IGN Previews Halo 4 map “Abandon.”

IGN takes a look at all 10 mutliplayer maps in Halo 4. Ryan McCaffrey, Executive Editor, IGN speaks with Kynan Pearon, Lead Multiplayer Level Designer, Halo 4 about the mao “Abandon.”

What I like about this map are it’s close quarter opportunities as well as it’s verticality.  It’s not a symmetrical map so different strategies will need to be employed by opposing teams.

The lighting is superb as everything else has been that I’ve seen so far. Lots of light and very dark areas. Asa well, I like the blue effects on some of the trees.

Having multiple ways to access key areas are going to make this map fun and frustrating. Fun in that you have options and can flank opponents. Frustrating in that if you’re trying to hold an area, it will be hard. But that will make it competitive.

I can’t wait to play on it. I hope for some explanation of the creatures briefly seen in the clip. I’ll be asking about that at New York Comicon if it hasn’t been revealed by then.

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About Sal

I’ve got tons of experience with Halo gaming and collecting. I feel I have something to offer to the greater Halo fan community. Posts along the way will be about tips and tricks in the games as well as collecting and many more Halo related things. I’ll also repost interesting articles from the official site, Halowaypoint.com, or from fellow Halo fan sites. As I continue this blog, I hope to help gamers who want advice on the games, as well as any collectors with regards to where to find collectibles as well as deals, coupons and so on. You can also follow me on Twitter at: http://twitter.com/#!/HaloFanForLife or Facebook at: http://www.facebook.com/halofanforlife11. Welcome to my blog and I hope you’ll come back again and again. -Sal