Halo Community Update: [Behind] Enemy Lines

This is a reblog from Halo Waypoint:

BY B IS FOR BRAVO

It has been a wonderfully busy week, hasn’t it?

Gameplay preview tours from across the world have concluded, and you’ve been on the receiving end of a healthy drop of brand-new Halo 5: Guardians content over the past few days. You’ve seen a look at new cinematics, Campaign gameplay, developer interviews, and just today, a sizeable amount of Arena goodness, with brand-new multiplayer gameplay previews. We hope that you like what you’ve seen so far, and whether the footage makes the wait shorter or longer, that you’re excited to play in just over 30 days. Continue reading

Master Chief DEAD??? Say it ain’t so, 343!!

Okay, so if you haven’t heard the news yet, the below video shows a news feed proclaiming to humanity that Master Chief has died. The date is Oct 27, 2560 (same release date as Halo 5, other than the year of course).

https://www.youtube.com/watch?v=SENJV2_XuLM

As well, the voice of Master Chief leaves a possibly cryptic tweet:

Okay, shocking as this may be if you’re just now seeing/reading/hearing about this for the first time, let me point out that it may not be true…

I’ll have more on this later in another article. For now, stew this over in your mind.

Would 343/MS really kill off their ‘Super Mario”? If so, wow, shocking and very short sighted, IMO….again, more on this later.

Visualize Master Chief’s helmet in messages!

I’ve already left my note. Have you? Clicking on the pic below will take you to a site that will allow your message to become part of Halo history as well as Master Chief’s helmet.

Master Chief visual message helmet

Each little piece you see is a message by someone. This website is interactive too. You can move your mouse up and down, left and right and the helmet will move as such.

It’s even better if you are using a tablet! Move your tablet around and the helmet moves with it! Very cool!!

 

The Skulls of Halo 5 Guardians

We have 13 Skulls confirmed so far. (In alphabetical order only)

Black Eye: Shield doesn’t recharge until you melee enemies
Blind: HUD and first-person arms/weapon hidden
Catch: Enemies are grenade happy
Cowbell: Acceleration from explosions increased
Fog: Motion sensor is disabled
Famine: Weapons drop less ammo
Grunt Birthday Party: Head shot on a grunt
Iron: Cannot revive/be revived (No word if you die in solo play will it revert to beginning of mission)
IWHBYD: Rare dialog is more common
Mythic: Increased enemy health
Thunderstorm: Enemy abilities upgraded
Tilt: Enemy resistances/weaknesses enhanced
Tough Luck: Enemies berserk, always dive, and never flee

Halo 5 First Impressions: destructoid-New Toys Familiar Feel

This is a reblog from destruction:

Halo 5: Guardians has some new toys but a familiar feel
by Rey Gutierrez

Meet Kelly, Fred, Linda, and John!

Master Chief, Cortana, Grunts, Elites and the UNSC, all names that should sound familiar to Halo fans and fans of gaming alike. Before we had “Guardians,” there was just evolved combat in the original Halo: Combat Evolved, which released on the first Xbox on November 15, 2001. Since then, the Halo franchise has endured several sequels, prequels, books, spin-offs, and I’m sure a collection of naughty fan-fiction in the darkest reaches of the Internet. Continue reading

Halo 5 First Impressions: Polygon

This is a reblog from Polygon:

35 DAYS OUT: HANDS ON WITH HALO 5’S CAMPAIGN
By Arthur Gies

We spend more than two hours with Halo 5’s campaign to bring you our impressions — and video recaps of two full campaign levels

After playing Halo 5: Guardians‘s campaign for, give or take, about two hours and change, I am both much more excited for it, and a little disappointed in what I’ve seen.

Please note that this text avoids discussion of Halo 5‘s story entirely, primarily because there are plot spoilers we’re prohibited from discussing and also because two missions isn’t enough to make any substantive sort of observation. Also, because it’s 2015 and there’s a tendency to label the lightest bit of impressions or thoughts about a game near its release a “review,” I need to say up front that this is not a review. I’ve played a fraction of Halo 5‘s campaign, and what I played is a build a few months away from release. It was slightly glitchy in spots and it wasn’t final, so some things could change in either direction. Continue reading

Halo 5 First Impressions: game informer -Coming to Life

This is a reblog from gameinformer:

Halo 5: Guardians’ Campaign Feels Like A Series Coming To Life
by Mike Futter

H5CampaignSept-610

There’s no denying the power of Microsoft’s Halo franchise. The series has been synonymous with the Xbox since the original hulking black and green console launched in 2001.

And as much as I’ve enjoyed past outings, something about the two Halo 5: Guardians campaign missions makes me feel like the series is coming alive in a new way. Past adventures with the Master Chief and Halo ODST’s Rookie have felt solitary to the point of loneliness. Even with Cortana’s infrequent chatter, Halo made its bones pitting one man against an army of absurdly powerful adversaries.   Continue reading