{"id":26727,"date":"2016-05-07T10:07:44","date_gmt":"2016-05-07T15:07:44","guid":{"rendered":"https:\/\/halofanforlife.com\/?p=26727"},"modified":"2016-05-07T10:07:44","modified_gmt":"2016-05-07T15:07:44","slug":"community-update-making-memories","status":"publish","type":"post","link":"https:\/\/halofanforlife.com\/?p=26727","title":{"rendered":"Community Update: Making Memories"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-26710\" src=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/memoriesofreach_visid_1120x675-jpg-7ddbd9a79f7941f596bf2c80cb2524d6.jpg\" alt=\"memoriesofreach_visid_1120x675-jpg-7ddbd9a79f7941f596bf2c80cb2524d6\" width=\"1120\" height=\"572\" srcset=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/memoriesofreach_visid_1120x675-jpg-7ddbd9a79f7941f596bf2c80cb2524d6.jpg 1120w, https:\/\/halofanforlife.com\/wp-content\/uploads\/memoriesofreach_visid_1120x675-jpg-7ddbd9a79f7941f596bf2c80cb2524d6-300x153.jpg 300w, https:\/\/halofanforlife.com\/wp-content\/uploads\/memoriesofreach_visid_1120x675-jpg-7ddbd9a79f7941f596bf2c80cb2524d6-768x392.jpg 768w, https:\/\/halofanforlife.com\/wp-content\/uploads\/memoriesofreach_visid_1120x675-jpg-7ddbd9a79f7941f596bf2c80cb2524d6-600x306.jpg 600w, https:\/\/halofanforlife.com\/wp-content\/uploads\/memoriesofreach_visid_1120x675-jpg-7ddbd9a79f7941f596bf2c80cb2524d6-500x255.jpg 500w\" sizes=\"auto, (max-width: 1120px) 100vw, 1120px\" \/><\/p>\n<p>Greetings, and thanks for joining us for another weekly read. In this edition, we\u2019re taking a look at more of the Memories of Reach release. Let\u2019s waste no time.<\/p>\n<h2>FINDING THAT PERFECT MATCH (MATCHMAKING PREFERENCES)<\/h2>\n<p>Over the past few weeks, we\u2019ve been detailing various bits and pieces arriving with Memories of Reach. One of the features included will be new Matchmaking Search Preferences. These options will be present on the Arena and Warzone playlist selection screens and will give you the ability to choose between Balanced, Focused, or Expanded as your search preference. Here\u2019s how these break down:<!--more--><\/p>\n<ul>\n<li>Balanced (default): Search for a match based on your fireteam&#8217;s skill and network connection quality.<\/li>\n<li>Expanded: Widen search parameters to find the first available match with reasonable skill matching and network connection quality.<\/li>\n<li>Focused: Narrow search to find the best match based on your fireteam&#8217;s skill and connection. Search times may be longer than normal.<\/li>\n<\/ul>\n<p><span style=\"color: #3366ff;\"><strong>HFFL:<\/strong> This is step in the right direction for sure. Likely I will be using the &#8216;Balanced&#8217; option. Getting matched up against a team that just destroys us isn&#8217;t fun. Likewise, it&#8217;s not so fun when you are destroying as well. It&#8217;s too easy at that point.\u00a0<\/span><\/p>\n<p>Below is a look at how and where these options will live within the UI. If you so choose, you can easily switch up your preference before you enter a playlist.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-26711\" src=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/matchmaking-preferences-ce6cdd4d9b804294bbf92120ec4fba45.jpg\" alt=\"matchmaking-preferences-ce6cdd4d9b804294bbf92120ec4fba45\" width=\"1920\" height=\"429\" srcset=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/matchmaking-preferences-ce6cdd4d9b804294bbf92120ec4fba45.jpg 1920w, https:\/\/halofanforlife.com\/wp-content\/uploads\/matchmaking-preferences-ce6cdd4d9b804294bbf92120ec4fba45-300x67.jpg 300w, https:\/\/halofanforlife.com\/wp-content\/uploads\/matchmaking-preferences-ce6cdd4d9b804294bbf92120ec4fba45-768x172.jpg 768w, https:\/\/halofanforlife.com\/wp-content\/uploads\/matchmaking-preferences-ce6cdd4d9b804294bbf92120ec4fba45-600x134.jpg 600w, https:\/\/halofanforlife.com\/wp-content\/uploads\/matchmaking-preferences-ce6cdd4d9b804294bbf92120ec4fba45-500x112.jpg 500w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" \/><\/p>\n<p>If any of this confuses you or you\u2019re not sure which to select, you\u2019ve been using the default \u201cbalanced\u201d setting all along. Once Memories of Reach is live, be sure to jump in and let us know your thoughts.<\/p>\n<h2>A NEW PGCR<\/h2>\n<p>Since the very first neighborhood Halo matches, the Post Game Carnage Report has been a destination for post-match debriefing, trash talk, laughs, recounting epic moments, and tallying career-high statistics. Over the years, the PGCR has evolved, and Halo 5\u2019s PGCR has a variety of changes on the way based on your feedback. Let\u2019s take a look at some of the new additions\u2026<\/p>\n<p>On the below screen, you\u2019ll now see an overview of all of the rewards you earned in the match, and up to three Rare and Legendary medals as well. Medals come in the same flavors as REQs, and you can view any player\u2019s top medals as you move up and down the stats table.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-26712\" src=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/pgcr2-148693e90dbb470ba720e815b8de17ab.jpg\" alt=\"pgcr2-148693e90dbb470ba720e815b8de17ab\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/pgcr2-148693e90dbb470ba720e815b8de17ab.jpg 1920w, https:\/\/halofanforlife.com\/wp-content\/uploads\/pgcr2-148693e90dbb470ba720e815b8de17ab-300x169.jpg 300w, https:\/\/halofanforlife.com\/wp-content\/uploads\/pgcr2-148693e90dbb470ba720e815b8de17ab-768x432.jpg 768w, https:\/\/halofanforlife.com\/wp-content\/uploads\/pgcr2-148693e90dbb470ba720e815b8de17ab-600x338.jpg 600w, https:\/\/halofanforlife.com\/wp-content\/uploads\/pgcr2-148693e90dbb470ba720e815b8de17ab-500x281.jpg 500w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" \/><\/p>\n<p>If you want to see more, press A on any player and open the new Player Recap screen, which displays:<\/p>\n<ul>\n<li>All Medals earned from the match, including quantity, medal rarity, and description<\/li>\n<li>Tool of Destruction<\/li>\n<li>Killed Most (see who each player killed most, and how many times)<\/li>\n<li>Killed By (see who each player fell victim to the most, and how many times)<\/li>\n<li>Press LB or RB to view Commendations or Progress from your Recap<\/li>\n<li>Press LT or RT to view Recaps of other players from the match.<\/li>\n<\/ul>\n<p><span style=\"color: #3366ff;\"><strong>HFFL:<\/strong> Now we&#8217;re talking! This is looking much like we had back in Halo 3 and then some!<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-26713\" src=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/medals-a6001002030e4034a3f38409e4c04c8a.jpg\" alt=\"medals-a6001002030e4034a3f38409e4c04c8a\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/medals-a6001002030e4034a3f38409e4c04c8a.jpg 1920w, https:\/\/halofanforlife.com\/wp-content\/uploads\/medals-a6001002030e4034a3f38409e4c04c8a-300x169.jpg 300w, https:\/\/halofanforlife.com\/wp-content\/uploads\/medals-a6001002030e4034a3f38409e4c04c8a-768x432.jpg 768w, https:\/\/halofanforlife.com\/wp-content\/uploads\/medals-a6001002030e4034a3f38409e4c04c8a-600x338.jpg 600w, https:\/\/halofanforlife.com\/wp-content\/uploads\/medals-a6001002030e4034a3f38409e4c04c8a-500x281.jpg 500w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" \/><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-26714\" src=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/pgcr3-c62ca3e921974165a5bfb4d627d2f89d.jpg\" alt=\"pgcr3-c62ca3e921974165a5bfb4d627d2f89d\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/pgcr3-c62ca3e921974165a5bfb4d627d2f89d.jpg 1920w, https:\/\/halofanforlife.com\/wp-content\/uploads\/pgcr3-c62ca3e921974165a5bfb4d627d2f89d-300x169.jpg 300w, https:\/\/halofanforlife.com\/wp-content\/uploads\/pgcr3-c62ca3e921974165a5bfb4d627d2f89d-768x432.jpg 768w, https:\/\/halofanforlife.com\/wp-content\/uploads\/pgcr3-c62ca3e921974165a5bfb4d627d2f89d-600x338.jpg 600w, https:\/\/halofanforlife.com\/wp-content\/uploads\/pgcr3-c62ca3e921974165a5bfb4d627d2f89d-500x281.jpg 500w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" \/><\/p>\n<h2>SANDBOX UPDATES<\/h2>\n<p>In addition to a variety of\u00a0weapon balance\u00a0and\u00a0Campaign \/ AI balance updates, the Multiplayer and Sandbox Teams have been finalizing adjustments to player movement. Here\u2019s a breakdown from the Multiplayer Team:<\/p>\n<p class=\"indent-2\"><em>For Memories of Reach, we\u2019ve fixed a bug where Spartan Charge would not properly target enemies at the edges of a red reticle on the horizontal plane (you can still get red reticle and miss vertically). Fear not, though \u2013 players who skillfully evade a Spartan-Charging player with Thrust will still escape without taking damage. <strong>Additionally, Spartan Charge with Speed Boost will no longer be a one-hit kill<\/strong>, and Spartan Charge with the Gravity Hammer will no longer be a one-hit kill.\u00a0<\/em><\/p>\n<p class=\"indent-2\"><span style=\"color: #3366ff;\"><strong>HFFL:<\/strong> I highlighted that one part above. I personally am completely frustrated by Spartan Charge and wish it were tossed out of the game completely. For me (and many I game with) Spartan Charge is Halo 5&#8217;s answer to Halo Reach&#8217;s Armor Lock. It&#8217;s a &#8216;crutch&#8217; ability. To see it get nerfed\u00a0a bit helps. I think it needs a bit more nerfing. For one, the distance you can lunge with it is ridiculous at times. Secondly, it seems to take little to no sprint to be able to charge. I think that should become &#8216;full sprint&#8217; then charge. It&#8217;s used way too often and isn&#8217;t a combat skill thing, IMO. I hope it&#8217;s gone in Halo 6 though.\u00a0<\/span><\/p>\n<p class=\"indent-2\"><em>The last item is a slight increase to movement speed while crouching. This has been increased to allow for crouching to be a more viable choice for players to flank and attack. The speed isn\u2019t drastic, but after months of testing we\u2019ve found it to be the sweet spot.<\/em><\/p>\n<p class=\"indent-2\"><span style=\"color: #3366ff;\"><strong>HFFL:<\/strong> Okay, that can be helpful.<\/span><\/p>\n<h2>MEMORIES OF REACH REQ REVEAL<\/h2>\n<p>Just yesterday, you likely caught a few armor reveals\u00a0over on GameSpot. Today, we\u2019re revealing\u00a0<em>all<\/em>\u00a0of the REQs included in Memories of Reach, and taking a look at a few with some new exclusive screenshots and behind-the-scenes imagery.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-26715\" src=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-mor-req-infographic-small-380d2a7695b843e3a495fd0f2fe7b33b.jpg\" alt=\"h5-guardians-mor-req-infographic-small-380d2a7695b843e3a495fd0f2fe7b33b\" width=\"634\" height=\"1255\" srcset=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-mor-req-infographic-small-380d2a7695b843e3a495fd0f2fe7b33b.jpg 634w, https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-mor-req-infographic-small-380d2a7695b843e3a495fd0f2fe7b33b-152x300.jpg 152w, https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-mor-req-infographic-small-380d2a7695b843e3a495fd0f2fe7b33b-303x600.jpg 303w\" sizes=\"auto, (max-width: 634px) 100vw, 634px\" \/><\/p>\n<p><span style=\"color: #3366ff;\"><strong>HFFL:<\/strong> I&#8217;ll have a closer look article later on these newly revealed REQs. Before I go on, let me state that the armors from the DLC are inspired by, and not meant to be exact duplicates of Noble team&#8217;s armors. (Sadly) For one, these are on Spartan IVs, not Spartan III&#8217;s and in the case of Jorge, a Spartan II.<\/span><\/p>\n<p class=\"align-center\"><strong>INDOMITABLE<\/strong><br \/>\n<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-26716\" src=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-indomitable-red-front-small-43c3904568a9411fb113697c5bfd4e4f.png\" alt=\"h5-guardians-indomitable-red-front-small-43c3904568a9411fb113697c5bfd4e4f\" width=\"276\" height=\"450\" srcset=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-indomitable-red-front-small-43c3904568a9411fb113697c5bfd4e4f.png 276w, https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-indomitable-red-front-small-43c3904568a9411fb113697c5bfd4e4f-184x300.png 184w\" sizes=\"auto, (max-width: 276px) 100vw, 276px\" \/><br \/>\n<span style=\"color: #3366ff;\"><strong>HFFL:<\/strong>\u00a0Ah, good l&#8217; Jorge. My favorite Spartan from Reach&#8230;This isn&#8217;t quite bulky enough for me. Really it&#8217;s the shoulder armor. That should be MUCH bigger. 343 has gone the route of shrinking down shoulder armor though with nearly all of it&#8217;s iterations of armor. I miss the large shoulders. It made Spartans look more bad-ass than lithe. I want them to look FEARSOME on the battlefield, not athletic (though we know they are).<\/span><\/p>\n<p class=\"align-center\"><strong>INTRUDER<\/strong><br \/>\n<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-26717\" src=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-intruder-blue-front-small-14557ef7b45d44ba8c751889454f080a.png\" alt=\"h5-guardians-intruder-blue-front-small-14557ef7b45d44ba8c751889454f080a\" width=\"276\" height=\"450\" srcset=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-intruder-blue-front-small-14557ef7b45d44ba8c751889454f080a.png 276w, https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-intruder-blue-front-small-14557ef7b45d44ba8c751889454f080a-184x300.png 184w\" sizes=\"auto, (max-width: 276px) 100vw, 276px\" \/><br \/>\n<span style=\"color: #3366ff;\"><strong>HFFL:<\/strong> Kat&#8217;s armor looks pretty good with two notable things. For one, no mechanical arm. The other being the additional white stripes to the armor. That&#8217;s not how Kat&#8217;s looked. Still, this is acceptable.<\/span><\/p>\n<p class=\"align-center\"><strong>WRATH<\/strong><br \/>\n<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-26718\" src=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-wrath-red-front-small-f2c6fd5885ce4604b366c2077c803b18.png\" alt=\"h5-guardians-wrath-red-front-small-f2c6fd5885ce4604b366c2077c803b18\" width=\"276\" height=\"450\" srcset=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-wrath-red-front-small-f2c6fd5885ce4604b366c2077c803b18.png 276w, https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-wrath-red-front-small-f2c6fd5885ce4604b366c2077c803b18-184x300.png 184w\" sizes=\"auto, (max-width: 276px) 100vw, 276px\" \/><br \/>\n<span style=\"color: #3366ff;\"><strong>HFFL:<\/strong> I know many a Halo fan is waiting to put Emile&#8217;s armor on. This iteration of his armor looks pretty good too. The right shoulder armor is big (in comparison to most of Halo 5&#8217;s other shoulder armor). We do not get the full belt of shotgun shells though. That&#8217;s ok, IMO. It would be great if we can have the secondary color only effect that shoulder so we got emulate Emile as close as possible. I don&#8217;t think that&#8217;s the case here. That&#8217;s a question to ask 343 though.<\/span><\/p>\n<p><strong>VIGILANT<\/strong><br \/>\n<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-26719\" src=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-vigilant-blue-front-small-b795f023c7d645a98a05d91e6ceccb42.png\" alt=\"h5-guardians-vigilant-blue-front-small-b795f023c7d645a98a05d91e6ceccb42\" width=\"276\" height=\"450\" srcset=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-vigilant-blue-front-small-b795f023c7d645a98a05d91e6ceccb42.png 276w, https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-vigilant-blue-front-small-b795f023c7d645a98a05d91e6ceccb42-184x300.png 184w\" sizes=\"auto, (max-width: 276px) 100vw, 276px\" \/><br \/>\n<span style=\"color: #3366ff;\"><strong>HFFL:<\/strong> Jun&#8217;s armor! Of all of the Noble armor receptions, this is probably the closest representation. It makes sense too as Jun is the only survivor of Noble and is still active in the Spartan program (albeit as a recruiter). It will be great to see him back on the battlefields!<\/span><\/p>\n<h2>INFECTION<br \/>\n<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-26720\" src=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/cryptbanner-c145eb70dd904161af9dc8bbc8c02738.jpg\" alt=\"cryptbanner-c145eb70dd904161af9dc8bbc8c02738\" width=\"1920\" height=\"428\" srcset=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/cryptbanner-c145eb70dd904161af9dc8bbc8c02738.jpg 1920w, https:\/\/halofanforlife.com\/wp-content\/uploads\/cryptbanner-c145eb70dd904161af9dc8bbc8c02738-300x67.jpg 300w, https:\/\/halofanforlife.com\/wp-content\/uploads\/cryptbanner-c145eb70dd904161af9dc8bbc8c02738-768x171.jpg 768w, https:\/\/halofanforlife.com\/wp-content\/uploads\/cryptbanner-c145eb70dd904161af9dc8bbc8c02738-600x134.jpg 600w, https:\/\/halofanforlife.com\/wp-content\/uploads\/cryptbanner-c145eb70dd904161af9dc8bbc8c02738-500x111.jpg 500w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" \/><\/h2>\n<p>Last week, we took a look at Infection game type details as well as medals and medal art, and today, we\u2019re detailing the specifics of the hardware as well as taking a look at a community spotlight map. If you\u2019re anxious to see Infection in action, be sure to keep an eye on Game Informer early next week.<\/p>\n<h4>INFECTION MEDAL DETAILS AND CRITERIA<\/h4>\n<p><strong>Zombie Hunter<\/strong>\u00a0&#8211; &#8220;Kill 5 Zombies without dying&#8221;<br \/>\n<strong>Zombie Slayer<\/strong>\u00a0&#8211; &#8220;Kill 10 Zombies without dying&#8221;<br \/>\n<strong>Hell\u2019s Janitor<\/strong>\u00a0&#8211; &#8220;Kill 15 Zombies without dying&#8221;<br \/>\n<strong>Hell Jumper<\/strong>\u00a0&#8211; &#8220;Kill 20 Zombies without dying&#8221;<br \/>\n<strong>Zombicide<\/strong>\u00a0&#8211; &#8220;Kill 25 Zombies without dying&#8221;<br \/>\n<strong>The Cure<\/strong>\u00a0&#8211; &#8220;Kill 30 Zombies without dying&#8221;<br \/>\n<strong>Infector\u00a0<\/strong>&#8211; &#8220;Infect 2 Survivors without dying&#8221;<br \/>\n<strong>Carrier\u00a0<\/strong>&#8211; &#8220;Infect 3 Survivors without dying&#8221;<br \/>\n<strong>Ravager\u00a0<\/strong>&#8211; &#8220;Infect 4 Survivors without dying&#8221;<br \/>\n<strong>Plague Bearer\u00a0<\/strong>&#8211; &#8220;Infect 5 Survivors without dying&#8221;<br \/>\n<strong>Lord of the Flies\u00a0<\/strong>&#8211; &#8220;Infect 6 Survivors without dying&#8221;<br \/>\n<strong>Last Man Standing<\/strong>\u00a0&#8211; &#8220;Be the last man standing in a game of Infection&#8221;<br \/>\n<strong>Infected<\/strong>\u00a0&#8211; &#8220;Infect a survivor&#8221;<br \/>\n<strong>Ancient One<\/strong>\u00a0&#8211; &#8220;Survive an entire round as a Zombie and convert at least one Survivor&#8221;<br \/>\n<strong>Survived<\/strong>\u00a0&#8211; &#8220;Live through the Zombie Apocolypse&#8221;<br \/>\n<strong>Resourceful<\/strong>\u00a0&#8211; &#8220;Kill a Zombie when all of your weapons are empty&#8221;<br \/>\n<strong>Stalker<\/strong>\u00a0&#8211; &#8220;Assassinate a Zombie\u201d<br \/>\n<strong>Flatline<\/strong>\u00a0&#8211; &#8220;Kill the last man standing in a game of Infection&#8221;<\/p>\n<p><span style=\"color: #3366ff;\"><strong>HFFL:<\/strong> Some good names for medals there, huh?<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-26721\" src=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/backwoodscs-08c4a4dc1c3348c4bfe2f1b39debd6aa.jpg\" alt=\"backwoodscs-08c4a4dc1c3348c4bfe2f1b39debd6aa\" width=\"1120\" height=\"250\" srcset=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/backwoodscs-08c4a4dc1c3348c4bfe2f1b39debd6aa.jpg 1120w, https:\/\/halofanforlife.com\/wp-content\/uploads\/backwoodscs-08c4a4dc1c3348c4bfe2f1b39debd6aa-300x67.jpg 300w, https:\/\/halofanforlife.com\/wp-content\/uploads\/backwoodscs-08c4a4dc1c3348c4bfe2f1b39debd6aa-768x171.jpg 768w, https:\/\/halofanforlife.com\/wp-content\/uploads\/backwoodscs-08c4a4dc1c3348c4bfe2f1b39debd6aa-600x134.jpg 600w, https:\/\/halofanforlife.com\/wp-content\/uploads\/backwoodscs-08c4a4dc1c3348c4bfe2f1b39debd6aa-500x112.jpg 500w\" sizes=\"auto, (max-width: 1120px) 100vw, 1120px\" \/><\/p>\n<p>Now that you\u2019re well and truly ready to get down with the sickness, here\u2019s another look at a new community-created Infection map that we\u2019ve been playtesting down in the lab:\u00a0<a href=\"https:\/\/www.halowaypoint.com\/en-us\/games\/halo-5-guardians\/xbox-one\/map-variants?lastModifiedFilter=Everything&amp;sortOrder=BookmarkCount&amp;page=1&amp;gamertag=Auxi%20Klutch#ugc_halo-5-guardians_xbox-one_mapvariant_Auxi%20Klutch_ab4565f6-f19d-450d-8b59-bc97311a8072\">Backwoods<\/a>\u00a0by Auxi Klutch. Our own beloved Unyshek sat down on the virtual couch with Auxi Klutch to meet the master behind the map.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-26722\" src=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/backwoods3-b5b703c989b94da49a502d925a51bb5f-300x169.png\" alt=\"backwoods3-b5b703c989b94da49a502d925a51bb5f\" width=\"300\" height=\"169\" srcset=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/backwoods3-b5b703c989b94da49a502d925a51bb5f-300x169.png 300w, https:\/\/halofanforlife.com\/wp-content\/uploads\/backwoods3-b5b703c989b94da49a502d925a51bb5f-768x432.png 768w, https:\/\/halofanforlife.com\/wp-content\/uploads\/backwoods3-b5b703c989b94da49a502d925a51bb5f-600x338.png 600w, https:\/\/halofanforlife.com\/wp-content\/uploads\/backwoods3-b5b703c989b94da49a502d925a51bb5f-500x281.png 500w, https:\/\/halofanforlife.com\/wp-content\/uploads\/backwoods3-b5b703c989b94da49a502d925a51bb5f.png 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p><strong>Uny: Hey, Auxi Klutch! Thanks for taking to time to chat about your new infection map, Backwoods! \u00a0\u00a0<\/strong><\/p>\n<p>Auxi Klutch: Hello!! Thanks for\u00a0having me! I would love to answer a few of your all intuitive questions!<\/p>\n<p><strong>Uny: The first thing that grabbed my attention about Backwoods was that it had a very unique feel for an infection map. At what point in your build did you decide to give it this old mining town theme?<\/strong><\/p>\n<p><strong>Auxi Klutch:<\/strong>\u00a0When I built this map I actually had no intention making it look so natural or outdoor like. I had plans to add more structure around on the perimeter of the map. But I like to see that it can be seen as more than just the &#8220;Backwoods&#8221; with your thoughts on it being a mining town. I built the two huts first and went on from there and had a few aesthetic ideas from friends, &#8220;lanterns&#8221; (Preacher x21x) and I was able to build from that to create what the map is now. My favorite part when I build a map is how it changes over time from an idea to something else for the better.<\/p>\n<p><strong>Uny: I had to go into in Forge a few times to try and figure out how you got everything to look so natural. What would you say was the most challenging aspect of building a quality infection map that looks so good?<\/strong><\/p>\n<p><strong>Auxi Klutch:<\/strong>\u00a0Oddly enough the toughest part of creating this map was incorporating structure! However, I love terrain\u00a0and I like to see that\u00a0as my strong suit\u00a0as it can be molded in any way and the possibilities are endless to allow different routes, elevation change, and layout in general.\u00a0I was getting into a rhythm of terrain, rock, tree, terrain, rock, tree and I needed to find specific places to actually place a location that players could see as a call out and as a place where players could hold out. Since the map is completely outdoors it places me in a situation to where I can\u2019t really hide blocks or pieces such as an indoor map can. I had to be very careful when placing objects around.\u00a0Personally when\u00a0I\u00a0have a theme down and I&#8217;m in the zone forging\u00a0I\u00a0really don&#8217;t think about how I\u00a0make things.\u00a0I just make it!<\/p>\n<p><strong>Uny: It\u2019s okay if you want to keep this a secret, but I have to ask if there any strategic spots that you like to hold down (or hide in) while playing as a human? I know that I\u2019m going to need some insider information from you so that I can at least try to survive a round or two.<\/strong><\/p>\n<p><strong>Auxi Klutch:<\/strong>\u00a0Maybe I can give you some insider information! When I play as a human I like to immediately find the nearest shotgun. The map has some comforting locations to allow you to survive easier such as the cave, both huts, and maybe&#8230; just maybe a very campable hiding spot underneath a bridge. Or if shotguns aren&#8217;t your thing, you could always grab the all pro sniper rifle at the Well and take that to a higher\u00a0position or a\u00a0more open location on the map, like the\u00a0Nest,\u00a0and both huts. Also if you haven&#8217;t noticed,\u00a0I have\u00a0dropped a few hints about surviving at the huts\u2026\u00a0it\u2019s a\u00a0pretty good place&#8230;<\/p>\n<p><strong>Uny: Now that I know your secrets as a survivor, I\u2019m curious to know your recommended strategy for Alphas on this map?<\/strong><\/p>\n<p><strong>Auxi Klutch:<\/strong>\u00a0As an Alpha Infected keep in mind that you will spawn on the higher end of the map. This allows an uphill movement for the humans at the start\u00a0of a game\u00a0to scavenge weapons then set up in the holdouts. So as infected, be PATIENT, use the height to your advantage. Also almost just as important at the beginning of a match, locate a desirable weapon\u00a0the humans will\u00a0want to grab\u00a0and camp it (yes I&#8217;m saying camp it! This is infection! Anything goes to win!). The humans will come to you! It will make your job that much easier when a player being too aggressive becomes infected. This also makes the humans more cautious and will more likely force them to play as a group\/team, who knows, maybe you can get a quickly infect two!<\/p>\n<p><strong>Uny: Thanks for the tips! Before we wrap up, do you have any words of advice to players that want to forge their own infection maps?<\/strong><\/p>\n<p><strong>Auxi Klutch:<\/strong>\u00a0For those building the next up and coming infection maps! I would say, stick with your map, remember to make your holdouts play differently from each other, and work with your feedback given, but don&#8217;t lose sight of what YOU want your infection map to become. Don&#8217;t quit on something that first looks or playtests that may get more negative feedback than positive. This is what is supposed to happen. Keep working and adjusting to the feedback your map will shape up in no time! Backwoods for instance was not playing how I personally wanted it and thanks to the\u00a0encouraging feedback I was able to make a map that I ENJOY. Don&#8217;t allow others feedback to change your map either. For me personally, I like to view it as a forger should give feedback to &#8220;Better&#8221; your map, rather than &#8220;Change&#8221; your map to their view and ideology. For the holdouts, this can be interpreted in many ways, there are many different designs or\u00a0ways how\u00a0to go about building one. First, I would say start with a holdout that would make sense with your theme, such as a building, roof, outdoor location, anything! Just have fun with it too, there is no wrong way of building a holdout in my eyes, but making a certain holdout work for your map is another story and that is where feedback comes in.<\/p>\n<p><strong>Uny: Thanks again for joining me!<\/strong><\/p>\n<p><strong>Auxi Klutch:<\/strong>\u00a0Thanks for having me! I hope that you all will enjoy Backwoods and maybe some of my responses will help or inspire up and coming forgers with their future infection maps!<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-26723\" src=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/backwoods4-bd4087da4fa24a53917da292ea00f330.png\" alt=\"backwoods4-bd4087da4fa24a53917da292ea00f330\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/backwoods4-bd4087da4fa24a53917da292ea00f330.png 1920w, https:\/\/halofanforlife.com\/wp-content\/uploads\/backwoods4-bd4087da4fa24a53917da292ea00f330-300x169.png 300w, https:\/\/halofanforlife.com\/wp-content\/uploads\/backwoods4-bd4087da4fa24a53917da292ea00f330-768x432.png 768w, https:\/\/halofanforlife.com\/wp-content\/uploads\/backwoods4-bd4087da4fa24a53917da292ea00f330-600x338.png 600w, https:\/\/halofanforlife.com\/wp-content\/uploads\/backwoods4-bd4087da4fa24a53917da292ea00f330-500x281.png 500w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" \/><\/p>\n<p><span style=\"color: #3366ff;\"><strong>HFFL:<\/strong> This looks like a fun map. I can&#8217;t wait to play on it.<\/span><\/p>\n<h2>STASIS<\/h2>\n<p>You\u2019ve seen certain sneak peeks of the upcoming Arena map, and just beyond this paragraph is a piece of concept art from the world of Stasis. To see it in action, be sure to tune into next week\u2019s live stream \u2013 more on that in just a moment.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-26724\" src=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-concept-art-stasis-small-3f2e5fdda7b148d787e644306a4054eb.jpg\" alt=\"h5-guardians-concept-art-stasis-small-3f2e5fdda7b148d787e644306a4054eb\" width=\"1200\" height=\"600\" srcset=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-concept-art-stasis-small-3f2e5fdda7b148d787e644306a4054eb.jpg 1200w, https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-concept-art-stasis-small-3f2e5fdda7b148d787e644306a4054eb-300x150.jpg 300w, https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-concept-art-stasis-small-3f2e5fdda7b148d787e644306a4054eb-768x384.jpg 768w, https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-concept-art-stasis-small-3f2e5fdda7b148d787e644306a4054eb-600x300.jpg 600w, https:\/\/halofanforlife.com\/wp-content\/uploads\/h5-guardians-concept-art-stasis-small-3f2e5fdda7b148d787e644306a4054eb-500x250.jpg 500w\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" \/><\/p>\n<p><span style=\"color: #3366ff;\"><strong>HFFL:<\/strong> I love me some concept art!<\/span><\/p>\n<h2>MEMORIES OF REACH LIVESTREAM<\/h2>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-26725\" src=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/memoriesofreach_visid_waypoint_small-ae9f63608db5448588cf661daf1e7d80.jpg\" alt=\"memoriesofreach_visid_waypoint_small-ae9f63608db5448588cf661daf1e7d80\" width=\"1728\" height=\"608\" srcset=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/memoriesofreach_visid_waypoint_small-ae9f63608db5448588cf661daf1e7d80.jpg 1728w, https:\/\/halofanforlife.com\/wp-content\/uploads\/memoriesofreach_visid_waypoint_small-ae9f63608db5448588cf661daf1e7d80-300x106.jpg 300w, https:\/\/halofanforlife.com\/wp-content\/uploads\/memoriesofreach_visid_waypoint_small-ae9f63608db5448588cf661daf1e7d80-768x270.jpg 768w, https:\/\/halofanforlife.com\/wp-content\/uploads\/memoriesofreach_visid_waypoint_small-ae9f63608db5448588cf661daf1e7d80-600x211.jpg 600w, https:\/\/halofanforlife.com\/wp-content\/uploads\/memoriesofreach_visid_waypoint_small-ae9f63608db5448588cf661daf1e7d80-500x176.jpg 500w\" sizes=\"auto, (max-width: 1728px) 100vw, 1728px\" \/><\/p>\n<p>Memories of Reach draws nearer, which means the livestream team is busy preparing for the full unveil of all of the goodness we\u2019re talking about today. <span style=\"color: #99cc00;\"><strong>The stream will take place on Wednesday, May 11 at 3 p.m. PT.<\/strong><\/span> We\u2019ll have gameplay, community highlights, special guests, and more, and we hope you\u2019ll join us for the show.<\/p>\n<p><span style=\"color: #3366ff;\"><strong>HFFL:<\/strong> I&#8217;ll be watching for sure. As well, I&#8217;ll be hosting this on m twitch stream, too. So, if you want to chat with me while watching this, go to my twitch channel:<\/span> <a href=\"http:\/\/twitch.tv\/halofanforlife\">twitch.tv\/halofanforlife<\/a><span style=\"color: #3366ff;\">. Oh that reminds me folks, I&#8217;m streaming more often now, so please give me a follow. I&#8217;m trying to become a more serious\/professional streamer.\u00a0<\/span><\/p>\n<h2>TEAM ARENA SUMMER PREVIEW &amp; FEEDBACK<\/h2>\n<p>As\u00a0first mentioned in our Apr. 15 Community Update, the Multiplayer Team is putting the final touches on the maps and game types that are being considered for the Summer Season of the HCS Pro League. These updated map \/ game type combinations as well as updated map layouts will be offered in the Team Arena playlist, and once finalized, the updated map variants will also be applied globally (across additional playlists as well as Custom Games) later this month. Over the next few weeks, the Multiplayer Team will be working with pro players on their feedback on final map layouts as well as maps &amp; game types, and also collecting your feedback here on Waypoint in new, dedicated feedback threads. To make things a bit easier to understand, here\u2019s an updated breakdown of what to expect over the next few weeks:<\/p>\n<ul>\n<li>Next Tuesday, May 10 through Friday, May 20: Team Arena will be updated with new map layouts (as well as a few new map \/ game type combinations) that are being considered for HCS Pro League Summer Season. This is a preview \/ feedback period during which we will collect feedback from pro players (one component of which will be working directly with the six HCS Pro League teams that will have qualified at this point) and iterating on the maps in real-time.<\/li>\n<li>Note: Custom Game map variants will remain unchanged (HWC map layouts) for those still aiming to scrim, practice, and qualify for the remaining spots in the HCS Pro League. For those looking to scrim on or check out the newly updated Team Arena variants in Custom Games, they will also be available on a dedicated File Share.<\/li>\n<li>On Monday May 23, the final game types will be locked for Summer Season of Pro League, Team Arena, additional playlists, and Custom Games.<\/li>\n<\/ul>\n<p>Over the next few weeks, we&#8217;ll continue to keep you updated with details on the Team Arena Summer Preview \u2013 specifics on map layouts, changes on the way, and more. The next info drop will be Tuesday, May 10, where we\u2019ll lay out the updated maps and game types and link you to feedback threads.<\/p>\n<p><span style=\"color: #3366ff;\"><strong>HFFL:<\/strong> It&#8217;s great that 343 is going all out for the eSports crowd&#8230;however, where&#8217;s the Social playlists? We need more than just one folks, thanks.<\/span><\/p>\n<h2>GRASSROOTING WITH GH057 &amp; GRIM<\/h2>\n<p>This past weekend, our very own\u00a0<a href=\"https:\/\/twitter.com\/grimbrotherone\">GrimBrother One<\/a>\u00a0joined\u00a0<a href=\"https:\/\/twitter.com\/GH057ayame\">GH057ayame<\/a>\u00a0at the Pacific Coast Championships presented by\u00a0<a href=\"http:\/\/www.battleleague.com\/\">Pro Battle League<\/a>. Here\u2019s a community recap, straight from Grim himself:<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-26726\" src=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/pbl-championships-cd055ebf0de4476f8cf19ec09309db14-300x169.jpg\" alt=\"pbl-championships-cd055ebf0de4476f8cf19ec09309db14\" width=\"300\" height=\"169\" srcset=\"https:\/\/halofanforlife.com\/wp-content\/uploads\/pbl-championships-cd055ebf0de4476f8cf19ec09309db14-300x169.jpg 300w, https:\/\/halofanforlife.com\/wp-content\/uploads\/pbl-championships-cd055ebf0de4476f8cf19ec09309db14-768x432.jpg 768w, https:\/\/halofanforlife.com\/wp-content\/uploads\/pbl-championships-cd055ebf0de4476f8cf19ec09309db14-600x338.jpg 600w, https:\/\/halofanforlife.com\/wp-content\/uploads\/pbl-championships-cd055ebf0de4476f8cf19ec09309db14-500x281.jpg 500w, https:\/\/halofanforlife.com\/wp-content\/uploads\/pbl-championships-cd055ebf0de4476f8cf19ec09309db14.jpg 1328w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<article id=\"166151\" class=\"blog-post\" data-cms-id=\"166151\">\n<div class=\"light region\">\n<div class=\"content\">\n<div class=\"editorial-content\">\n<section>This weekend I had the privilege to attend the Pacific Coast Championship event hosted at the Microsoft Store in Seattle\u2019s University Village. Put on by the up-and-coming esports organization, Pro Battle League, the Pacific Coast Championship was the culmination of a three-month season that saw regional teams hailing from cities along the West Coast, all competing for some old-school pride and glory. Shoutcasted by\u00a0<a href=\"https:\/\/twitter.com\/DJBluePDX\">DJBlue PDX<\/a>\u00a0and 343 Industries\u2019 own GH057ayame, the tournament was not just a celebration of grassroots competitive Halo, but also of the Halo community itself \u2013 the event that included not only a strong turnout by the cosplay kings of the 405<sup>th<\/sup>, but a heart-warming tribute to a long-standing community legend and 343 alum. To get a better perspective on the efforts behind the energy, here\u2019s the National Director of PBL,\u00a0<a href=\"https:\/\/twitter.com\/JamesFuryNH\">James Fury<\/a>:<\/p>\n<p class=\"indent-2\"><em>Some of the action that went down in preparation for the event was really what made it as magical as it was. In light of recent events including Jessica Shea&#8217;s (bs angel) departure from 343, I was inspired to get a few things done. I had Kenny (@spartacat) Legendarily put together the tribute video utilizing his outstanding connections already existing in the Halo community, and we also had recently grown a relationship with 405th, having 2+ in each one of the five feature stores. Over the past few months we\u2019ve seen hundreds of new followers interested in what the PBL has to offer which is ultimately an amazing way to get connected and embrace the incredible culture that is Halo. One of my proudest aspects of the Pro Battle League is that each of us up to this point have been brought together and individually leveraging our own unique superpowers over the passion that we share for Halo. We hope to give back as much as we can to the universe that became such an integral part of our lives.<\/em><\/p>\n<p class=\"indent-2\">&#8211;\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0<em>James Fury<\/em><\/p>\n<p>I\u2019d say they\u2019re certainly off to a great start, that\u2019s for sure. If you find yourself in the area where one of their events is taking place, be sure to stop in and show your support!<\/p>\n<p>&lt;3<\/p>\n<p>Grim<\/p>\n<\/section>\n<\/div>\n<\/div>\n<\/div>\n<\/article>\n<article id=\"166151\" class=\"blog-post\" data-cms-id=\"166151\">\n<div class=\"region\">\n<div class=\"content\">\n<div class=\"editorial-content\">\n<section>\n<h2>PLAY OF THE WEEK<\/h2>\n<p>This week&#8217;s Play of the Week gives us\u00a0<a href=\"http:\/\/xboxdvr.com\/gamer\/halosavior\/video\/17296359\">an extended look at halosavior going full on one-man capping<\/a>\u00a0crew while employing a clever combination of silenced weapons and Advanced Sensors. Silent-but-deadly, Spartan.<\/p>\n<p><span style=\"color: #3366ff;\"><strong>HFFL:<\/strong> It&#8217;s a good long clip folks. Shows the meaning of patience while trying to cap an armory in Warzone.<\/span><\/p>\n<p>That\u2019ll do for this week, friends; we hope you\u2019re excited as we are about all that\u2019s on the way. Don&#8217;t forget to tune this weekend to the\u00a0<a href=\"https:\/\/www.halowaypoint.com\/en-us\/community\/blog-posts\/hcs-pro-league-2016-summer-qualifier-preview\">HCS Pro League Summer Qualifier<\/a>, and we\u2019ll talk to you again on next week\u2019s stream (May 11 at 3 p.m. PT on\u00a0<a href=\"https:\/\/www.twitch.tv\/halo\">Twitch.tv\/Halo<\/a>).<\/p>\n<p>Have a great weekend!<br \/>\nBravo<\/p>\n<p><a href=\"https:\/\/www.halowaypoint.com\/en-us\/community\/blog-posts\/making-memories\">Source Link<\/a><\/p>\n<\/section>\n<\/div>\n<\/div>\n<\/div>\n<\/article>\n","protected":false},"excerpt":{"rendered":"<p>Greetings, and thanks for joining us for another weekly read. In this edition, we\u2019re taking a look at more of the Memories of Reach release. Let\u2019s waste no time. FINDING THAT PERFECT MATCH (MATCHMAKING PREFERENCES) Over the past few weeks, &hellip; <a href=\"https:\/\/halofanforlife.com\/?p=26727\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-26727","post","type-post","status-publish","format-standard","hentry","category-halo-waypoint"],"_links":{"self":[{"href":"https:\/\/halofanforlife.com\/index.php?rest_route=\/wp\/v2\/posts\/26727","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/halofanforlife.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/halofanforlife.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/halofanforlife.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/halofanforlife.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=26727"}],"version-history":[{"count":3,"href":"https:\/\/halofanforlife.com\/index.php?rest_route=\/wp\/v2\/posts\/26727\/revisions"}],"predecessor-version":[{"id":26730,"href":"https:\/\/halofanforlife.com\/index.php?rest_route=\/wp\/v2\/posts\/26727\/revisions\/26730"}],"wp:attachment":[{"href":"https:\/\/halofanforlife.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=26727"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/halofanforlife.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=26727"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/halofanforlife.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=26727"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}