Some Halo 4 Spartan Menus shown at Comic Con 2012

I’m loving how the menu looks. So MUCH customization here.

Click on the images to get a static look at them.

Forward Unto Dawn pics part 3: Behind the scenes

Just as important as what we see on screen is what goes on behind the camera. Here are some pics of those very things.

You know, this really is shaping up to be a top notch production. With the credits of the actors, to the awesome set dressing, to the directing, interviews, trailers and such, we are in for a phenomenal treat come October.

-HFFL

Forward Unto Dawn pics part 2: The Official poster and On set pics

It’s no secret I’m a big Halo fan, literally and figuratively. This episodic mini series has me STOKED. Seeing these pics from on the set just has me drooling and wishing I could have been there.

But first the Official Poster:

And now a gallery of the On Set pics (click to enlarge):

Awesome stuff, huh???

Gawd, what I wouldn’t do to have just a couple of seconds on screen in this!

Microsoft Store Confirms Limited Edition Halo Console!

Listed on the Microsoft store site (link now not working…)

Okay, if that isn’t enough to entice you, need I remind you that by ordering from the MicroSoft store you also get the Pulse Armor skin!

Text from MS store:

Begin the Halo Reclaimer saga in style on an Xbox 360 Limited Edition Halo 4 Console. This custom-designed console comes with a 320 GB hard drive, exclusive on-off and eject sound effects, two customized controllers, a Halo 4 Standard Edition game, and downloadable Halo 4 content.

• Exclusive design: Limited-edition, one-of-a-kind console was custom designed by the Halo 4 developer, 343 Industries, and Xbox 360.

• Two custom Halo 4 wireless controllers: High-performance controllers boast a range of up to 30 feet and come with a rotating D-pad and blue LED lights.

• Halo 4 Standard Edition game: Begin the Halo Reclaimer saga right out of the box

• Exclusive sounds: Hear actual Halo 4 in-game sound effects when console is turned on and when the eject button is pushed.

• Largest hard drive available: The 320-GB hard drive offers more space for game add-ons and downloadable content, and more memory to store all of your entertainment.

• Custom downloadable content: Receive a code to download Halo 4 content from Xbox LIVE, including unique armor skin, unique weapon skin, unique emblem, matching avatar armor, and unique avatar prop.

• Black Xbox 360 headset: Chat with friends on Xbox LIVE, or team up and jump in with multiplayer gameplay.*

Price is $399US. Controllers are $60US each. I’ve read that the console and controllers are translucent. Wow, that’s awesome!

I don’t really “need” another XBOX, but I sure as hell WANT this one!

-HFFL

Halo 4: Forward Unto Dawn Director & Cast Interviews

This is a long video coming in at over 19 minutes long.

It starts off with the Director, Stewart Hendler, then shifts to Daniel Cudmore. Daniel seems to LOVE being in the armor. Next up is Tom Green who plays Tom Lasky, the main character of the series. Lastly Anna Popplewell tells her story. Being the sort-of love interest to Lasky, I imagine we’re going to see a lot of her in the story. She and Lasky have a sort of love/hate relationship.

Today marks 117 days until Halo 4!

So what is the significance of that number? If you have to ask, hmm, well, oh never mind.

It’s the number of Master Chief. He is otherwise known as Spartan 117 or S-117.

Still seems so far away, but it really is getting closer with each passing day.

Halo 4 Offers Intelligent Spawn System, Randomized Ordinances, No Fall Damage

Halo 4 Offers Intelligent Spawn System, Randomized Ordinances, No Fall Damage

This article comes from www.gameranx.com, reposted here in it’s entirety.

Information about Halo 4 is flooding out of its developers as they continue to present the game to the general public. Speaking to a number of pro-gamers and to BravoMLG, 343i revealed a host of new details about the upcoming shooter, with exclusive details about the Halo 4’s competitive online gameplay.

Among the first things they revealed was that the spawn system is getting a complete overhaul. Grenades will influence spawns, as will looking at a spawn spot, so players will not die upon spawning. That said, there is a slight chance that they can spawn at these locations, but it’ll simply be less likely as the new system will put them somewhere safer.

In addition to the new spawning system, all maps will offer more spawn points. The developers at 343i found that just adding more spawn points gave players a better experience and allowed them a good chance to spawn in safer locations.

Loadouts play a bigger role in team-based matches because it allows players to tailor their loadouts around what their teammates have.

The contents of ordinance drops are random, and can offer a variety of different pick-ups. They are however tailored to every map, so close range maps wouldn’t provide you with a rocket launcher in an ordinance drop.

The developer has confirmed the existence of the human shotgun, which wasn’t present at its demo in E3. Additionally, there will be no fall damage in the game so players will be free to traverse each map without worrying about falling to their deaths.

343i will be looking at game balance throughout the lifespan of Halo 4 to ensure that the game remains competitive at a high level.

 —end copy/paste

No fall damage? Wow, that is going to make things a LOT easier. I definitely like the sound of the new spawn system, especially the whole “looking at spawn” thing.

As each game mechanic is released, we are getting a fuller and fuller picutre of what Halo 4 is shaping up to be. I have to say, I’m lovin’ it!

-HFFL