Halo 4 new temporary game type: Medal Madness

This game type just went live yesterday. If you haven’t had a chance to play it yet, I definitely recommend it.

2-25_medalmadness_1920x749I played a couple matches of this last night and had fun.

The first game I went +13. The second game only +3. Still, it was fun both games.

If you haven’t heard about the game and what it entails, then let me be of assistance.

There are 1 minute rounds. You don’t know what the next round is going to be as it’s random. Rounds are ongoing with no stoppage in between, unlike say Grifball. Each round gives you a different medal to get. The team that scores the most of that medal in that given round gets a point. Game ends when a team reaches seven points first.

In the first game, rounds switched between Rockets/Fuel Rod kills, to Supercombine kills with the Needler, to Double Kills (using a BR with no radar, to Melees, to Hail Marys and so on. It can be quite fast paced and a bit frenetic. That’s actually part of the fun of it. It’s kind of a mix of Fiesta with different weapons, and objective where you have to get certain medals. If you’re NOT one for this type of gameplay, I’d still say give it a shot. The rest of you, jump in before the gametype leaves the rotational playlist in two weeks from now.

I hope that Medal Madness returns to the playlists as a game type within Action Sack. It’s PERFECT for that playlist!

-Sal