About Sal

I’ve got tons of experience with Halo gaming and collecting. I feel I have something to offer to the greater Halo fan community. Posts along the way will be about tips and tricks in the games as well as collecting and many more Halo related things. I’ll also repost interesting articles from the official site, Halowaypoint.com, or from fellow Halo fan sites. As I continue this blog, I hope to help gamers who want advice on the games, as well as any collectors with regards to where to find collectibles as well as deals, coupons and so on. You can also follow me on Twitter at: http://twitter.com/#!/HaloFanForLife or Facebook at: http://www.facebook.com/halofanforlife11. Welcome to my blog and I hope you’ll come back again and again. -Sal

Halo Book Review: Mortal Dictata (SPOILERS if you haven’t read it!)

Halo-Mortal-Dictata

Mortal Dictata is the third of the Kilo-5 trilogy written by Karen Traviss. At just under 500 pages (soft cover edition), for most it’s not likely a one sitting read, though I do have a friend who did just that. Should out to PensHalo for attaining that achievement.

This is a long article and I did not put a TL;DR portion at the bottom. Honestly, that would have been doing a disservice to this well written book and fantastic story.

Mortal Dictata starts out with a prologue in which we learn more about Staffan Sentzke and his role as a terrorist, father and grandfather.

The first chapter is about the abduction of Spartan Naomi-010, from the viewpoint of Staffan Sentzke, father to Naomi. I quickly felt like I was in the midst of what was going on and felt sad for Staffan and had only just begun to realize what horrors parents face when their child is abducted. It’s fairly powerful reading. Fair warning, if you’ve been in this position in anyway, then you may be in for something emotional when reading the prologue.

After this we start to get into the main storyline. It’s the year 2553. Kilo-5 is orbiting Venezia aboard the ONI ship the UNSC Port Stanley. The players are all there. Mal, Vaz and Devereaux, Kilo-5’s ODSTs; Spartan Naomi-010, Captain Serin Ozman, commander of Kilo-5 and soon to be Admiral Ozman, CINCONI (that’s Commander in Chief, Office of Naval Intelligence); Evan “Phyllis” Phillips, Sangheli expert, and of course the smart A.I. Black Box, aka “BB” for which he’s known in the trilogy.

Their mission is to stop Staffan Sentzke from ever being a threat to Earth and the Inner Colonies. Sentzke is a known arms dealer, insurrectionist and would be terrorist. We find out that Sentzke is actually Naomi’s father and this complicates the mission in various degrees. Mal and Vaz meet up with a spy on Venezia who helps them be recruited by Staffan himself.

Now before I go any further, I have to say, the writing in this, the third book in the series, is the best of them, in my opinion. I really saw a progression of character growth in this one more than the other two books. In particular, we gain access to how the minds of ODSTs think in certain situations. There’s the usual raucous bar behavior, along with military plotting, knowing your squad mate and what they would saying, without them saying it, as well as how they deal with heavy handed interrogation.

We also get into the mind of a Spartan like we never have before. Through the book, we read how Naomi deals with the fact of Staffan being her father, as well as her new found feelings towards him and how that may endanger the mission. During one part of the book, Naomi finally reads the ONI file regarding her abduction. She comes to the full realization of what that meant, not only to Staffan, but her feelings and thoughts towards Catherine Halsey. To say the Naomi becomes complex is right on the mark. As a spartan, she was trained from an early age to obey orders and she did without questions. Now is the first time she’s beginning to question orders, at first in her mind, then outwardly. While she doesn’t sway far from orders on the whole, it’s clear she doesn’t want to kill her father, though he may be deemed an enemy of the UNSC.

Back to the story. Mal and Vaz are on the inside. They integrate nicely within Staffan’s group as they have a set of skills that Staffan needs. Now before this time in the book, Staffan has acquired a Covenant CCS battlecruiser, a two-kilometer long warship with a ventral beam capable of glassing planets. The mission of Mal and Vaz has become such that they need to find and take the ship if possible. If not, then destroy the ship. If Staffan gets caught in the crossfire, so be it. Mal and Vaz are brought aboard the Covenant ship Pious Inquisitor, now renamed Naomi for Staffan’s daughter, whom he still thinks is dead. The main reason Staffan has become an enemy is due to his belief that his daughter was taken, and did not die as a 6 year old child. He spent 35 years looking for her and never gave up. With the ship, he hopes to exact revenge on the UNSC for what he knows in his heart to be an abduction by them for reasons as yet unknown to him.

Aboard Naomi, Mal and Vaz figure out the coordinates for the ship’s location. They had hoped to plug BB into it so that the A.I. could seize the ship, however they didn’t have time to get a BB “fragment” to insert into the battlecruiser. Shortly after Mal, Vaz, and Staffan come back to Venezia, the two ODSTs try to infiltrate the ship with a BB fragment only to be denied by the onboard engineer, known as “Sometimes Sinks”. Sinks as it’s called is a malfuctioning Forerunner engineer, having been kept apart from any other engineer for sometime and is not capable of repairing himself. Sinks sends word to Staffan about the infiltration attempt and near immediately Mal and Vaz are suspected.

Now there is another side story going on in the meantime. Staffan had bought the cruiser from a Kig Yar of the Skirmisher kind (also known as T’vaoan the correct term for the Skirmisher variant of Kig Yar). His name is Sav Fel. Another T’vaoan named Chol Von, a female Kig Yar wants the ship for herself. She wants to build a Kig Yar fleet, starting with the Pious Inquisitor. Chol goes looking for Sav, who himself had stolen the ship from Avu Med ‘Telcam, a Sangheili rebel who sides with Jul M’dama. Telcam puts out a bounty for Sav Fel, for which Chol Von accepts, even though she has her own plans for the ship. Chol finds Sav on Venezia and commands him to take her to Pious Inquisitor. Once there, with her ship the Paragon, a repurposed Covenant missionary ship, formerly known as Joyous Discovery they find the ship has been virtually locked down by the malfuctioning Sinks. The only way to take it, is for her crew to forcefully board it by cutting through the hull.

Now this part of the story is interesting as it gives us a deeper look into Kig Yar life, specifically Skirmishers and their hierarchy. Females of the Kig Yar race are higher in position than males and are most often the leaders of tribes and/or starships, as Chol Von is. I really like the way this was handled. I think Karen Traviss did an excellent job of explaining this facet of the Haloverse.

karentravissinterview1_220While Chol and her group are trying to board Pious Inquisitor/Naomi, Mal and Vaz have been taken forcibly by Staffan and his group. They’ve been beaten and thrust into holding rooms. It’s during this time that they are temporarily separated. Here is where we learn much more about ODSTs and in particular how Mal and Vaz each deal with what has happened to them. Through fights with their captors (of which I won’t reveal as it’s a juicy part of the story that shouldn’t be spoiled), they are put together. Vaz has let slip a very minute, yet very important part of the mystery of Naomi. Staffan realizes this and attempts to find out what the mystery is.

While all of this is going on, Admiral Ozman, Naomi, and ODST Deveraux hatch a plan to extricate both Mal and Vaz. The plan succeeds and in spectacular fashion. Again, something I won’t spoil for you… Staffan is with Vaz and is taken aboard Port Stanley. It is here where he fully learns what happened to his daughter. Naomi makes herself known to him. It’s a tearful reunion for Staffan who is grateful for her still being alive as well as the fact that his beliefs were not wrong all those many years.

There’s a bit more of this interaction between Naomi and Staffan before the next part of the mission takes place. With Kilo-5 all reunited, they head for Naomi the ship. Again their task being to board and take the ship, barring that destroying it. They come to find out about Chol Von and her plans. They also know the ship’s on lockdown. However, with a fragment of BB, they are able to take partial control of the ship. Immediately upon being inserted into the ship, BB copies all information about the ship and sends it back to Port Stanley. At the very least, the UNSC now has blueprints of a Covenant ship and more importantly a ventral beam. Through firefights, an attempt at diplomacy with Von and an eventual explosion of the ship, the boarding party from Kilo-5 make it out alive. As for what happens to Staffan, well, you’re just going to have to read that part. Again, that’s something I just can’t bring myself to spoil for you all.

Regarding the plot of the story, it’s easy to pick up on and predict what’s going to happen. However with ONI being involved, you never know if what you think is going to happen will. I am glad that Staffan got to know the truth, even if that seems a bit sappy to others. Every parent who has had a child taken from them should have some closure and he got that.

With the story winding down, Ozman finally decides to take a look at her own ONI record of her abduction. What she finds is heartbreak, yet with a small glimmer of hope. She makes orders for the Port Stanley to go to her homeworld. There the crew takes a much needed shore leave, while she seeks out a person from her past.

The story ends with an epilogue. It’s regarding the brain donor for BB. I had expected the donor to be someone we’ve known previously in the Haloverse. However, it’s not anyone we’ve heard of before. This in it’s own way is a small plot twist. Will it ever be written more about or left to just this little bit of writing? Who knows.

It took me longer than I wanted it to, to read this book to the end. Not because it wasn’t good. In part it’s because I can’t seem to read hundreds of pages in one sitting anymore, without my eyes growing tired. As well, when I read, I tend to imagine the setting in full detail. This makes my time reading much longer than the usual person as I often go off into tangents thinking about this or that of what might be happening in the story. It helps me become even more immersed with what is written and I feel I come to appreciate the story even more for it.

As I mentioned at the beginning of the article, Karen Traviss does an exceptional job at character development. The complexities of ODST and Spartan minds are revealed far more than they ever have been before. We the readers are privy to information the characters are not during the course of the story and it’s great to read how they come to deal with each situation.

Mortal Dictata is a story that could have been written about current day espionage (though of course without spaceships, engineers and spartans. But it has that REAL WORLD feeling to it and is very plausible. So in this respect it isn’t just a Halo tale. It’s a tale about trust, loyalty, enduring love and redemption. I HIGHLY recommend this book to anyone. Of course I’d recommend that you read the first two in the series first, but I find that it might not be necessary in this particular series. In any event, I quite enjoyed the Kilo-5 trilogy and look forward to Traviss penning another story in the future.

-Sal

Fan Custom model: The Spirit of Fire

First, before I get into the article, I want to thank HaloBungie.org for tweeting the original link to this, via their website. I followed that link and found a better one that had many more pics and text from the creator of the model, which I’ve reposted much of in the following article.

I chose to showcase this model for a couple of reasons. Not only is it the ship by which HFFL’s podcast “The Spirit of Fire” is named after:

Spirit of Fire Podcast LOGO_R-sm
It’s also going to be referenced to, if not actually shown in issue #5 of the Halo: Escalation comic book by Dark Horse.

Okay, on with this amazing custom model!

This model was created by Mark Kelso. He built this model out of LEGOs. Normally I do not publish works from that toy manufacturer. However, in this case, since it’s a custom and one not likely to be repeated, I decided to post it. (I’m a Halo Mega Bloks fan, through and through.)

Click on pics to make bigger. I’ll be adding Mark’s words (in YELLOW). Any commentary by me will be in BLUE.

SoF Space shot 1stTo whet your appetite, here is the finished model super imposed on a scene in space over a planet. 

Now let’s explore how Mark built this, with an explanation in his words what it took to get him here.

Mark Kelso: Once upon a time, some knucklehead (that would be me) had the brilliant (or not) notion of building another Lego SHIP (Significantly Huge Investment in Parts). He thought it sounded easy enough. After all, other builders had cranked out epic, towering monuments of ABS homage.

Psssssh, yeah. What…an…idiot.

Over FOUR *insert explicative* YEARS LATER, we finally come to the end of one of THE most challenging endeavors of my life. Oddly enough, it wasn’t the construction of the ship that turned out to be the biggest challenge, but life itself.

I won’t bore you with the details, but suffice to say the moment I finally locked the final brick in place (January 27, 2014 at 2:07 pm, but who’s keeping track?) was an accomplishment that I’ll never be able to fully put into words.

But, for me it was about having the tenacity to keep getting back up, no matter how many times life knocked me down, to see this bloody project through to its completion! Chris, you were right. This really was my own personal “There and Back again.”

With the heaven-sent help of Heikki Anttila, who was involved with the original ship’s design and 3-D modeling, I was able to render a version of the ship that was far closer to the original design than I ever expected. There are, of course, variations which we’ll lovingly call artistic license. Nevertheless, upon completion, it seemed to me the overall look of the ship really WAS that of the SOF, and I felt it should be referred to as such.

Some Stats:
Height: 85 studs
Width: 70 studs
Length: 297 studs, or 7 feet (which, by the way, is just over the length of your average NBA player.

One of the things I think I was over the moon (pun intended) about with this space ship was the level of detail. The ultimate goal was to eliminate nearly every stud, giving this creation the appearance of a scale model. I’m callin’ it a win. On that point I was happier than the camel on hump day. Between that and the fact this behemoth’s done? Oh, yeah…downright giddy.

The Command Deck
SoF 01 command deck buildSoF 02 command deck build 2

The main frame
SoF 03 main frame build 0SoF 04 main frame build 1SoF 05 main frame build 2

The wing assembly
SoF 06 wing detail BUILD

More mainframe shots
SoF 07main frame detail top mid 1
SoF 08 main frame detail top mid 2
SoF 09 main frame detail top mid 3

The top half nearly complete
SoF 10 main frame TOP 1SoF 11 main frame TOP 2
SoF 12 detail front 1SoF 13 detail front 2SoF 14 detail wing 1
HFFL: Man, just look at the amount of detail on this!!! It’s a thing of beauty and isn’t even half finished at this point!
SoF 15 detail wing 2SoF 16 top rear detail 1SoF 17 top rear detail 2SoF 18 TOP fin
The above pic shows the top half complete. Now we move on to the bottom half.

Bottom spire assembly
SoF 19 front spire build 1SoF 20 front spire build 2
SoF 21 bottom spire detail INVERSE
Some mainframe shots of the bottom
SoF 22 main frame detail attach 1SoF 23 main frame detail attach 2SoF 24 bottom front detail buildSoF 25 panel detail attachSoF 26 main frame bottom and detailSoF 27 bottom detailSoF 28 bottom detail 2
HFFL: Again, some amazing detail work here. And he had to build this with the bottom half in an inverse position!
SoF 29 hangar detail bottom
He’s not really going to do it, is he?
SoF breaking bloks almost FIN
Hell no. After 4 years, would you?
SoF On table FIN FIRST 2nd
Above the model is complete and ready for it’s “beauty” shots!

SoF 37 Side 3-4 front BLACK BG

Now let’s look at some detailed shots again against a black background, with the model completed.

The front end as seen from the side
Sof 30 Detail front side

The bottom spire seen in correct orientation.
Sof 31 Detail front bottom spire

Top side detailed views starting from front and going to the back of the model:
Sof 32 Detail command deckSof 33 Detail side wing CLOSE-UPSof 34 Detail top-front innerSof 35 Detail top-midSof 36 Detail rear wing

For the most part, I love the look of this ship. But, I gotta say this head-on shot kind of creeps me out a little.

Sof 38 front BLACK BG

Three views of the WHOLE ship from different angles:

SoF 39 front 3-4 BLACK BGSof 40 back 3-4 BLACK BGSoF 41 Side 3-4 back BLACK BG

And that’s a wrap. Nice to be able to say this beast is finally finished.

Sof 42 Fin with Creator LAST

Folks, don’t forget that this is a SEVEN foot long model. It has THOUSANDS and THOUSANDS of pieces in it. It’s not something we as consumers will ever get. However, if we ask nicely, maybe we can get a scaled down version from Mega Bloks. It never hurts to ask!

I salute Mark, his talent, and his incredible recreation of the Spirit of Fire.

Source Link

-Sal

Would you call him an ODST? The Felix Baumgartner freefall.

In 2012, Red Bull sponsored Felix Baumgartner’s world record attempt for highest free-fall.

Not only did Felix beat the previous record by legendary Joe Kittinger, he’s also the first person to ever reach Mach 1, breaking the sound barrier, in a free-fall attempt.

This video is absolutely awe-inspiring. The view is amazing. While I wouldn’t attempt this myself, it’s just exhilarating to live vicariously through Felix’s jump.

Whether you’d agree with him being an ODST or not, this feat is impressive.

Source Link

-Sal

Toy PRE-view: Mega Bloks New Mombasa Police Dept. Hornet!

MB grey logo

With the Nurenberg Toy Fair in full swing, Mega Bloks put up a pic on their facebook page of this cool set. The NMPD Hornet!

MB NMPD HornetThis may be just a prototype and is subject to change upon release.

I for one am EXCITED about this set! It’s Halo based, and much more into the lore of Halo, specifically New Mombasa, where much action has taken place in the games, Halos 2 and ODST to be more specific. Of course there will be figures with this set, though no picture of those have been released as of this writing.

The potential for more NMPD based sets is certainly there. I’m hoping for a NMPD Pelican!!!

So how about it folks? Any of you Halo Mega Bloks fans happy with this news?

I’d like to thank HFFL subscriber “Joe Mamma” for passing the link on to me for the pic.

Source Link

-Sal

 

Halo 3 and 4 to be ported to the XBOX One??? RUMOR

According to IGN today, the same person who posted on NeoGaf the other day that Halo 2 Anniversary was coming out in November and would Have Halo 5 Beta access also says the game will have two different releases. The following paragraph is an excerpt from the IGN report:

“The source claims that Halo 2 Anniversary is in the works for Xbox One and will be released on November 11 this year in two special editions. The first will be a standard Collector’s Edition that comes with beta access to Halo 5 and a Halo TV series (not the one rumoured to be directed by Neill Blomkamp). The second is a War Collection, which supposedly comes with everything from the Collector’s Edition as well as Xbox One ports of Halo 3 and Halo 4.”

HFFL: Now this is getting even MORE interesting and potentially exciting. It just seems a bit much though having Halos 2, 3, and 4 in one game with Beta access to 5 as well. Take this rumor with a HUGE grain of salt. While there are supposed “official” leakers squawking, Microsoft isn’t talking.

Source Link

Thanks to one of my gaming group buds, Tetrahedrite for sharing the link with me, so I could share it with you!

-Sal

The Halo Bulletin 1.28.14

halobulletinheader_1-29-14Bravo brings us this weeks Halo Bulletin.

Bravo: As the first month of 2014 comes to a close, it seems like an appropriate time to check in on the status of New Year’s resolutions across the team. bs angel has boldly promised to wear a cat shirt once per week, and I do believe she’s on track so far. Quinn has set out to become the Heisenberg of soap by creating an empire of scented soap bars for gamers. As for me, I’ve sworn to eat healthier and get more active. However, as some of you may have discovered, the major caveat with New Year’s resolutions regarding a healthier lifestyle is that as soon as you ‘round the January corner, you get smacked with Super Bowl weekend. Generally speaking, it derails any and all hopes of continued success, doing enough caloric damage in one day to negate all progress you may have made in the past month. Science has proven this disaster (or delicious defeat) is unavoidable, so we’ve put together the Halo 4 Spartan Bowl, an exclusive (and calorie free!) playlist we’ve got coming to Matchmaking this weekend only. Read on for details!

spartanbowl

Super Bowl weekend means a few days of football-themed festivities, and this year, said festivities extend into Halo 4 Matchmaking. For this weekend’s special edition playlist, we’re featuring “touchdowns only” Ricochet on an updated version of “Stadium”, a virtual football / battlefield designed by Nokyard. Two specific teams (Go Hawks!) will be represented through their official colors, so you can simulate the matchup in Halo 4 Matchmaking and custom games before the big game. Then, if you’re unhappy with the final result (or in my case, just can’t get enough Halo), you can continue to run games through Sunday evening.

The playlist will be available from this Friday, 1/31 through Sunday, 2/2. This reminds me that it is nearly February, which means we’ve got another Matchmaking update coming on Monday, and also that I need to make sure that bs angel is on track with her resolution.

Matchmaking Playlist Update
The next Matchmaking update will be released this Monday following the Halo 4 Spartan Bowl, so if you’re craving some new playlist and game type action, you’re in luck. We’ve got some brand new experiences on the way in the form of a featured playlist as well as new game type chosen by you, the community.

Heavies (HFFL: YES!!!!)
heavies_660

Heavies is our next featured playlist! In this warzone, you’ll work with teams of six players each in Slayer and objective game types with a tremendous amount of firepower, including large weapons and vehicles. In Heavies, each of the maps in the playlist have been outfitted with an abundance of vehicles, additional cover for infantry, and heavy weapons. Hop into a vehicle or grab the weapon of your choosing, and join your teammates in all-out vehicular warfare.

On top of bonuses for destroying vehicles, the playlist will give players an opportunity to work towards their Vehicle Mastery commendation, with plenty of chances to destroy a healthy number of Mantises, Scorpions, Wraiths, and more. Additionally, those of you chasing Halo 4 commendations for some of the heavier weapons are likely to find success in Heavies. We will be offering both Slayer and King of the Hill in the playlist across on-disc maps as well as maps from the Crimson and Castle Map Packs.

HFFL: Alright! I’ve been hoping for this one!!! I’m still chasing that Scorpion commendation. Of the vehicle commendations I only need Scorpions and Mongeese. So you can bet I’ll be playing this playlist heavily (pun intended) when it comes out this Monday!

Community Choice Swat Poll Results
1-28-14_voting660

Thanks to your votes, SWAT CTF will be available in the SWAT Playlist this coming Monday! The game type was the clear winner over SWAT Oddball and SWAT King of the Hill, grabbing 47% of your community votes. The game type will feature forced respawn times and be playable on a variety of maps.

HFFL: This is the first one that my vote wasn’t the same as the winner selection. Ah well, no matter. These days, I do not play much SWAT anyway.

Come Work on Halo – Franchise Writer
HFFL: Yep, THIS is the job I’ve applied for folks. I mentioned it just yesterday in my Why I Love Halo article. Below is the entire article that includes an interview with Jeremy Patenaude.

That’s right! We’re hiring, and looking for a certified Halo expert to join our team. If you know everything there is to know about the universe, can handle working with a ridiculously awesome team, and have the desire to grow the Halo franchise with your fancy words, you may be interested in our recently posted Franchise Writer position.

To give you an idea of what the job entails, I picked the brain of one of our writers from that very team, Jeremy Patenaude. Jeremy is one of the go-to experts on the team, and when I have a question about the history of UNSC vehicles, or evolution of the capitalization of the term “game types,” I head on over to his desk and bother him. This week, he gave me some insight into what he loves about his job as well as the universe. Read on for the details!

The franchise writer position sounds pretty badass. Tell us, how did you end up working as a writer on the team?

My work at 343 Industries began in 2009, but before that I had been working in the community since about 2004. Initially, it was just a group of guys who liked discussing Halo, but it eventually evolved into a blog where we started throwing some of those ideas out there into the public space. When we published stuff on the blog we tried to ensure that it was articulate and thoughtful, whether we were talking about the moral implications of Halo 3’s terminals or the combat flow and sight lines on Lockout. It was serious-minded conversation on Halo, and while there was some of that in the general community at the time, it wasn’t very widespread. Not terribly long after we started the blog, Microsoft’s Halo team was preparing to launch Waypoint; I was tipped off about an open writer position and was fortunate enough to be brought onboard to help out. After a year or two on Waypoint, which was a blast to work on, I moved over to the Franchise team. It’s a small team of really great people (who work extremely hard on unbelievably rad things) so I consider myself beyond blessed.

jeremypatenaude

What would you say is the most rewarding part of working on the Halo universe and fiction?

There are a ton of rewarding aspects: the team is awesome, the stuff we work on is great, and I love going into work every day to see what unique challenges crop up. If I could pick one thing that is rewarding about being involved in the fiction of Halo, it’s seeing a project go from birth to completion and playing a role, however large or small, in that process. Like seeing novels come together from just a kernel of an idea to 400+ pages of Halo canon. Or watching a weapon or vehicle go from an early concept sketch to something I can actually use in the game, and then having to go back and figure out what interesting ways it could slot into Halo’s existing canon. That whole arch of ideation to realization is something that is a blast to watch and experience.

What is your favorite area or subarea of the franchise to explore and write about?

My favorite area in Halo canon is easily the rich lore around the forging and fomenting of the Covenant, particularly the war between the Prophets and the Elites. There’s something primal and profound about that era, when the Covenant wasn’t so much an alliance of billions of aliens, but just an agreement between two species not to kill each other. The events in and around that time period, from the Prophets’ own brutal civil war to the subjugation of the Brutes on Doisac–there’s just a lot of really cool moments there that are huge in the history of Halo, but have seen little light of day yet outside of the story bible. Don’t get me wrong, I love the other parts too–there’s just something special about the Covenant’s origin that I find interesting.

What is the maximum top speed of a Warthog, anyway?

Not fast enough if you’re driving the flag back to base. Too fast if you’re trying to pick up your teammate who now has the flag and is running outside the base directly in front of you.

Lastly, any advice would you give to Halo experts who might be applying for the Franchise Writer position?

Honestly, the key ingredients for this position are there in the job listing–if you’ve got them, you should absolutely apply. There are a lot of incredible writers out there, but as the listing indicates we want someone who is passionate about Halo and knows it at an intimate level. The great thing about Halo is that there are a ton of people out there who do love it and who do pay close attention to the games and the books, and so we’re just as excited about this opportunity as anyone else.

————

HFFL: Great article there. I am hoping beyond all hope that I get a call from them to interview for the position. Folks, I think you know how much this would mean to me, heck any Halo fan. Given my unfortunate long-term unemployment, I NEED this as much as I want it. If you’re not applying yourself, please wish me luck!

And lastly, the Screenshot Spotlight. This week’s subject: Nature

HFFL: There were some good submissions for this week. Of the ones shown on Waypoint, the following one was my favorite: 
1-29-14_01

Next week will be an interesting subject. It’s “Heavy Vehicle”. Take a screenshot of a heavy vehicle (Scorpion, Wraith, Warthog, etc.) and then tag it with “Heavy Vehicle” and “Halo Waypoint”, and maybe, just maybe, yours will be featured in the next Halo Bulletin!

To view the bulletin on Waypoint, go HERE.

-Sal

 

How to redeem the Spartan Assault 360 Special Offer.

Direct copy and paste from Waypoint below:

hsa2_660

Fans that have purchased Halo: Spartan Assault for Windows 8 or Windows Phone 8 prior to Dec. 15, 2013 are eligible to purchase the Xbox 360 version of the game at the discounted price of $4.99**. In order to take advantage of this special offer, DO NOT purchase the regular version INSTEAD follow the instructions below:

If you’ve bought Halo: Spartan Assault on Windows 8 or Windows Phone 8 prior to Dec. 15, 2013, you can redeem the game from the same account you purchased the Windows 8 or Windows Phone 8 version at the discounted offer (USD $4.99) through the Xbox 360 Dash on either the Home channel, the Games channel, or the Arcade channel.

Note: If you try to purchase the discounted Xbox 360 version on Xbox.com or if you navigate directly to the Halo: Spartan Assault Game Details Page, you’ll see the full price, not the discount. We are experiencing a delay in delivering the upgrade promotion to those who are eligible outside the US. We encourage you to check back here for details on how to redeem once the discount is available through the Trial, on Feb. 25.

Here’s more detailed instructions on how to get your discount:

Home channel:
Available on this channel from Jan. 31st – Feb. 2nd in US

  1. Turn on your Xbox 360 console and log in to the profile with which you bought Halo: Spartan Assault on Windows 8 or Windows Phone 8.
  2. Once you’re signed in to your profile, you will be automatically taken to the “Home” channel on the 360 Dash.
  3. To verify you’re on the Home channel, look above the tiles to see the list of available channels. “Home” should be highlighted. If you’re not on the “Home” channel, press LB or RB until you’re there.
  4. Look for a tile with the Halo: Spartan Assault key art on it.
  5. Click on that, and you will be taken to the purchase page for the game at the discounted price, and purchase as usual!

Games Channel:
Available on this channel from Feb. 3rd – Feb. 14th in US

If you do qualify for the offer and don’t see the it on the Home page, don’t panic! Go check the “Games” channel to see if the Halo: Spartan Assault slot is there. Here’s how:

  1. Turn on your Xbox 360 console and log in to the profile with which you bought Halo: Spartan Assault on Windows 8 or Windows Phone 8.
  2. Press LB or RB to navigate channels until “Games” is highlighted.
  3. Look for a tile on the Games channel that has the Halo: Spartan Assault key art.
  4. Click on this tile, and you will be taken to the purchase page for the game at the discounted price, and purchase as usual!

Games Arcade Channel:
Available on this channel from Jan. 31st – Feb. 28th

  1. Turn on your Xbox 360 console and log in to the profile with which you bought Halo: Spartan Assault on Windows 8 or Windows Phone 8.
  2. Press LB or RB to navigate channels until “Games” is highlighted.
  3. Click on the “Browse Games” tile, located on the left edge of the channel.
  4. Press LB or RB until you are on the “Arcade” channel.
  5. You should see a tile with Spartan Assault key art on it.
  6. Click on this tile, and you will be taken to the purchase page for the game at the discounted price, and purchase as usual!

For more information about Halo: Spartan Assault, visit the official Halo: Spartan Assault page.

**Discount offer requires original purchase of “Halo: Spartan Assault” for Windows 8 PCs and tablets, or Windows Phone 8 and login using a valid Xbox profile. Matching Xbox profile required for discount when purchasing “Halo: Spartan Assault” on Xbox One and Xbox 360.  

End copy/paste
Okay folks, I expect some of you who got it for Win8 to get it for the 360! I need people to game with me in this. Well, not that I NEED, rather I want people to game with me in this. I know it’s easy enough to play solo. I just have more fun when gaming with others.

-Sal

Spartan Assault FINALLY confirmed for tomorrow…

As I detailed just a little over a WEEK ago, Waypoint has finally stated Spartan Assault’s official release date for the 360 as tomorrow (1.31.14). The following is a copy/paste of the article from Waypoint:

hsa_xbox360_660Tomorrow, Halo: Spartan Assault will be released for the Xbox 360 for $14.99 via digital download. Halo: Spartan Assault for the Xbox 360 features over 30 missions, the all-new online Co-op mode, and the Operation Hydra expansion pack.

Players that have purchased Halo: Spartan Assault for Windows 8 or Windows Phone 8 prior to Dec. 15, 2013 may be eligible to purchase the Xbox 360 version of the game at the discounted price of $4.99.

End Copy/Paste

Now I keep wondering why they just couldn’t confirmed it before today…No big secret. Ah well, no matter now. I’m just glad I was able to bring you the news sooner and that it was correct.

I know what I’ll be playing tomorrow!!! (And I’ll be looking for co-op partners to game with in this.)
-Sal

 

Big time RUMOR! Halo 2 on XB1 come Nov 11, 2014. True or not?

First I want to thank aPK for tweeting this out.

Apparently according to “ntkrnl” over at NeoGaf, Halo 2 Anniversary is not only being made, but will be available for the XBOX One on November 11. As well, it will come with beta access for the next Halo title, presumably Halo 5.

There’s also news of another tv show. Not the Spielberg produced one, btu something on the lines of Forward Unto Dawn.

Here’s a screen shot of a quoted posted from NeoGaf. (Click to make bigger)

Halo 2 Anniversary for XB1 maybeFunny this is brought up. Myself, Zach and Martin were just talking about this during our most recent Spirit of Fire podcast.

I know this will make a lot of folks excited. I am cautiously optimistic as I’d prefer confirmation from 343 about this first. Still, the idea of a Halo 2 remake is good for we fans. Beta access to the next game is even better!

I’m totally fine if 343 needs another year to get Halo 5 done. I think we can all just about agree that more time will mean a better, more polished, finished game.

And hmm….that tv show has me intrigued. If it’s like the Forward Unto Dawn mini-series, I will in all likelyhood create a comic book from it.

Again folks, this is RUMOR. So take this with a grain of salt.
-Sal

 

Why I love Halo and a little something more about me.

It’s obvious by this very blog that I love Halo. However, some of you may wonder, why?

Before I can go into detail on that, I should go further back and explain HOW I came to love Halo. Then you’ll know more of the WHY I love it.

jupiter-saturnAs a young boy, I was always fascinated by space. I learned the solar system at a young age and could recite many of the moons at that time. Jupiter and Saturn were my favorite planets. I love the big red spot of Jupiter and Saturns rings. To think they were part of the very same system that Earth belonged to was amazing.

sw logoAround this time, there was a sci-fi movie that came out. I think some of you may have heard of it. It was called Star Wars….Okay, yes, I’m being a little sarcastic there. For me, Star Wars was something I got lost in. This meaning, I could imagine myself in that universe. The original trilogy tapped into me like nothing else had ever connected before. Zooming through space faster than light, visiting many planets, moons, and a couple of immense space stations, were some of the highlights. Beyond that was the fight between good and evil. My childhood was during those first three movies. They influenced me greatly, well into my adulthood. Actually, they still do.

I continued to love space, watching every Space Shuttle launch that was broadcast on network television. I began to learn a little bit about astrophysics and who Albert Einstein and Stephen Hawking were. When I was 13, for the heck of it, I wrote a report on the Solar System, the space program from it’s early years until the present of that time, and where space exploration might take us. This wasn’t a homework project folks. I did this for myself, diligently going to the library and checking out numerous books on the subjects, reading them all. Yep, this is before the time of the internet and smart phones, where all of this is but a few fingertip/clicks away.

Iron-ManIt was around this time that I discovered Iron Man. A regular guy, in a metal suit, who kicked villainous arse! I became an instant fan and still am to this day!

As an adult in my 20s, a second trilogy of Star Wars started to happen. I of course was exhilarated by this, even though they felt different to me that the now called classic trilogy. In part that difference in feeling left a void in me for Sci-FI. I had stopped collecting comic books several years prior, so I had lost touch with Iron Man. So it was at this time a video game came out that changed all of this, yet still felt familiar. Enter Halo.

 

Halo CEWhen I played my first mission of Halo Combat Evolved, I knew I was hooked. It wasn’t the graphics persay, but the story. WHo was this Master Chief? Where did he come from? For that matter, where did these aliens come from and why were future humans at war with them? Over the course of the next 10 years, I along with many of you discovered the answers to those questions through more games, novels, comic books, toys and more. Halo to me is this generation’s Star Wars, though that doesn’t mean it belongs to just those of that decade. Oh, by no means… Those of us who have a few years on the younger generation have experienced our own fascination with space and the like.

As the game continued on, I started to allow myself to get more into the community aspect of Halo. It was during Halo 3 that this really started to take off with me. I barely played any Halo 2 multiplayer. It  just wasn’t my thing at the time. Though I did play some before Halo 3 came out. Halo 3’s graphics on the then new XBOX 360, was superb. The story really came to life for me. I, like many of you, felt Halo 2’s story felt unfinished. The ending was too abrupt. Halo 3 closed that story well. I found myself playing the campaign many MANY times over. I’d play it to find skulls, harder difficulties, exploring the maps and yes, breaking out of them to find new areas. Man, those were the days!

With Halo 3 though, multiplayer took off for me. I really frequented Bungie in those days. At one point, I came across an article about a group that was being spotlighted by Bungie. I looked into the group and it’s forums and found a home for a time. I met some good folks through that site and we decided to start our own group. It was with this second group that I learned a lot more about the Halo community at large. We gamed with several other groups at the time, including TTL, which many of you older Halo fans may remember. Multiplayer sessions would last well into the night. I had already been teaching callouts in the first group, then the second group by this point. I was becoming competitive. Now, I’m going to be the first to say that K/D wise, I sucked during Halo 3. For me though, that wasn’t the focus of the game, well, if it was an objective gametype that is. I was a flag running, bomb planting, grifball scoring fool. I had my fellow group members to watch my back while I ran the objective. We won a TON of games and that is what mattered to me. I was a team player and our group was successful. Not just in gaming, but in social interaction with other Halo groups. If the Halo franchised had ended there, I would have felt quite satisfied with it, though of course I would have wanted further adventures. Thankfully, that didn’t happen. That second group flourished for several years from Halo 3 to ODST to Reach. This is when I created HaloFanForLife.com.

I took a different approach to matchmaking in Reach, deciding to concentrate more on slaying. Oh yes, I’d still run the objective, but I wasn’t as careless as I was in Halo 3. I wanted to see if I could make myself a better slayer and I did. Comparatively from Halo 3 to Reach, I raised my K/D by .5. That was good enough for me. I was still very much a team player, but now I could hold my own in a one to one battle with much more skill. While Bungie added some things to multiplayer that some long time fans didn’t like, I have to say, I wasn’t one of them. I enjoyed nearly every new thing that Bungie had put into Reach, well, except Armor Lock… Invasion was a favorite gametype for my buds and I. It offered multiple objectives within the same turn, elites vs Spartans, and vehicle combat. I honestly think Invasion was the pinnacle for Reach. Maybe not for the uber competitive players, but for regular fans like me.

The campaign of Reach was a LOT of fun. I really loved the idea of my multiplayer spartan being the hero of the campaign. Was I bummed that Master Chief wasn’t in it? (Other than that little sneak peek) No actually. Many of us expected Reach to be like the book and that included Master Chief. However, this was the story of Reach told from a different perspective. There were inconsistencies between the game and the book that did bother me. Still do, and I’d like to resolve those if possible. But that’s another conversation. BY this time I had already bought all the novels that had come out and read then with great interest, soaking in as much as my mind could absorb of all of the different stories. I became entrenched in learning all there was to know about the characters, their backstories, the more intricate workings of the UNSC and Covenant and how these all came together. Halo is RICH in storytelling and it’s characters. Tell me again why this hasn’t been made into a movie yet. Oh yes, again another conversation of another time…LOL Thus came an end to an era.

Unknown-2sad face

As we all know, this is when 343 became public and took over Reach, and then ultimately the franchise from Bungie. It was transition time for many of us. I would go on to leave the second gaming group and focus my attention more on the blog. My passion for Halo had continued to grow with each game. The interactions I had with other gaming groups through gameplay were the best times I’ve had in Halo (and they continue to be). I knew though, that I wanted to be a bigger part in the community. Why? Well, I loved the story of Halo, it’s futuristic, yet believable setting. I love gaming with other like-minded people. So I thought, with my ever growing knowledge of the story and my interactions with the Halo gaming groups, I could bring something more to the Halo community at large.

Halo for me over the course of the next two years evolved from being just a game that I played with friends. It became a way of life. This blog is a physical manifestation of that. Okay, yes, it’s digital to you folks, but I had to put in the physical work to make it happen and continue with it. Oh, and before I forget, I do need to thank my wife. She’s the one who urged me to start this blog in the first place. As HFFL grew, I expanded to having a Facebook page, then a Twitter account for the blog. I’ve enjoyed conventions, LANs, and other types of community events along the way.

Boxshot Wizard file used for creating global boxshotsThe next game was upon us. The long awaited return of Master Chief in Halo 4. Regardless of how it was received by fans, Halo 4 brought a new chapter in this fantastic galaxy. Sure things changed and evolved, but that’s been happening with each game from the beginning of the franchise. The point was, we had Halo again as well as Master Chief, new multiplayer and more.

HFFL continued to grow and I held my first HFFL LAN event in August of last year. It was my pleasure to have Ghostayame come to my LAN as well as Dust Storm from Podtacular. I’ve met 343ers at New York Comicon and became friends with one of the Vice Presidents of Mega Brands, makers of Halo Mega Bloks. I’ve been fortunate enough to have had several of my articles, artwork, and comic books featured on Halo Waypoint. Networking helped in that, but ultimately it was BS Angel who saw the merit of my work and decided to post it on Waypoint. Thanks Jess!

The last six months, I attempted to expand HFFL again, trying out formats for a video series, ricochet league, gaming group and podcast. While the first two never really took off, the gaming group did and the podcast has done fairly well. These were all done to try and get Halo out there even more for people to experience and by different venues.

Halo is now such a huge part of my life, I can’t think of it not being. I’ve recently applied for a position with 343 as a Franchise Writer. Some people think I’m crazy for applying. To them I’d say, it’s better to chase a dream, than to be left wondering what might have been. Many of my friends already think of me as a walking Halo encyclopedia, so why not apply? It would of course be an extreme honor to work there and know that if I’m fortunate enough to be hired, I’ll do everything I can to be the best I can be and bring all of my Halo fandom with me to the job.

343 logo WonKIn the meantime, I’m not resting on my laurels. Just last week, I started planning a Halo event for June of this year. Mind, you, if I’m hired by 343, that wouldn’t be able to happen. However, this is my plan if that doesn’t happen. The event is planned to be a mini-convention. I’ll be asking other Halo groups to attend and set-up booths to show off their respective site/groups. I’m going to have a full on Halo tourney and with a little bit of luck may have a special 343 guest. Prizes and more are planned as well. I’m doing this as a way to give back to the Halo community. There are not many Halo ONLY conventions going on right now. So I want to be one of those that helps bring Halo back and more into the spotlight.

So I come back to the original question…why do I love Halo? It’s characters, stories and lore; it’s competitiveness; it’s camaraderie; it’s community. Now if I’d have just said that at the beginning, would it have been enough?

-Sal