This week’s update starts with a recap of SDCC 2013. While we were promised something “Mega” at SDCC, the event left us wondering what the heck the “Mega” surprise was. Was it the release of Halo: Spartan Assault? Was it the Mega Bloks full sized Promethean Knight? Both of which were cool in their own right, but not what people were thinking of when they read “Mega.” I for one was hoping to see some Halo XBOX One stuff, or the Halo tv show to come with XBOX one.
Anyway, so the recap goes over the panels, first gameplay on the Champions Bundle pack, and Spartan Assault gameplay.
Next we have three new screenshots from the Champions Bundle pack showing off the armor being introduced (or in one instance re-introduced) into Halo.

Prefect Armor
ODST Armor – I am SO looking forward to this armor!

Ricochet Armor. (Note the subtle Seattle Seahawk reference with this armor color? LOL)
Now I wonder, why wasn’t the Mark V armor not shown? Also, the map shown for both the Prefect and Ricochet…is that Vertigo? If so, it’s from an angle I’ve not seen before. Makes me curious if this is a different map? I really don’t recall seeing these views in any of the several video flythroughs that I’ve watched.
Next up in the Bulletin is a gallery of the SDCC Champions Bundle Competition.
Next is an update on the Halo 4 Global Championship tourney. (Which BTW, has changed since they posted this update. The top ten as of this post are as follows:
Now we move on to the Matchmaking Playlist Update. This is really all about what NEXT week’s Halo 4 GC modes are going to be:
Rumble Pro
| Game Settings | |
|---|---|
| Score to Win | 250 |
| Time Limit | 12 minutes |
| Kill Points | 10 |
| Respawn Settings | |
| Respawn Time | 5 Seconds |
| Death Cam | Disabled |
| Ordnance | |
| Initial Ordnance | Enabled |
| Personal Ordnance | Disabled |
| Equipment | |
| Motion Tracker | Enabled |
| Sensor Range | Unchanged |
| Loadout Alpha | Pro BR |
| Primary Weapon | Battle Rifle |
| Secondary Weapon | None |
| Grenades | 2x Frag |
| Armor Ability | None |
| Tactical Package | Resupply |
| Support Upgrade | Explosives |
| Loadout Bravo | Infinity 2 |
| Primary Weapon | DMR |
| Secondary Weapon | None |
| Grenades | 2x Frag |
| Armor Ability | None |
| Tactical Package | Resupply |
| Support Upgrade | Explosives |
| Loadout Bravo | Infinity 3 |
| Primary Weapon | Carbine |
| Secondary Weapon | None |
| Grenades | 2x Frag |
| Armor Ability | None |
| Tactical Package | Resupply |
| Support Upgrade | Explosives |
| Loadout Bravo | Infinity 4 |
| Primary Weapon | LightRifle |
| Secondary Weapon | None |
| Grenades | 2x Frag |
| Armor Ability | None |
| Tactical Package | Resupply |
| Support Upgrade | Explosives |
Rumble BRs
| Game Settings | |
|---|---|
| Score to Win | 250 |
| Time Limit | 12 minutes |
| Kill Points | 10 |
| Ordnance | |
| Initial Ordnance | Enabled |
| Personal Ordnance | Disabled |
| Respawn Settings | |
| Respawn Time | 5 Seconds |
| Death Cam | Disabled |
| Equipment | |
| Motion Tracker | Enabled |
| Sensor Range | Unchanged |
| Loadout Alpha | Pro BR |
| Primary Weapon | Battle Rifle |
| Secondary Weapon | Magnum |
| Grenades | 2x Frag |
| Armor Ability | None |
| Tactical Package | Resupply |
| Support Upgrade | Explosives |
We’re looking forward to showcasing Rumble Pro and Rumble BRs in week 3 of the Global Championship. The upcoming week will likely be the most competitive because the gameplay is focused on precision rifle usage and map control, with motion tracker enabled and personal ordnance disabled. The map variants for this week will be identical to week 1: Adrift, Abandon, Solace, Haven, Monolith, Skyline, and Landfall. Both game types will be available across the maps, with identical initial ordnance and on-map weapon locations. Best of luck to all week 3 competitors, and enjoy your Double XP!
Here are the other weekly playlist updates:
In Spartan Ops, we are offering a selection of Covenant enemy themed missions:
Episode 1, Mission 1: Land Grab
Episode 1, Mission 2: Sniper Alley
Episode 2, Mission 2: For Science
Episode 2, Mission 3: Hacksaw
Episode 2, Mission 4: Pelican Down
Lockdown in the Dominion playlist has been updated with several changes. To allow for an optimized attack / defend dynamic, motion tracker has been disabled, and auto-turrets and shield doors have been removed. These updates will make it more difficult to defend a base, and result in more back-and-forth style gameplay. Lastly, we’ve also made some updates to Legendary Slayer:
- On Haven, the Rocket Launcher is now updated to have one spare clip instead of two.
- On Adrift, the Spartan Lasers have been replaced by Sniper Rifles.
