be able to play more and more robust games and have the memory for them as well. Whereas now, consoles in general have a shelf life. We’re already on our third XBOX console, with the original XBOX, the 360, and now the One. 

Quite honestly, there would be no turning back. Microsoft knows PC. In fact the PC is rather reliant on Microsoft(ware) for much of it’s functionality from a user standpoint. Cutting out their own middle man (the XBOX) again saves them money, and just as importantly, development time of consoles as well as constant support. Without have to concentrate resources on those, developing games becomes MUCH easier for MS. 

So again, you may be saying, but why is this a bad thing? Let me give you some examples:
• As stated earlier, not all gamers are PC users. I’m a MAC guy
• Not all homes have PCs (though that’s less and less each day)
• Not all gamers want to play on their PCs.
• Families that have only 1 PC may not want their kids to ‘hog up’ the time with the PC for gaming (this is one I see as the deal breaker for many)
• PCs are MUCH more prone to cyber attacks, hacking, viruses, etc.
• For those not owning/using PCs, it would mean learning a whole new operating system. (Yes, I know, minor to some, but not to all)

Folks, there are many of us that just want to have a gaming console for games and keep our computers for other things like the web and business. How many of you are in at least partial agreement that the XBOX One has just too much added stuff? It’s become more than a gaming console. Something many of us didn’t want. Not to mention the added expense we had to pay for them, with options many of us just don’t use, or use very infrequently.

Microsoft shot themselves in the foot a couple of years back when they focused their E3 presentation on all the other aspects of the XBOX One and not games. As a result, Playstation 4 became the ‘winner’ of the console race for this generation of console wars. By eliminating the need for an XBOX console by developing games for PC, Microsoft doesn’t need to win a console war, they just need to win you over on using your PC for gaming. 

Undoubtedly, there would be many who would shift to PC for gaming. However, many would be left behind. Using myself again as an example, unless things change for me financially, I wouldn’t be able to get a PC and my gaming days would essentially be done. 

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About Sal

I’ve got tons of experience with Halo gaming and collecting. I feel I have something to offer to the greater Halo fan community. Posts along the way will be about tips and tricks in the games as well as collecting and many more Halo related things. I’ll also repost interesting articles from the official site, Halowaypoint.com, or from fellow Halo fan sites. As I continue this blog, I hope to help gamers who want advice on the games, as well as any collectors with regards to where to find collectibles as well as deals, coupons and so on. You can also follow me on Twitter at: http://twitter.com/#!/HaloFanForLife or Facebook at: http://www.facebook.com/halofanforlife11. Welcome to my blog and I hope you’ll come back again and again. -Sal

4 thoughts on “Forging Ahead – The Forge Experience comes to Windows 10

  1. I am very happy about this news. I am not really into “creating” on a console. On a PC I would be definitly interested in building things for my Xbox Halo 5. Good idea 343 !

  2. I share many of your concerns. The reason why people buy consoles is because of exclusives such as Halo, the accessibility, and the reassurance that they won’t need to upgrade the hardware for a while. The Xbox 360 is 10+ years old and yet can still play games with great graphics such as Halo 4 and the Crysis series. You’ll be hard-pressed to find a PC from 2005 that could do that for a comparable price.

    IIRC, Microsoft stated that the Xbox One will last at least 10 years. Hah! With all these rumors of a better Xbox next year (the slim version this year makes sense) and how Microsoft wants to do a upgrade system with the Xbox like the iPhone, I’m definitely worried.

    Also, Microsoft wants to make Xbox a platform. That’s where I think your statement that this the end of Xbox is incorrect. Microsoft always wanted to make Xbox a shared experience between console and PC. Remember the failed Games with Windows? That was their first attempt. Now it’s Windows 10 and Xbox. Recently there already have been exclusives shared between them like Gears of War: UE and Quantum Break.

    However, you make it sound like PC gaming is bad. It isn’t that much more expensive than console gaming (for a similar performance) and can be cheaper too with better deals on games. Also, one does not need to constantly upgrade their PC components to play the latest games. A decent graphics card should last quite a few years and play AAA games on at least Medium quality which is around console quality.

    But I digress. I understand and agree with you as while I game on PC as well as Xbox, I like the current console experience.

    And I’m curious about what you mean about the Xbox One having too much stuff. All consoles nowadays are multimedia machines (it’s been that way since the last console generation).

    • I’m speaking as a MAC owner/user. I really don’t want to have to get a PC and learn that OS as well, while trying to figure out how to game on it also. If games become cross-platform, PC is ALWAYS going mohave an advantage over console and I’m concerned about hacking. That would ruin the console experience. The 360 didn’t have as much fluff as the One does and it took a long time for it to have all that added stuff. I already have cable TV, a computer for the internet, etc. I do NOT want my console to have all this stuff. It’s not needed. Besides, were I to put my eggs all in one basket and ONLY have a console, what if it were to break down? I’d be pretty S.O.L. (Look it up if you don’t know what that means). Point is, all that extra crap isn’t NEEDED for a GAMING console. I’d rather more memory be available for games. It’s bad enough there are two different OS’s for the XB1. I’m waiting for there to be an update for these and it not working. Either games or the other stuff not working at all. Yes, I understand the convenience factor for many, but for me it’s just all unnecessary. Not to mention, the cost of a gaming console would come WAY down. Or… MS could keep it close to what it is now and finally make a profit on the sales of consoles itself. (They claim they lose money on consoles, which I think is a bunch of bunk, but I have no proof.) I don’t mind having varied sources for my entertainment needs. We have multiple TVs, so if one goes out we can still use another. Cable is linked to all of those, so we’re good there too. I can get on the net via my MAC or our iPad or even iPhone if needed. In fact, I play several mobile games on the iPad. If anything, THAT is something I wish the XB1 could do! The point is, without having everything in ONE machine, I don’t have to worry about losing it all, should that machine go down. Right now, the only concern would be power loss, with regards to all of these pieces of equipment. But then there is always outside to enjoy…Yes, I said OUT SIDE! LOL

      • I see what you’re saying. Yeah, nowadays everything seems to be multimedia machines (“Smart” TVs, steaming devices, etc.). You want something that specializes in only playing games, right? Sounds good but like you said, many people use the Xbox’s other features and taking them away will only make people criticize Microsoft and say how their competition offers many more features. Also, we don’t know how much everything costs so saying that the cost of a console would go way down due to simpler software may not be true. Basically, a console that only plays games is intriguing but very unlikely as you already know.

        Anyways, I’m obviously biased as I use Windows, but I don’t think the Windows OS is hard to use. The recent E3 announcement that PC and Xbox will share the same games makes it even easier to game on PC but to each their own.

        Finally, did you say that you want mobile games on Xbox? There’s nothing wrong with that but I’m surprised because most gamers don’t want those games on their console/PC. Microsoft does want to happen though with their UWP.

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