Just posted a couple of days ago is an interview I did with “CHa0s” from halodiehards.net.
Check out the interview and let me know what you think of it with a reply here.
-Sal
Just posted a couple of days ago is an interview I did with “CHa0s” from halodiehards.net.
Check out the interview and let me know what you think of it with a reply here.
-Sal
Just outside of Milwaukee, WI., Rich is a Creative Supervisor for a packaging company’s in-house Marketing department.
So you may be asking, Rich who? Well folks, he is one of if not the BEST custom Halo Mega Bloks model builder out there. My interviews of fans are not just those of MLG fandom or super website fame. They are of those who I feel have a positive impact on the Halo community and/or have a talent related to Halo that if not known, NEEDS to be known. Once you read this interview and see his creations, I hope you’ll feel the same that he belongs in the category of Halo Superfan.
Below you will see various pics of his customs. First up is what I consider to be his best. Certainly it’s his biggest. The Scarab.
HaloFanForLife (HFFL): When did you first become a Halo fan?
Rich Bubik (GH): I was a fan of Marathon on the Mac, so was looking forward to Halo all along. As soon as I found a used Xbox at my local second hand game shop (I rarely buy anything new or at full price – charter member at cheapassgamer.com), I picked it and a copy of Halo up, and have been a big fan ever since.
HFFL – Nothing wrong with being thrifty. Nice to see you were a fan of Bungie’s stuff before they blew up in fame with halo.
(HFFL): What about Halo made you a fan in the first place?
(GH): I’ve enjoyed first person shooters since Wolfenstein, so playing Halo was a given. The play mechanics, storyline and music, however, are what made me fall in love with the Halo universe.
HFFL – The UNSC Barracks is but one of the buildings from Halo Wars. I’d LOVE to see Mega Bloks make all of the UNSC buildings. If not this scale, then a mini scale.
(HFFL): Of the games that there have been achievements for, have you completed them all?
(GH): I’m more about enjoying the campaign and checking out the maps than the achievements. I’ve been able to complete all of the Halo games on their highest difficulty level, but it usually is a long, leisurely process with lots of exploration. If I had to guess, I probably have somewhere north of half of the achievements in these games.
HFFL – Enjoying the games is what it’s all about. There are many ways to do that of course. Nice to see someone who doesn’t take is all as serious as some others do.
(HFFL): Which game in the Halo franchise is your favorite and why?
(GH): I’m probably one of the few people who will say this…but it’s Halo Wars. In addition to being an FPS player, I also enjoy RTS games (my two favorite acronyms!) and am a huge fan of Dune: Battle for Arrakis on the Sega Genesis. As the play mechanics for Dune and Halo Wars are very similar, I fell in love with the game right away. In addition to providing so much fodder for the builds I have done, I really like the story and the characters in Halo Wars. Sgt. Forge is probably my favorite character in the Halo universe, and I was very moved by his sacrifice. And that battle between the Spartans and the Elite Honor Guard is my favorite video game cutscene of all time!
HFFL – I have been amassing green camo bloks myself to attempt a custom of the Vulture. Such an impressive ship, and GH did an amazing job in his custom.
(HFFL): What is your favorite Multiplayer game type and why? (ie., Team Slayer, FFA, BTB, Infection, etc.)
(GH): Slayer if I had to pick one…don’t play multiplayer all that much though.
(HFFL): Favorite Weapon from any of the Halo games and why?
(GH): Love the Gravity Hammer…the sound and the effects are hard to beat – but in game, I can’t get enough of the sniper rifle…prefer to thin the herd before charging in.
(HFFL): What are you most excited about for Halo 4?
(GH): Cortana getting her rage on…(and new vehicles to build!)
HFFL – I hear ya man. Cortana freakin’ out is something I’m most looking forward to as well. Heh, and new vehicles. While, I may not be as good a customizer as you are, I agree there are going to be some cool new vehicles. I just hope I don’t have to custom make them…
(HFFL): What do you think about the changes 343 is making to Halo?
(GH): Trying to keep an open mind…the new enemies and weapons look interesting, but what I’ve seen of the Mammoth doesn’t strike me as much of a Halo-type vehicle – perhaps that will change when I see it in action.
HFFL – Hmm, I like the Mammoth. More of a closed top Elephant. Bigger too. If I recall, I’ve heard it’s important to Spartan Ops, so we’ll likely see it a bit.
(HFFL): Where are you pre-ordering the game from (assuming you are pre-ordering)?
(GH): Whoever has the best deal…usually Amazon for me.
(HFFL): You have an impressive talent for creating custom Halo MEGA Bloks sets. Where did you get this talent from?
(GH): I’ve been a model builder my entire life. Built, weathered and customized Star Wars, Battlestar Galactica, Star Trek, and any other model kits I could get my hands on when I was a kid. I wanted to work for George Lucas making models for movies, but that, along with dreams of digging up dinosaurs for a living, did not come to pass. But aside from putting together a few models for work and school presentations, or playing legos with my daughters, I hadn’t done any real building for almost 20 years…until I came across a Halo Mega Bloks set during a Goodwill hunt, that is…
(HFFL): How long have you been making these customs?
(GH): My first custom build was the Covenant Revenant, made in February of 2011 from a Wraith set I found at my local Goodwill. I was at Goodwill, by the way, hunting for vintage video games, which is where my forum handle, Goodwill Hunter, comes from. My first love, in terms of hobbies, is collecting classic video games…and thrift stores, rental locations, second-hand shops and rummage sales are where most of my collection originated. In 20 years of collecting and playing, I’ve amassed nearly 6,000 unique titles for nearly 50 systems, spanning the Atari 2600 to the Xbox 360, and everything in between. Believe it or not, I keep my video game and custom build collections in a 10’ x 12’ room, which also requires building a lot of custom shelving…but this effort has helped to ensure a happy home (the married guys know what I’m talking about).
HFFL – Sounds like me and my toy collections. Nice job on the amount of video game titles!
(HFFL): How do you go about starting to make a custom?
(GH): I start every custom build the same way, by finding as many images of the vehicle or structure as I can online, and printing them all out (unless I’m building something I just dreamed up, like the Mastodon or Dragonfly, because all of those pictures are only in my head). I then look at the pictures and try to imagine what existing bloks would work best to match what I see in the pictures. Getting good guide images to work from is the most important step in creating a successful custom build, IMHO.
HFFL – Above is his own creation, the “Mastadon.” It’s a mobile MAC Cannon platform. Very cool idea. Wouldn’t it be something if this made it into a Halo game?
(HFFL): Do you plan it out first? Or do you just start to build?
(GH): Researching the guide images is about all the planning I do. Once I have them, I just start putting pieces together, trying to match the guide images as closely as possible. Sometimes I go front to back, sometimes it’s bottom to top, and sometimes I build in sections that then need to be knit together. Sometimes it is seemingly endless trial and error (sections of the Vulture build were torn down and rebuilt dozens of times), and other times everything just seems to click on the first try (the Mastodon went together like I had a set of instructions in front of me for some reason).
HFFL – I hear ya on having to rebuild something over and over. I must have done that a couple dozen times to one of my customs before I felt it was where I wanted it to be. When creating, one should not rush to get it done. There is much to learn from having patience.
(HFFL): Do you figure out what parts you need and if you don’t have them where do you get them from?
(GH): All my spare parts are sorted by color in bags or bins. Much of my build time is spent sorting through piles of bloks looking for a certain piece. If I don’t have that certain piece, I usually try to find another way to execute that part of the build using the pieces I do have. Most of my parts come from sets bought on clearance (I couldn’t have made the Scarab without that Walmart clearance sale earlier in the year)– and BOGO sales combined with the occasional $5 Mega Bloks coupons are helpful in acquiring parts for customs. I also keep an eye on Ebay for cheap lots of older vehicles or boxes of unassembled pieces.
(HFFL): How many Halo MEGA Bloks customs have you made?
(GH): I just put together a couple of YouTube videos that feature the 25 or so custom builds I have made since February of 2011.
http://www.youtube.com/watch?v=9JibRkVyZUU&feature=plcp
http://www.youtube.com/watch?v=oXtzrFRcjjw
HFFL – Impressive videos of your customs to say the least.
(HFFL): Which is your favorite and why?
(GH): That’s a tough one…I like the Revenant because it was the first one I did, the Vulture for its working missiles, the Scarab for it’s size, the Darters for their obscurity, the Spirit because no one else has attempted one, the Reactor for its detail, the Mastodon for the concept…I like them all for many different reasons – part of the reason I’ve chosen not to take them apart or sell them…guess I don’t really have a favorite.
(HFFL): (This one comes from a friend who wants me to ask) Do you work for MEGA Bloks? (The company)
(GH): No…I keep waiting for someone from Mega Brands to come to Milwaukee and throw money at me, but it has yet to happen.
HFFL – Heh, a man with the same desires as I have. Though I’m in Pittsburgh…
(HFFL): If no, would you like to work for them?
(GH): Of course! That would go a long way towards healing my previously mentioned Lucasfilm and Archeology wounds!
(HFFL): What one Halo MEGA Bloks set are you most looking forward to getting and why?
(GH): I am really looking forward to the Covenant Spirit that has been hinted at. I’m curious to see how the final compares to the prototype that was shown, and how they deal with some of the structural issues I encountered while building mine.
(HFFL): What vehicle/scene/playset would you like MEGA Bloks to make that hasn’t been made yet?
(GH): I would love to see a set of mini-scaled heavyweight ships from the Halo universe like the Pillar of Autumn and the Spirit of Fire, among others. If they had done that with their new die-cast line, I bet they would have sold a ton of them. The Infinity set looks promising, but I fear what the final price will be when it hits the shelf at TRU.
HFFL – There will indeed be models of some of the bigger ships (not to scale with the rest of the Halo Mega Bloks line). The first one is slated later this year, called the “Forward Unto Dawn.” It is touted as being the first in a new line called the “Signature Series.”
(HFFL): What else would you like to tell my readers either about you or your fascination with Halo/Halo MEGA Bloks?
(GH): I still make engine and weapon noises when I move the vehicles I make…my wife thinks I’m nuts, but tolerates me and my obsessions for the most part.
(HFFL): Any shout outs or links you’d like to say?
(GH): I’d like to thank Ernie for originally inviting me to share my builds on the fan site he created – SpartanBloks.com. Thanks also go out to Mega Bloks for giving my customs some recognition by awarding “Authorized Personnel Only” – my toymation contest entry, an honorable mention for best builds. And I’d like to thank anyone who has ever helped me get some sets or parts for my builds, or left me a comment or feedback on one of my posts or videos.

Find my custom build collection thread on SpartanBloks here.
Videos of my custom builds can be seen on my YouTube Channel here.
And lest I seem ungracious, thank you very much for the interview…I enjoy your site and discussing my interests (or obsessions as my wife would say) was a lot of fun!
HFFL – Pleasure to interview a talented fan such as yourself. And yeah, my wife thinks I’m obsessed too…
You can many more photos of GH’s customs here: Flick.com
For now here are some more examples of his work:
That last one (Nightingale), I’m particularly fond of. Not just a swap of red and white blocks from the Target exclusive and Arctic version. This just begs to be made as a real set for the masses. Well, pretty much all of his customs do.
Is that Scarab amazing or what??
-HFFL
This fan interview is the first in what I hope is a long string of fan interviews. If you have a favorite Halo super fan you’d like to see me interview please comment below or send me an e-mail to sal@halofanforlife.com
For my first interview I had the pleasure of asking the beautiful and talented Maria Masuimi several Halo related questions that any Halo fan can relate to. Maria is a 25 year old Halo gamer living in Oslo, Norway, who works in public administration. She’s known on Twitter ( @MariaMasuimi ) and has been featured on HaloWaypoint.com. Her pic is the last (but not least) in that article.
Here’s a pic of her, used with permission (and fellas, please don’t gawk, it’s rude…):
HaloFanForLife (HFFL): When did you first become a Halo fan?
Maria Masuimi (MM): I recall trying Halo a decade ago, but I wasn’t truly captured by Halo until Halo 3 came around. I’ve played a lot of FPS’ in my life and never really had it has my favourite genre, but Halo kind of changed that for me.
HFFL: What about Halo made you a fan in the first place?
MM: It’s a very social game while being highly competitive with its mulitplayer and once you get into the “science” of that in all its details it’s not really an easy game to play. I think those two reasons makes the series appeal to a large number of people, including me. It’s hard to pinpoint exactly how it started, but I think a big part of the reason was that it was one of my first experiences with real memorable FPS co-op gameplay on a console.
Initially I mostly played campaign and it was just so fun being able to do missions with a full team and go through the struggles together with someone. But with time I got more and more into the multiplayer aspect, and that is ultimately the part that has kept me constantly coming back for more all these years.
Halo was also a nice shift of phase from the realistic military-themed shooters. I guess I have limits for how much camo fabric my eyes can take. And also, honestly, with age, a teeny-tiny percentage of me has started to slightly feel the sensation of “wrong” as I shoot realistic-looking people in FPS’. In Halo you don’t shoot something as similar looking to PEOPLE per se, which leaves that whole sensation out “you know this is wrong” of the picture. And it’s also nice to have superhuman strength and not be as bound by physical laws.
HFFL: How many Halo achievements have you completed?
MM:
• Halo CE: Anniversary?
I had quite some issues with insane lag in Anniversary. I’ve only completed 11 out of 44.
• Halo 3?
I have 45 of 79. I was a bit of a shitty player back in H3. (HFFL-I hear ya, so was I)
• Halo Wars?
I haven’t played it.
• Halo 3 ODST?
I had huge lag issues in ODST as well, but got 23 of 47.
• Halo Reach?
I have 62 of 69. Originally I would have had all achievements except for one (A Monument to all your sins), but then some new ones were added with Anniversary, and I haven’t had time to attempt all of the new ones yet.
HFFL: Which game in the Halo franchise is your favorite and why?
MM: That is so hard to answer, because I don’t have one favourite, more like favourite parts of each game. I think it stands between Halo 3 and Halo ODST. Gaming, to me, is very tightly connected with good memories. With Halo 3, I just have so many good (and frustrating) memories of trying to get through the game on all difficulties. It is the first game I recall actually playing a game for 10 hours straight till the sun came up. The ODST campaign, although I didn’t like it at first, grew on me. This might sound odd but I just get this really cosy feeling from playing ODST, it’s just so friggin cosy! Too bad about the heavy lag on co-op runs.
HFFL: What is your favorite Multiplayer game type and why? (ie., Team Slayer, FFA, BTB, Infection, etc.)
MM: I guess I’m a sucker for the simplest type of Multiplayer action, which is Slayer. I’ve never been a fan of objectives. In Reach my favourite slayer type was Squad Slayer, because it didn’t have the annoying Armor Lock, while having 10 players and 75 kills to win. I whined for a week when they removed it, before moving on to favouring Anniversary Big Team Battle instead.
In my perfect world we’d play slayer on smaller maps with more players, I thrive in chaotic carnage mayhem, because everyone has less control of what’s happening and so the traditional dynamics of team play gets somewhat distorted and less effective, so who wins is somewhat up in the air. I’m not really good at solid team play, tho I like playing in a team for the socialness of it.
HFFL: Favorite Weapon from any of the Halo games and why?
MM: My favourite weapon used to be the BR, but the DMR has suddenly become more and more desirable over time. Take away bloom, and it’s awesome. I just like how it fires single shots and the recticle makes for better precision (once bloom is out of the way).
HFFL: What are you most excited about for Halo 4?
MM: The campaign, actually. I try to avoid Halo 4 news as much as I can so that when I actually play it, most things will be new and exciting to me and hopefully surprise me. I’m also curious about Spartan Ops, and how abilities will affect multiplayer gameplay. Especially forerunner vision has potential to become a huge multiplayer headache. However, I won’t really critisize it until I’ve tried it. It might feel completely different when playing and might contribute to us having to adapt to new playstyles and ways of doing things. Which could suck, but it could also be awesome. Time will tell.
HFFL: What do you think about the changes 343 is making to Halo?
MM: I think there’s been a lot of skepticism from the community and the professional gaming community especially, which is only natural I suppose, but at times it seems people are so scared of and reluctant to change that their skepticism is crippling to game development itself.
Games evolve, it’s just what happens. It has to happen. A game released in 2012 should not feel and play as if it was released in 2001. I think if a game can’t be allowed to evolve, then what’s the point of making a new one? I think we need to learn and adapt to possibly be playing Halo in a new/different way than we have been so far.
HFFL: Where are you pre-ordering Halo 4 from?
MM: I kinda like the Rapture skin from Best Buy, so I’m thinking I might pre-order from there.
HFFL: Which Halo achievement has been your favourite or most frustrating one obtaining?
MM: Without a doubt “If They Came To Hear Me Beg” from Halo Reach. I jumped that Elite a total of 72 times before getting a perfect assassination and “survived a fall that would have been fatal.”
(HFFL – OMG, I HATED that one. You’re lucky it only took you 72 times. It took me upwards of 400 tries. Several of them I even assassinated that stinkin’ elite but it didn’t count. PLEASE 343, do not make an achievement like this. Most frustrating indeed)
HFFL: You’ve been fortunate to be featured in the Halo Bulletin with Halo illustrations. How did you feel when you found out about that?
MM: I’ve been just as excited each time, heart beating out of my chest! It is so admirable how 343 Industries make effort to truly embrace the Halo community, showing some love to both the new and the old!
Here’s the pic featured on HaloWaypoint, followed by a few others from Maria’s Twitter feed:
HFFL: Any shout outs or links you’d like to give?
MM: A shout out to everyone’s favourite Community Manager, Jessica “bs angel” Shea, just for being amazing. And my buddy Dan “Greenskull” Hammill who just partnered up with IGN (www.youtube.com/user/ReadyUpLive). Andrew Cook who makes awesome Halo weapon replicas (http://www.youtube.com/user/DaFrontlineTrooper).
(HFFL – I’ve had the pleasure of gaming with both bs Angel and Greenskull myself. Jessica laughs a lot. Several “That’s what she said,” jokes were made during one of those gaming sessions. Greenskull has a great site in ReadyUpLive and was recently honored with an in-game Halo 4 shout-out having to do with the hometown he’s from. Andrew has some AMAZING props. I’d love to commission him to make one for me.)
HFFL: Thanks Maria. It’s been a real treat to interview you and you have the distinction of being my first Halo Super Fan interview, here on HaloFanForLife.com.
And with that the interview came to a close. I hope you enjoyed the read as much as I enjoyed the interview itself.
Again, if you’d like to see a specific Halo super fan interviewed, please comment or e-mail me who you’d like to see and I’ll try my best to get an interview with them.
-HFFL