Halo Community Update: Community Battlegrounds

This is a reblog from HaloWaypoint:

BY B IS FOR BRAVO

Greetings! Welcome Back. Glad you’re here. We’ve got a quick update today, but some good stuff inside. Let’s dig in.

We’ve returned from the Halo World Championship, which was a glorious celebration of fine-tuned multiplayer skill. This weekend was not only a historic time for Halo esports, but also a special weekend for me as a fan of competitive Halo. On the finest Halo stage yet, 16 teams from around the globe met in Hollywood to determine which was the best squad in all the world. Between Allegiance’s comeback in the quarterfinals and road to the finals, Epsilon achieving the first top 8 finish at a major North American event, and CLG’s dominance all weekend, the event was one for the history books. Memories were made, champions were crowned, new features were teased, and the HCS Pro League was announced. In short, we are indeed just getting started, and there’s plenty more where that came from. Thank you all for tuning in and making the Halo World Championships the most-watched Halo tournament in history. To catch the finals video on demand, head here.

Over the past few weeks, our teams have been preparing for the Ghosts of Meridian update, keeping an eye on feedback on things like Warzone Assault gameplay, sandbox tuning, region-specific matchmaking (we’d love your feedback in this thread), and more. The MP team continues work on new modes, has recently updated Torque and the Mantis REQ level, and just today, based on feedback, we’ve loosened the parameters within social playlists to make them feel “a bit more social,” and also added some of our favorite community maps to BTB and Grifball. More on that later. Continue reading

New Community maps added BTB and Grifball!

I will have more details on this tomorrow. For now let me say these new maps are a LOT of fun!!

So far I’ve played on 3 new community made BTB maps and one of the new Grifball maps.

Pas well, there have been some revisions to Deadlock. For one, it’s MUCH bigger. The lighting is SO ,ch better. While not quite a prefect translation of Stand Off from Halo 3, it is close. It FEELS much better to play on. One key change…NO SPAWN SWAPS! Yep. That’s right folks, you spawn with your team side of the map!!!

On another note, I’m streaming through twitch now. So come check out my channel at twitc.tv/halofanforlife. I plan on steaming every time I’m on. And hopefully soon, I’ll be able to have giveaways during the streams too.

Killer Instinct’s Arbiter Colors and Accessories

This is a reblog from Killer Instinct

Oh, before I reblog, I should say that I haven’t yet played Killer Instinct. But man, having the Arbiter in there…I just may have to try this game out!

By Rukari

Well, hello there. You know, I was so excited to post this yesterday, since it was Monday, and you all were in no way expecting any sort of character backstory since we had wrapped up Season 2 with Aria. The stars had aligned in a perfect way, with a video featuring myself and Adam Isgreen had been shown during the Halo World Championships talking about Arbiter over the weekend. Monday was to feature Arbiter’s colors & accessories, and we had a space for a backstory. What a perfect opportunity to dive more in to the Arbiter!

Then the site went down…

We’re back, though, and with us we brought a good friend, GrimBrotherOne (Jeff), from the team over at 343 Industries to talk with us about Arbiter in a backstory(ish) fashion. We’re going to let him take the floor and run with it. Ready? Here we go. Continue reading

First Look at Warzone Firefight in Halo 5: Guardians

This is a reblog form XBOX Wire:

Since it was first announced last month that Player vs. Environment (PvE) combat would return to the Halo franchise in the form of Warzone Firefight, fans have been eagerly waiting to get a glimpse of how the all-new experience would look in Halo 5: Guardians. The wait is finally over as the world premiere of Warzone Firefight gameplay made its debut during the Halo World Championship 2016 Finals!

Continue reading

Canon Fodder: Glassed Ceiling

This is a reblog from Halo Waypoint: 

BY GRIMBROTHER ONE
ISSUE 67

Greetings ladies, gentlemen, and alien aficionados. Welcome back to another week of Canon Fodder! When last we met within these virtual walls, we officially announced Halo: Tales from Slipspace – a brand new graphic novel anthology from 343 Industries and Dark Horse Comics – and took a deeper dive into the lore of some upcoming craft in Halo: Fleet Battles. As mentioned last issue, we’ll be talking a bit more about specific story themes later on for the graphic novel, so stay tuned.Speaking of last week, I’m sure many of you saw in Bravo’s exquisite weekly Community Update the first look at the upcoming Warzone map, Skirmish at Darkstar – set on the glassed colony of Meridian. This week, we’re going to take a peek at the deeper fictional impact of the setting, as well as take a look at the connective tissues between the Halo World Championship and the War Games simulations. Let’s take a look!

Continue reading

Get Ready for the Halo World Championship 2016

This is a reblog from Halo Wire: 

With more than 900 registered teams and over 4000 players from around the world competing in the biggest Halo tournament ever, it’s finally time to find out who will stand at the top of the podium at the Halo World Championship 2016!

Starting tomorrow, 16 of the best Halo teams hailing from the United States, Mexico, United Kingdom, Germany, Australia, New Zealand and Singapore will battle each other to determine who will earn the title of Halo World Champions and win their share of the $2.5 million prize pool. The winning team will be crowned Halo World Champions and receive $1 million – the biggest individual prize in console esports history! Continue reading

Torque Map Update

Hot off the presses, this update was just posted about 18 minutes ago on Waypoint as of this writing. 

This is a reblog from Halo Waypoint: 

The Multiplayer Team has just pushed out a robust update to Torque that should improve the overall quality of the map. The following changes will take effect immediately:

  • Fixed the pistons in Red/Blue Yard to have the same height when down/up
  • Updated the location names to help player orientation
  • Replaced red exploding barrels with blue fusion coils on the Blue side of the map for player orientation
  • Adjust cover pieces to open up longer sight lines across “Top Mid”
  • Added Shotgun to “Top Mid” for Strongholds
  • Adjusted spawn points to provide better spawning behavior

We’ll continue to make adjustments based on your feedback, as well as provide regular updates about what the team is working on.

HFFL: How are you folks liking Torque? I have to be honest, I’m not a fan of the gameplay on it. Yet.. It’s still very new. I just haven’t found a groove on it yet. I think it needs some spawn adjustment as well as weapons/power weapons adjustment. 

Source Link

Community Update: The Calm Before the Storm

This is reblog from Halo WaypointL 

BY B IS FOR BRAVO

Welcome back, readers. Another Friday has arrived, which means the weekend is here, and we’re one week away from the Halo World Championship, as well as one week closer to the Ghosts of Meridian and plenty more Halo 5 goodness.

Earlier this week, the services team released a series of updates aimed to help Arena players at high skill levels find matches faster, and also to ensure that Onyx players are seeing the appropriate amount of CSR movement after wins and losses. We’re hearing things are working well. Additionally, we’ve been keeping an eye on reports from players around the globe, and working with top players in international regions to determine further improvements that can be made to matchmaking. Keep the feedback coming. Continue reading

Canon Fodder: Bulkhead Banter

This is reblog from HaloWaypoint:

BY GRIMBROTHER ONEISSUE 66

Greetings, you wonderful humans. Last week, we dove a bit deeper into the extended lore of the Fury Storm Rifle, as well as give a quick update on the print release of the Matt Forbeck-penned Halo: New Bloodwhich launches this March 15th. This week, we’ll be talking about some awesome upcoming ship-stuff from our friends at Spartan Games, as well as introducing a brand new project that keen-eyed fans might have gotten a glimpse of recently.A few days ago, a new Halo product from the fine folks at Dark Horse Comics surfaced, piquing the interest of eager-eyed lore-lovers across a number of community haunts, who quickly went zero-to-gravemind trying to use their compound intelligence to decipher its true nature. Well, we’re here to help clear things up a bit, and give you some early details to sate certain curiosities, and set speculatory fire to others. With that in mind, read on!

Continue reading

Happy Birthday Master Chief!!

Today marks the birth of our favorite fictional Spartan.

Master Chief Petty Officer John-117 was born in Elysium City on the planet of Eridanus II.MC through the yearsWe salute you, Chief! Long may you live and longer still your legend!!

 

Halo Community Update: The Road Ahead

This is a reblog from Halo Waypoint:

By B is for Bravo

Hello, friends! I hope this week finds you well, and that you’re enjoying the Hammer Storm goodness. We’ve got a light news week, but let’s start by looking ahead. Into the future.

halo-5-guardians-free-spring-and-summer-content-preview1-940x528-ebfd39e90c444da8bbe8bd01fb7c7fda

Last week, we gave you a look at what’s to come over the next few months. Contained within these above updates – represented here as diagonal slices of delicious artwork and newly revealed titles – are new multiplayer modes, maps, vehicles, weapons, and REQs, as well as game updates and improvements based on your feedback and requests. We truly are just getting started, and we hope this small look into the future of Halo 5 has you excited for the road ahead. Continue reading

Elite Controller Halo 5 Component Kit coming in May!

Do you want to further spruce up your Halo gaming? If you don’t already have an Elite Controller (I don’t), you will soon be able to buy this cool new Halo 5 themed Component Kit for it!

Halo 5 kit comp 1Here’s a look at them in their spots on the controller itself:
Halo 5 kit comp 3

MSRP for this is $39.99. I got that info straight from the manufacturer.

I as yet do not have the exact release date. Once I do, I’ll post it here!

-Sal

Follow @PowerA for more news on this product as well.