Category Archives: Halo Games
Halo 5 REQ cards: Weapons Skins
Here are all of the 28 ‘at launch’ REQ cards for Weapons Skins.
The ranges of rarity are from Uncommon, Rare, Ultra Rare, and Legendary.
As there are 28, I’ve broken them up into the respective rarity category.
Uncommon: “Spring inevitably turns to fall.”
Halo 5 REQ cards: Visors
Here are all of the 53 ‘at launch’ REQ cards for Visors.
The ranges of rarity are from Common, Uncommon, Rare, Ultra Rare, and Legendary.
Text under each entry is what 343 added in. When you click on the cards at HaloWaypoint you will get a pop-up window that shows that additional text. I’ve saved you that step by including it here.
Common:
- Frowned upon by UNSC staff officers, the Blindside VISR sacrifices strategic situational awareness for improved performance in small-unit actions.
- Too expensive to be universally deployed, Cyan VISR hardware is protected against electromagnetic interference, shock, and corrosive atmospheres.
- Envy VISR’s were developed by extreme sports enthusiasts on Mars. Though proven in environments far harsher than UNSC specifications required it took years to overcome anti-military sentiment in the boutique development house that made them.
- The Foucault VISR represents a major policy shift in the UEG towards allowing smaller corporations to compete in the paramilitary, military, and security markets.
- With its integral climate module and multi-layer insulation the Frost VISR assembly can function in extreme temperatures and exotic cryogenic atmospheres.
- Visual Intelligence System, Reconnaissance (VISR) software manages the Spartan’s disparate sensor feeds, battlenet links, and suit diagnostic messages.
- Even when Spartans lose, the Vandal VISR ensures they do it with style and panache.
Halo 5 REQ cards: Assassinations
Here are all of the at launch REQ cards for Assassinations.
The background colors of the card denote their rarity. The ranges are from Common, Uncommon, Rare, Ultra Rare, and Legendary. The text under each entry is the added text 343 put in, when you click on the cards at HaloWaypoint.
- The medics will patch them right up.
- I know what you did last War Games match.
- You’ll always have the last laugh.
- Cleanup in War Games, Bay Two.
- If I told you once, I told you a million times.
- It’s the dance sensation that’s sweeping the nation.
- Pow! Right to the moon!
- Well that’s just uncalled for.
- That will leave a scar.
- They’ll break first.
- It was fated to end this way.
- Sightless eyes staring into nothing.
- Taught in all Venezian dojos.
- Spartan Intramural Football Championship Edition.
- This is second on the list.
- If the UNSC wanted you to fly they would issue wings.
- Turn the deadliness up to 11.
Halo 5 REQ cards: Stances
This is the first in a series of articles that will show you the original REQ cards at Halo 5’s launch.
The background colors of the card denote their rarity. The ranges are from Common, Uncommon, Rare, Ultra Rare, and Legendary. The text under each entry is the added text 343 put in, when you click on the cards at HaloWaypoint.
We start with Stances:
- Freedom isn’t free.
- There at the close.
- Ready to rock.
- There are worse places to die.
- The breakwater.
- Points of light in an infinite darkness.
- Make it so.
- The flames of war climb higher.
- Keep It Clean.
- Blindsided and bushwhacked.
- Heroes arrive fashionably late.
- You are free to engage.
- They’ll never see you coming.
- In death, peace.
Halo 5 Mythbusters (Secrets, Tips, Tricks, Glitches, Easter Eggs, and more!) Episode 1
I already knew about the ammo refilling. Cool to see some of the other things too.
Halo Community Update: Post Launch Carnage Report
This is a reblog from Halo Waypoint:
By Bravo:
On Monday night, we joined together in a celebration that only Halo fans can understand. Whether you had Halo 5: Guardians pre-installed at home or went to a nearby store to pick up your copy on release night, you could likely feel a particular excitement in the air, and we hope that excitement resulted in an all-night (or day, depending on where you might call home) session of campaign, multiplayer, or a perfectly balanced mix of the two. Continue reading
The Sprint – Season 3 Ep. 4 “Sustain”
A group of community Cartographers are invited to the Studio to give feedback on the new Forge tool set and to build re-imagined Big Team Battle maps for a future Halo 5: Guardians DLC release.
The Sprint – Season 3 Ep. 3 “Mr. October”
Designer Tom French shows us the goods while coaching the 343 Pro Team on building Breakout maps using Halo 5’s all-new Forge.
Canon Fodder: Locke and Load
This is a reblog from Halo Waypoint:
BY GRIMBROTHER ONE











































