Access Terminals on Waypoint and get FREE Credits!

Okay folks a very cool Easter Egg has unfolded. Besides watching the terminals in Halo CE: Anniversary you can earn credits by unlocking them on Waypoint through the XBOX.

Here is how. First watch a terminal you have unlocked. At the end you will see a sequence of symbols like in the following pic (this is the terminal for the level “Halo”):

Write these down, then go to Waypoint on your XBOX.

Press start and you’ll go to the normal screen:

From here do not go any further. Instead press the “X” button on your controller. You will then go to a screen with a series of colored circles:

Those represent the color buttons on your controller. They are random so don’t enter the ones you see here, enter the ones you see on your screen. Enter them left to right. Don’t worry about if they are higher or lower on screen, that doesn’t matter. Just left to right.

If you do that correctly, then you will go to this screen:

This is the master list of Forerunner glyphs. Enter in the code from the terminal that you wrote down. Note: You MUST unlock the terminal in the campaign first for this to work. If you enter in a code you found elsewhere you will get an error saying you must first find the terminal in the campaign (so you can’t cheat and look them up on YouTube).

As you can see the code is entered and you just need to go to the bottom right to complete the entry. Once done properly you will see this screen:

Note that the Forerunner glyphs are now brighter blue. From here you will go to another screen showing the terminal you unlocked. When you do this for the first time for each terminal you will earn 7K credits (for each terminal).

Once you’ve found all 10 terminals in the campaign and unlocked them on Waypoint, you will receive an additional 37K credits AND a special 11th terminal that can’t be accessed through the game.

If you want to watch the video of where I got the screenshots from watch below:

Challenge your friends on Halo Waypoint!

Today I tried out the challenge feature on Halo Wayoint. Not on XBOX, but through the website. You can assign a certain challenge by what the goal is, if you want it on a specific map, if you want it to be Firefight, Campaign, or Multiplayer, level of difficulty and if you want the people you are challenging to have to put on specific skulls to get the challenge.

I created three separate ones today.

In the first pic you’ll see the parameters I set up for that challenge: 

As you can see you can add your own special name for the challenge. This one is for Campaign, killing 500 enemies on Oni Sword Base at Heroic difficulty with several skulls on. It only had a window of 3 hours to complete.

In the next pic you can see a challenge similar to the first one. Here you see which skulls had to be turned on for the challenge, as well as how many credits a person can earn by completing the challenge. You have no idea how many credits it will assign until AFTER you’ve confirmed the challenge. I’ve noticed that the shorter amount of time given significantly adds the credits one can earn by completing a challenge.

In the third pic you can see that three people (including myself) completed the challenge. I got first place because I finished it first. I thought that the person issuing the challenge couldn’t earn the credits but it turns out otherwise. So challenge away!

Now to further explain this all… In order to get the credits you MUST first log into Waypoint, either through XBOX, or online. ACCEPT the challenge. Then go play the game and get the challenge done within the time allotted. You will not see the challenge in the challenge screen while playing, so you’ll have to check online or go to Waypoint between games to check your progress. Note: It may take a couple of minutes after a game for your just finished game to upload to Waypoint and the stats calculated.

Once you complete the challenge, you won’t see anything that says you completed it, however at the end of the game you will see the credits add up. In the case of the 10K one, I had one of my friends check his credits before the game we expected him to get the challenge done. When the game was done the credits were awarded and he confirmed that by the total of credits he had, seeing that it had gone up by more than 10K (which included the other credits for performance bonus, slot machine, etc.).

If you do issue a challenge to your friends, be sure to let them know by a message on LIVE so they know about it and can accept it.

Have fun!

Oh my goodness HaloCharts.com is closing!

All you need do is go to their home page and read for yourself. Wow, I’m shocked and surprised by this. I’ve been a member there for awhile. It pains me to see that site close as I used it nearly daily.

Kudos, Firestream, for all of your great work on the site over the last 4 years.

I understand your need for more family time. I hope the site gets picked up by someone (ahem, Halowaypoint.com)….

If not, this will be a sad loss to the Halo fan community.

New Achievements for Reach via the Halo CE Anniversary maps

There are 10 new achievements to be had in Reach. These came via the new Anniversary maps. Some are difficult and some are easy. I spent the better part of 6 hours overnight working on them with friends in matchmaking and was able to get all but one so far.

I’ll post the list of these new achievements and how to obtain them shortly. Off to play Anniversary then go for the last Reach achievement I need.

Halo CE: Anniversary Multiplayer maps for Reach

Okay, so I’m not a huge fan of bringing back old maps. However, the maps brought back look amazing. 343i contracted Certain Affinity to recreate the Anniversary maps. If this is a glimpse into what is to come for Halo 4, we Halo fans should all be excited.

If you haven’t bought the maps yet, I highly suggest you do. The visuals are among if not the best of any Reach engine maps to date. I’ll be going over each map with an in depth look at the visuals, forge and more.

My Halo CE: Anniversary midnight release experience.

Anticipation was heavy Monday as I awaited the remake of Halo CE. About 8pm local (EST) I took a shower, got dressed in appropriate Halo attire (UNSC flat cap, the kind MSgt. Johnson wears) as well as a t-shirt sporting a Mark V/Football helmet mashup title “The Chiefs,” and grabbed my “guns.” I have a Covenant Plasma Rifle and two Plasma pistols.  Both were made years ago and I was fortunate enough to get them on sale. I only took one of the pistols and the rifle. The are kind of like Laser Tag props. I brought them for a kind of show and tell, much to the delight of some of the other folks in line.

On that note, I was first in line as I usually am at these sort of things. This was at my local Gamestop, were I know most of the staff.

I hadn’t intended on buying the game guide, but since I was going to get 20% off, and it does have some cool art in it, I thought, what the heck. So I bought it.

At the stroke of midnight I got my copy of the game and the book and proceeded home with a short stop to a convenience store for some late night munchies to have while playing.

When I got home a problem arose. I had NO AUDIO! I had turned on my TV and XBOX and no audio whatsoever. Frustrating indeed. After downloading the Anniversary maps, Grunt Funeral Skull, and the Male Master Chief Avatar item, I shut down both the TV and XBOX and turned them back on. Much to my relief the familiar sound of the XBOX “swish” hummed and I knew I was on my way.

First thing I did was go to the multiplayer maps and checked them out in Forge. *NOTE: do this and use the “Juicy” item to really pop out the color of the maps. Wow they look fantastic. Even without Juicy applied though, the maps look great.

I gamed until about 3:30am, then hit the sack to play later.

Halo CE: Anniversary – Initial Review

I’ve played the first three missions co-op on Heroic. Enjoyed them so far and the graphics are SO much better than 10 years ago. Heroic is a bit too easy though, so I’m going to go for Legendary from here on out. Gameplay feels different to me. I guess that’s because I’ve been hardcore playing Reach for the last 14 months that I’ve gotten used to that style. It’s great to have the overpowered magnum again. The Sniper is awesome and I LOVE no recoil! I do however find myself missing the ability to sprint. So the game moves a little slower for me. One thing to note, the audio on my disc isn’t synched up correctly. The audio plays about 1 second before the mouths move in the video. I can brush this off, but I hope that’s not a precursor of things to come. Other than that small hiccup though, the rest of the game is great and I’ve come up against NO other glitches thus far.