Support: Issues Launching Halo 5 Guardians

This is a reblog from Halo Waypoint:

We know you’re excited to finally get your hands on Halo 5: Guardians on October 27, and we wanted to make sure you’re ready to jump in right away. If you’ve digitally pre-ordered Halo 5: Guardians on your Xbox One before September 21 and are NOT using Instant On power mode, you may still have an incorrect “stub file” for the title, which is simply a placeholder file. Players that have this particular version of the stub file will be required to delete it, and reinstall the title. Continue reading

HUNT the Truth Season 2 Episode 5: Where the Third Life Shines

S2E5 Intro

      S2.05. WHERE THE THIRD LIFE SHINES

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Sunlight. Birdsong. Linens and pine. If not for the cultists, it would have been quite nice.

Man, Dasc is CRAZY!! 

Halo Community Update: Multiplayer Merits

This is a reblog from Halo Waypoint: (Before you go any further, be forewarned that there may be minor spoilers below. If you don’t want to know anything of Halo 5, I suggest you skip this article until after the game comes out officially on the 27th.)

BY B IS FOR BRAVO – 

Over the past week, you’ve gotten your eyes on the launch trailer for Halo 5: Guardians, learned about playlists and API support, received orders for launch night, and perhaps started to create a digital to-do list with the reveal of upcoming achievements. But, with just 11 days until launch, that’s not all.

Earlier today, Josh Holmes, with the help of the multiplayer team, detailed new info about Halo 5’s Competitive Skill Rating (CSR), Seasons, matchmaking, and the almighty banhammer. Below, we’ll showcase each of the ranking levels within CSR, which has been updated and overhauled since the beta. For the full breakdown and dev commentary, head here. Continue reading

Halo Community Update Forging Ahead

This is a reblog from Halo Waypoint: 

This week, you learned more of what’s to come in Halo 5: Guardians, and saw new sneak peeks at Halo: The Fall of Reach. You’ve listened as Maya’s situation rapidly escalated from bad to worse in the latest episode of Hunt the Truth. You’ve joined us in the celebration that Halo 5 has gone gold, which means that everything is just beginning. Not just for you, but for us as well. This week, we’ll take a closer look at Halo: The Fall of Reach – The Animated Series, more new Forge tricks, the upcoming MCC update, and more. Let’s get into the details.

THAT’S OUR BOY

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If you aren’t yet familiar with Elysium City Primary Education Facility No. 119, or the origins of subject Number-117, you’re in luck, and you’ve come to the right place. As we announced at E3, Halo: The Fall of Reach – The Animated Series (which tells the origin story of the Master Chief and the SPARTAN-II program) is on the way and will be included with the Digital Deluxe, Limited Edition, and Limited Collector’s Edition of Halo 5: Guardians. The animated epic releases on launch day, and since we’re getting awfully close to that date, I grabbed some time from Executive Producer Kiki Wolfkill to get the latest. Continue reading

Canon Fodder: A Time to Give Tanks

This is a reblog from Halo Waypoint: 

By GrimBrotherOne
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Greetings! You all just keep showing back up every week, don’t you? Welp, if you’re gonna stick around, we might as well take a look at some story-related Halo goodness together! Last week, we took a closer look at some of the alien vehicles you might see employed by Swords of Sanghelios and Covenant forces in Halo 5: Guardians. This week, we thought it would only be fair to give humanity’s eager engineers the same attention.

Before we get started, I’d like to take a moment to celebrate Halo 5: Guardians recently going gold. It’s been a herculian effort by the entire team at the studio, and we’re absolutely thrilled to be so tantilizingly close to being about to share the experience with all of you. And with that out of the way, let’s get to the task at hand! Continue reading

Halo Community Update: Off to a Running Start

This is a reblog from Halo Waypoint: 

BY B IS FOR BRAVO – 

Welcome to October 2015, Halo fans.

We’ve entered a historic month. In just 25 days, the next Halo title will release, and years from now, similar to past game launches, you may remember the lead up to the game’s launch, the midnight release, and the days and weeks that follow. We’ve been providing you with consistent drops of Halo 5: Guardians details, and we hope you’ve enjoyed what you’ve seen thus far. Earlier this week, you saw more Warzone gameplay as well as REQ info. You’ve seen another sneak peek at new REQ Cards, and maybe you’re even caught up with all of the intense action of Season 2 of Hunt the Truth. A quick glance at the massive, jam-packed whiteboard next to my desk tells me that there’s a lot more on the way between now and the end of the month, and I’m excited for each and every screenshot, tidbit, and gameplay clip that is on the way.

Over the past few weeks, we’ve learned a great deal about the development of Campaign missions as well as Warzone and Arena. This week, we’ll take a deeper look at something we haven’t talked much about in the weekly update: the fast-paced Arena mode Breakout. Continue reading

Canon Fodder: Design of the Times

This is a reblog from halo Waypoint: 

BY GRIMBROTHER ONE – 

ISSUE 44
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Greetings, fiction-faithful! Welcome to issue double-quattro of Canon Fodder, forged in the fires of launch-time preparation. Last week we chatted with 343 Industries Franchise Development Director Frank O’Connor about Halo: Saint’s Testimony and Hunt the Truth. Speaking of which, by now you will have been able to have laid your ears on multiple episodes that make up the opening salvo of the auditory adventure. Needless to say, Season 2 has wasted very little time in ramping things up to a fevered pitch, and shows no signs of letting up. And if that weren’t enough, if you happened to be watching this week’s installment of Sunday Night Football, you probably came face to face with a few other foundation-shaking revelations. Continue reading