{"id":9591,"date":"2013-08-11T10:40:31","date_gmt":"2013-08-11T15:40:31","guid":{"rendered":"https:\/\/halofanforlife.com\/?p=9591"},"modified":"2013-08-11T10:40:31","modified_gmt":"2013-08-11T15:40:31","slug":"restore-your-faith-in-halo-a-competitive-players-thoughts","status":"publish","type":"post","link":"https:\/\/halofanforlife.com\/?p=9591","title":{"rendered":"Restore your Faith in Halo &#8211; a competitive player&#8217;s thoughts."},"content":{"rendered":"<p><strong>GH057ayame<\/strong> wrote up the following article on Beyond Entertainment&#8217;s forums to show what 343 has done since launch to improve Halo 4. It&#8217;s heavily skewed towards competitive players. The article does have many good points. On we go&#8230;<\/p>\n<p>If someone asked me, &#8220;Ghost, what&#8217;s the most common question that you get asked in regards to Halo?&#8221; I&#8217;d simply respond with, &#8220;Why should I still believe in Halo?&#8221;<\/p>\n<p>After many months of hard work by 343 Industries, I felt that it was time to answer that question in its entirety&#8230; That it was time to finally summarize, recognize, and appreciate the definitive actions that they&#8217;ve taken as a whole in order to restore my faith in Halo. So without further ado, I present to you&#8230; The List:<\/p>\n<p><strong>Community Support\/Misc.<\/strong><\/p>\n<ul>\n<li><span style=\"text-decoration: underline;\">AGL\/UMG<\/span>\n<ul>\n<li>Twitter Support<\/li>\n<li>HaloWaypoint Bulletins<\/li>\n<li>Halo 4 Sign-In Update Banners<\/li>\n<li>Halo 4 Global Championship Invitations<\/li>\n<li>343 Employees Commentating\/Attending<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"text-decoration: underline;\">Pro Player\/Competitive Community<\/span>\n<ul>\n<li>Twitter Support<\/li>\n<li>Weapon Tuning Update Invitations<\/li>\n<li>Halo 4 Global Championship Invitations<\/li>\n<li>Streams<\/li>\n<li>Media<\/li>\n<li>Team Throwdown Playlist<\/li>\n<li>Frank O\u2019Connor mentions that 343 Industries will be looking towards \u201cmore traditional tournaments in the future\u201d<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"text-decoration: underline;\">Forge Community<\/span>\n<ul>\n<li>Community Forge Playlist<\/li>\n<li>Forge Creations within Standardized Playlists<\/li>\n<li>Highlights Forgers\u2019 Creations<\/li>\n<li>Gives Back to the Community<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"text-decoration: underline;\">Endless Community Interaction &amp; Support<\/span>\n<ul>\n<li>Twitter<\/li>\n<li>TwitchTV<\/li>\n<li>Facebook<\/li>\n<li>NeoGAF<\/li>\n<\/ul>\n<\/li>\n<li>Halo TV series from Executive Producer Steven Spielberg<\/li>\n<li>Frank O\u2019Connor mentions that 343 Industries will be looking towards \u201cmore traditional tournaments in the future\u201d<\/li>\n<\/ul>\n<p><strong>Matchmaking<\/strong><\/p>\n<ul>\n<li><span style=\"text-decoration: underline;\">Competitive Skill Ranks<\/span>\n<ul>\n<li>CSR Introduction (In Response to Community Feedback)<\/li>\n<li>Matchmaking Balancing<\/li>\n<li>Similar to Former Halo Ranking Systems (Ranked 1-50)<\/li>\n<li>Individual vs. Team Scoring Methods<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"text-decoration: underline;\">Weapon Tuning Update [Global]<\/span>\n<ul>\n<li>Faster Kill Times<\/li>\n<li>4-Shot Kill Battle Rifle<\/li>\n<li>7-Shot Kill Covenant Carbine\n<ul>\n<li>Decreased Projectile Spread\/Increased Accuracy<\/li>\n<\/ul>\n<\/li>\n<li>Nerfed DMR<\/li>\n<li>Buffed LightRifle<\/li>\n<li>Improved Automatics\u2019 Functionality<\/li>\n<li>Improved Vehicles\u2019 Functionality<\/li>\n<li>2-Shot Beatdown with Battle Rifle<\/li>\n<li>Weapons Added On Maps\n<ul>\n<li>Similar to Team Throwdown Playlist Locations<\/li>\n<\/ul>\n<\/li>\n<li>Increased Player Movement\n<ul>\n<li>Matches the Team Throwdown Playlist Settings<\/li>\n<\/ul>\n<\/li>\n<li>Optimized Spawning<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"text-decoration: underline;\">Matchmaking Improvements\/Updates<\/span>\n<ul>\n<li>Double-Layer Overshield<\/li>\n<li>3-Minute Static Timers for Ordnances<\/li>\n<li>Forced 5-Second Player Respawn Timers<\/li>\n<li>Return of the \u201cRed X\u201d Death Indicators<\/li>\n<li>Weekly Matchmaking Updates<\/li>\n<li>Join-In-Progress Parameters<\/li>\n<li>Search Time Parameters<\/li>\n<li>Solution for \u201cBacking Out of Lobby\u201d Flaw<\/li>\n<li>Nerfed Boltshot<\/li>\n<li>Slayer Pro Added to Infinity\/Big Team Infinity Slayer Playlists<\/li>\n<li>Complex Removed from Infinity Slayer<\/li>\n<li>POD Selection Refinement<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>Tournaments<\/strong><\/p>\n<ul>\n<li><span style=\"text-decoration: underline;\">Halo 4 Global Championship<\/span>\n<ul>\n<li>$500,000 Prize Pool<\/li>\n<li>Free Entry<\/li>\n<li>International Eligibility<\/li>\n<li>Thorough Monitoring, Investigation, and Security<\/li>\n<li>Online Tournament\n<ul>\n<li>Variety of Game Types<\/li>\n<li>Format &amp; Structure<\/li>\n<\/ul>\n<\/li>\n<li>LAN Tournament\n<ul>\n<li>Competitive (v4) Game Types<\/li>\n<li>Location\/Exposure \u2013 RTX, Gamescom, PAX<\/li>\n<li>Format &amp; Schedule<\/li>\n<li>Hardware (GAEMS)<\/li>\n<\/ul>\n<\/li>\n<li>Invitations through AGL Tournaments<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"text-decoration: underline;\">Infinity Challenge<\/span>\n<ul>\n<li>Online Tournament<\/li>\n<li>Free Entry<\/li>\n<li>1<sup>st<\/sup>\u00a0Place Prize &#8211; UNSC-themed Ford F150 SVT Raptor<\/li>\n<li>2,800 Prizes<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>Playlists<\/strong><\/p>\n<ul>\n<li><span style=\"text-decoration: underline;\">Team Throwdown Playlist<\/span>\n<ul>\n<li>Frequent Updates<\/li>\n<li>Community Controlled<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"text-decoration: underline;\">Legendary Slayer<\/span>\n<ul>\n<li>Weapons on Map without Ordnance Drops<\/li>\n<li>Radar Enabled<\/li>\n<li>Mimics classic playlists<\/li>\n<li>Classic weapon set<\/li>\n<li>Single Loadout<\/li>\n<li>4v4 Map Rotation<\/li>\n<li>No Armor Abilities<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"text-decoration: underline;\">Legendary BRs Debut (In Response to Community Feedback)<\/span><\/li>\n<li><span style=\"text-decoration: underline;\">Rumble\/Doubles Pro<\/span>\n<ul>\n<li>Four Precision Rifle Loadouts\n<ul>\n<li>Leads off with Competitive Community\u2019s Weapon of Choice \u2013 BR<\/li>\n<\/ul>\n<\/li>\n<li>Loadout identical to Team Throwdown Playlist Settings\n<ul>\n<li>No Secondary, 2x Frags, No AA, Resupply, Explosives, No Radar<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"text-decoration: underline;\">Rumble BRs<\/span>\n<ul>\n<li>Team Throwdown Playlist Settings in FFA<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"text-decoration: underline;\">Team Doubles Playlist<\/span><\/li>\n<li><span style=\"text-decoration: underline;\">Team Snipers Playlist<\/span><\/li>\n<li><span style=\"text-decoration: underline;\">Big Team Skirmish<\/span>\n<ul>\n<li>Replaced Objective Playlist<\/li>\n<li>Enabled 8v8 Objective Gameplay<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"text-decoration: underline;\">SWAT Playlist<\/span><\/li>\n<li><span style=\"text-decoration: underline;\">Multi-Team Playlist<\/span><\/li>\n<li><span style=\"text-decoration: underline;\">Grifball Playlist<\/span>\n<ul>\n<li>Community Monitored<\/li>\n<li>Frequent Updates<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"text-decoration: underline;\">Team Action Sack Playlist<\/span><\/li>\n<\/ul>\n<p><strong>Maps<\/strong><\/p>\n<ul>\n<li><span style=\"text-decoration: underline;\">Pitfall<\/span>\n<ul>\n<li>Classic Competitive Halo 3 Map<\/li>\n<li>Includes MLG Forge Alterations<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"text-decoration: underline;\">Skyline<\/span>\n<ul>\n<li>4v4 Competitive Map<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"text-decoration: underline;\">Vertigo<\/span>\n<ul>\n<li>4v4 Competitive Map<\/li>\n<li>Geared for Extraction<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"text-decoration: underline;\">Forge Island<\/span>\n<ul>\n<li>Free-To-Download Forge Canvas<\/li>\n<li>Natural Palette<\/li>\n<li>Terrain\/Water<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>Halo on Xbox One<\/strong><\/p>\n<ul>\n<li>60 Frames Per Second<\/li>\n<li>Dedicated Servers<\/li>\n<li>Joshua Menke\u2019s Matchmaking System<\/li>\n<li>Quinn DelHoyo\u2019s Weapon Balancing Expertise<\/li>\n<li>Andy \u201cBravo\u201d Dudynsky\u2019s Competitive Insight<\/li>\n<li>Jessica \u201cbsangel\u201d Shea\u2019s Community Control<\/li>\n<\/ul>\n<p>So once again, I think it&#8217;s safe to say, &#8220;We&#8217;re in good hands.&#8221;<\/p>\n<p>-Ghost<\/p>\n<p><span style=\"color: #00ccff;\"><strong>HFFL:<\/strong><\/span> As I said, Ghost&#8217;s article is heavy on pro-player\/competitive aspects, but there are several points within that are good for any Halo fan. The biggest thing we can take from this list is that 343 is trying to make up ground that was lost at release date.<br \/>\nThe hopes for many a Halo fan, myself included are that these types of updates happen to the next Halo game, BEFORE launch, so that it&#8217;s a more complete ready-to-go out of the box game.<\/p>\n<p><span style=\"color: #00ccff;\"><strong>-Sal<\/strong><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>GH057ayame wrote up the following article on Beyond Entertainment&#8217;s forums to show what 343 has done since launch to improve Halo 4. It&#8217;s heavily skewed towards competitive players. The article does have many good points. On we go&#8230; If someone &hellip; <a href=\"https:\/\/halofanforlife.com\/?p=9591\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11],"tags":[],"class_list":["post-9591","post","type-post","status-publish","format-standard","hentry","category-halo-4"],"_links":{"self":[{"href":"https:\/\/halofanforlife.com\/index.php?rest_route=\/wp\/v2\/posts\/9591","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/halofanforlife.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/halofanforlife.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/halofanforlife.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/halofanforlife.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=9591"}],"version-history":[{"count":2,"href":"https:\/\/halofanforlife.com\/index.php?rest_route=\/wp\/v2\/posts\/9591\/revisions"}],"predecessor-version":[{"id":9593,"href":"https:\/\/halofanforlife.com\/index.php?rest_route=\/wp\/v2\/posts\/9591\/revisions\/9593"}],"wp:attachment":[{"href":"https:\/\/halofanforlife.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=9591"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/halofanforlife.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=9591"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/halofanforlife.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=9591"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}