{"id":6109,"date":"2013-01-27T22:32:44","date_gmt":"2013-01-28T03:32:44","guid":{"rendered":"https:\/\/halofanforlife.com\/?p=6109"},"modified":"2013-01-27T22:32:44","modified_gmt":"2013-01-28T03:32:44","slug":"griffball-is-live-and-here-are-the-details","status":"publish","type":"post","link":"https:\/\/halofanforlife.com\/?p=6109","title":{"rendered":"Griffball is LIVE and here are the details!"},"content":{"rendered":"<p>I&#8217;ve got word Griffball is LIVE.<\/p>\n<p>Here are the details of the playlist per <a href=\"http:\/\/blogs.halowaypoint.com\/post\/2013\/01\/26\/Grifball-Playlist-Details.aspx\">HaloWaypoint&#8217;s post<\/a>:<\/p>\n<table border=\"0\" cellspacing=\"0\" cellpadding=\"0\">\n<colgroup>\n<col width=\"146\" \/>\n<col width=\"138\" \/>\n<col width=\"144\" \/>\n<col width=\"20\" \/>\n<col width=\"178\" \/><\/colgroup>\n<tbody>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td width=\"138\"><strong>Setting<\/strong><\/td>\n<td width=\"144\"><strong>Grifball\u00a0<\/strong><\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\"><strong>Grifball Pro<\/strong><\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\">Game Settings<\/td>\n<td><\/td>\n<td width=\"144\"><\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\"><\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Score to Win<\/td>\n<td>5<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">1<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Time Limit<\/td>\n<td width=\"144\">12 Minutes<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">3 Minutes<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Lives per Round<\/td>\n<td width=\"144\">Unlimited<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Unlimited<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Rounds<\/td>\n<td width=\"144\">1<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">5<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\">Grifball Options<\/td>\n<td><\/td>\n<td width=\"144\"><\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\"><\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Automatic Pickup<\/td>\n<td width=\"144\">Enabled<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Disabled<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Ball Arm Time<\/td>\n<td width=\"144\">Instant<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Instant<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Ball Fuse Time<\/td>\n<td width=\"144\">5 Seconds<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Instant<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Ball Reset Time<\/td>\n<td width=\"144\">15 Seconds<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">30 Seconds<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\">General Settings<\/td>\n<td><\/td>\n<td width=\"144\"><\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\"><\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Friendly Fire<\/td>\n<td width=\"144\">Enabled<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Enabled<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Betrayal Booting<\/td>\n<td width=\"144\">Disabled<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Disabled<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Team Changing<\/td>\n<td width=\"144\">Not Allowed<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Not Allowed<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Loadout Usage<\/td>\n<td width=\"144\">Game Loadouts<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Game Loadouts<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\">Respawn Settings<\/td>\n<td><\/td>\n<td width=\"144\"><\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\"><\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Respawn Time<\/td>\n<td width=\"144\">3 Seconds<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">3 Seconds<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Suicide Penaty<\/td>\n<td width=\"144\">None<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">None<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Betrayal Penalty<\/td>\n<td width=\"144\">None<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">None<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Death Cam<\/td>\n<td width=\"144\">Disabled<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Disabled<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\">Base Player Traits<\/td>\n<td><\/td>\n<td width=\"144\"><\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\"><\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\">Shields and Health<\/td>\n<td><\/td>\n<td width=\"144\"><\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\"><\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Damage Resist<\/td>\n<td width=\"144\">90%<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">50%<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Shield Multiplier<\/td>\n<td width=\"144\">100%<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">0%<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Shield Recharge R<\/td>\n<td width=\"144\">200%<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Default<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Shield Recharge W<\/td>\n<td width=\"144\">Default<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Default<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\">Weapons and Damage<\/td>\n<td><\/td>\n<td width=\"144\"><\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\"><\/td>\n<\/tr>\n<tr>\n<td align=\"right\" width=\"146\" height=\"17\"><\/td>\n<td>Damage Modifier<\/td>\n<td width=\"144\">200%<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">1.5<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Grenade Count<\/td>\n<td width=\"144\">No Grenades<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">No Grenades<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Infinite Ammo<\/td>\n<td width=\"144\">Enabled<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Enabled<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Weapon Pickup<\/td>\n<td width=\"144\">Disabled<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Disabled<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\">Equipment<\/td>\n<td><\/td>\n<td width=\"144\"><\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\"><\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Armor Ability<\/td>\n<td width=\"144\">None<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">None<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Ability Usage<\/td>\n<td width=\"144\">Unchanged<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Unchanged<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Tactical Package<\/td>\n<td width=\"144\">None<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">None<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Support Upgrade<\/td>\n<td width=\"144\">Dexterity<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Dexterity<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Sensor Mode<\/td>\n<td width=\"144\">Player Movement<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Player Movement<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Sensor Range<\/td>\n<td width=\"144\">25 Meters<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">25 Meters<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\">Movement<\/td>\n<td><\/td>\n<td width=\"144\"><\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\"><\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Player Speed<\/td>\n<td width=\"144\">100<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">100<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Jump Height<\/td>\n<td width=\"144\">100<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">100<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Player Gravity<\/td>\n<td width=\"144\">75<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">75<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Fall Damage<\/td>\n<td width=\"144\">100%<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">100%<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\">Appearance<\/td>\n<td><\/td>\n<td width=\"144\"><\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\"><\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Active Camo<\/td>\n<td width=\"144\">Off<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Off<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Waypoint<\/td>\n<td width=\"144\">Visible to Allies<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Visible to Allies<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Visual Effect<\/td>\n<td width=\"144\">Unchanged<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Unchanged<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"20\"><strong>Grif Traits<\/p>\n<p><\/strong><\/td>\n<td><\/td>\n<td width=\"144\"><\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\"><\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\">Shields and Health<\/td>\n<td><\/td>\n<td width=\"144\"><\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\"><\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Damage Resist<\/td>\n<td width=\"144\">200%<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">200%<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Shield Multiplier<\/td>\n<td width=\"144\">2x<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">2x<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Shield Recharge R<\/td>\n<td width=\"144\">Base<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Base<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Shield Recharge W<\/td>\n<td width=\"144\">Base<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Base<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"34\">Weapons and Damage<\/td>\n<td><\/td>\n<td width=\"144\"><\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\"><\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Damage Mod<\/td>\n<td width=\"144\">300<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">300<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Melee Modifier<\/td>\n<td width=\"144\">Unchanged<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Unchanged<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Infinite Ammo<\/td>\n<td width=\"144\">Enabled<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Enabled<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\">Equipment<\/td>\n<td><\/td>\n<td width=\"144\"><\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\"><\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Ability Usage<\/td>\n<td width=\"144\">Disabled<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Disabled<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Sensor Range<\/td>\n<td width=\"144\">25 Meters<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">25 Meters<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\">Movement<\/td>\n<td><\/td>\n<td width=\"144\"><\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\"><\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Player Speed<\/td>\n<td width=\"144\">170<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">170<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Jump Height<\/td>\n<td width=\"144\">110<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">110<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Player Gravity<\/td>\n<td width=\"144\">75<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">75<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Fall Damage<\/td>\n<td width=\"144\">Base<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Base<\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\">Appearance<\/td>\n<td><\/td>\n<td width=\"144\"><\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\"><\/td>\n<\/tr>\n<tr>\n<td width=\"146\" height=\"17\"><\/td>\n<td>Visual Effect<\/td>\n<td width=\"144\">Overshield<\/td>\n<td width=\"20\"><\/td>\n<td width=\"178\">Overshield<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Check out the link above for pics of the new Griffball courts!<\/p>\n<p>-Sal<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve got word Griffball is LIVE. Here are the details of the playlist per HaloWaypoint&#8217;s post: Setting Grifball\u00a0 Grifball Pro Game Settings Score to Win 5 1 Time Limit 12 Minutes 3 Minutes Lives per Round Unlimited Unlimited Rounds 1 &hellip; <a href=\"https:\/\/halofanforlife.com\/?p=6109\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11],"tags":[],"class_list":["post-6109","post","type-post","status-publish","format-standard","hentry","category-halo-4"],"_links":{"self":[{"href":"https:\/\/halofanforlife.com\/index.php?rest_route=\/wp\/v2\/posts\/6109","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/halofanforlife.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/halofanforlife.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/halofanforlife.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/halofanforlife.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=6109"}],"version-history":[{"count":2,"href":"https:\/\/halofanforlife.com\/index.php?rest_route=\/wp\/v2\/posts\/6109\/revisions"}],"predecessor-version":[{"id":6111,"href":"https:\/\/halofanforlife.com\/index.php?rest_route=\/wp\/v2\/posts\/6109\/revisions\/6111"}],"wp:attachment":[{"href":"https:\/\/halofanforlife.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=6109"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/halofanforlife.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=6109"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/halofanforlife.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=6109"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}