About Sal

I’ve got tons of experience with Halo gaming and collecting. I feel I have something to offer to the greater Halo fan community. Posts along the way will be about tips and tricks in the games as well as collecting and many more Halo related things. I’ll also repost interesting articles from the official site, Halowaypoint.com, or from fellow Halo fan sites. As I continue this blog, I hope to help gamers who want advice on the games, as well as any collectors with regards to where to find collectibles as well as deals, coupons and so on. You can also follow me on Twitter at: http://twitter.com/#!/HaloFanForLife or Facebook at: http://www.facebook.com/halofanforlife11. Welcome to my blog and I hope you’ll come back again and again. -Sal

Third Independence Day trivia contest question!

Here is the third trivia question (this for the Arctic BR weapon skin): (This is going to be slightly tricky)

Take the year in which the War with the Covenant came to an end (according to Halo 3), divide by the number of official Halo games (including Spartan Assault coming later this month), minus the number of an unfound internet page that is divided in half.

Bonus for showing how you got the answer!

If you can answer this math/trivia quiz, you’ve definitely earned the prize!

-Sal

Second Independence day trivia contest question.

Well, in light of that quick correct answer, I think I’ll post the second question:
(This if for Hazop Armor Forest Skin)

At what retailer was this code a pre-order for and what two main armor  colors were shown with the pre-order promotion. Must get both parts of the question right to win code.

Again, you must be a registered member of the blog to answer. Reply below to answer.

-Sal

I have some Halo 4 and avatar codes to give away today!

I have four codes to give away today. These codes will get you:

Mjolinir Armor Emlem (Halo 4)
Hazop Forest Armor Skin (Halo 4)
Arctic BR skin (Halo 4)
Ghost Avatar Prop (Avatar item)

To win a code, please answer trivia questions given throughout the day. To answer you must reply in the article posted on the blog here. If you haven’t yet registered on the blog, please do by e-mailing me at: sal@halofanforlife.com.

Be sure to include what you want your USERNAME and PASSWORD to be. I’ll set you up and send you confirmation of your registration, then you can participate in the trivia questions, replying to articles and future contests.

I’d like to thank XXL Kiwi MPS for giving me these codes.

First question (this will get you the emblem):
What world is Master Chief from?

First to get it right gets the code.

-Sal

Happy Independence Day to my fellow Americans.

Today is the United States “birthday” in a sense. We mark this day as our independence from Great Britain, though it has come to mean so much more as the years progress.

Please think of those who have given the ultimate sacrifice so that you can enjoy the freedoms you have today.

For those who plan on protesting today, be it for the recent NSA exposures or other government related reasons, please remember to be safe and assemble peacefully.

I plan on gaming some and relaxing. Having found out yesterday I have a herniated disc means I can’t do much of anything today anyway… So I guess I’ll watch the fireworks on tv tonight.

Whatever your plans are, have fun AND be responsible in that fun. If you are going to drink alcohol, please don’t drink and drive.

-Sal

The Halo Bulletin 7.3.13

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The bulletin starts off with news of RTX, that’s “Rooster Teeth EXPO” if you didn’t already know.

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First up with RTX is the first Halo 4 Global Championship Tournament Qualifier.

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The first qualifier for the Halo 4 Global Championship will be a weekend-long FFA tournament in our booth. If you’d like to participate, 343 recommends registering in advance to secure your spot. To pre-register, at 9 AM CDT on Friday, July 5, go to Hall 5 (the same location as RTX attendee registration). Limited walk-up registration will be available at our booth during show floor hours as well. Oh, and if you compete in the tournament, you’ll snag yourself a limited-edition t-shirt.

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They’ll be live streaming the tournament finals from the eSports main stage from 2-5 PM CDT on Sunday on our official Twitch.tv channel. Be sure to tune in!

What’s Next: Halo 4 Summer 2013 Panel
On Saturday from 1 to 2 PM CDT in the Main Ballroom, they’ll be hosting a panel called “What’s Next: Halo 4 Summer 2013.” The panel will feature Frank O’Connor, Jessica “bs angel” Shea, Steve Young from Certain Affinity, and some special guests as they discuss what they’ve been up to and what they have planned for Halo 4 this summer. If you can’t be at RTX, the panel and discussion will be streaming live on 343’s official Twitch.tv channel.

Halo Panel Signing
All panelists will be at the Halo Official Store from 2:30 to 4 PM CDT on Saturday signing cool things (like limited edition posters). Keep an eye on our official Twitter account for up-to-the-minute details on RTX happenings!

Halo Official Store
343 will also have their official Halo store merchandise on the show floor at RTX! If you’re in need of some Halo swag, be sure to check out the Official Halo Store at booth #224-A.

Next up is more info about the Halo 4 Global Championship. I covered much of this in my previous post. What I didn’t cover was the weekly game modes for the contest. So, without further ado here they are:

Week 1: July 15-21
“Infinity Rumble”

Game types included this week:
Infinity Rumble
Settings:
Custom Loadouts enabled
Modified Personal Ordnance (grenades only)
Five-second respawn (instant respawn disabled)

Week 2: July 22-28
“Rumble SWAT”

Game types included this week:
SWAT
SWAT BRs
SWAT Rifles

Week 3: July 29-August 4
“Rumble Pro”

Game types included this week:
Rumble Pro FFA
Slayer BRs

Week 4: August 5-11
“Rumble Grab Bag”

Game types included this week:
FFA KOTH
FFA Ball
Human Slayer
Covenant Slayer
Forerunner Slayer

Week 5: August 12-19
“Legendary Rumble”

Game types included this week:
Legendary Rumble (settings TBA)

Here are the following playlist settings for the Global Championship:
Max Party Size: 1 player
8 players per match
Party Recycling is disabled
Join In Progress disabled

Also, this time around 343 states the following, “We’ll be constantly sweeping the leaderboards and game history to ensure that competitors are playing legitimately, and winners will be fully investigated before advancing to the finals. As a result, weekly winners will not be announced immediately when each week concludes.” This is good news as the previous tournament in January caused a bit of a debacle.

Here are the prize money brea-downs for the top 8 place winners:
1st – $200,000
2nd – $75,000
3rd – $10,000
4th – $5,000
5th – $4,000
6th – $3,000
7th – $3,000
8th – $1,000

The total cash prizing for the finals event totals $300,000, and the weekly prize drawings will contain $200,000 in prizes. Once again, to qualify for the weekly prizes, just play a minimum of 20 games in the playlist each week, and you’ll be entered to win.

Additional details regarding the finals and each week of the online qualifiers will be posted on Halo Waypoint in the coming weeks.

Lastly the bulletin ends with the weekly screenshot spotlight gallery. This one is all about “Scenery.” There are some really good ones in this gallery so be sure to check it out.

For the full bulletin, check it out at the official site.

-Sal

Halo 4 Global Championship Contest

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7/5/2013 THROUGH 9/1/2013
CLAIM THE TITLE OF HALO 4 CHAMPION AND WIN $200K (USD)!

Play at least 20 games a week to qualify to win other prizes.
Register now and receive your very own “sKills” avatar shirt.

Register HERE!

Here are the rules. 

Here are the prizes:

SWEEPSTAKES PRIZES:
For each Week, 750 Sweepstakes First Prizes and 1,500 Sweepstakes Runner-up Prizes will be awarded:

(3,750) First Prize: An Xbox 360 Game title ARV: $35 USD each
(7,500) Runner-Up Prize: An Avatar Item from Xbox Marketplace ARV: $4 USD each

FINALS Prizes:
• Grand Prize: Winner will receive $200,000 USD deposited into the winner’s Virgin Gaming account.
• Runner-Up Prize: The Finalist who ranks 2nd will receive $75,000 USD deposited into the winner’s Virgin Gaming account.
• Third Place: Finalist who ranks 3rd will receive $10,000 USD deposited into the winner’s Virgin Gaming account.
• Fourth Place: Finalist who ranks 4th will receive $5,000 USD deposited into the winner’s Virgin Gaming account.
• Fifth Place: Finalist who ranks 5th will receive $4,000 USD deposited into the winner’s Virgin Gaming account.
• Sixth Place: Finalist who ranks 6th will receive $3,000 USD deposited into the winner’s Virgin Gaming account.
• Seventh Place: Finalist who ranks 7th will receive $2,000 USD deposited into the winner’s Virgin Gaming account.
• Eighth Place: Finalist who ranks 8th will each receive $1,000 USD deposited into the winner’s Virgin Gaming account.

For F.A.Q.s of the contest go HERE.
More info on how the contest works found HERE.

Follow the links above for the complete rules, prizes and other information regarding this contest.

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Custom Halo Forerunner Side Arm: Cutlass

Andrew Cook of DaFrontlineTrooper, had created another custom Halo Forerunner weapon of his own design. This one is a comparable gun to the UNSC Magnum. Take a look at it in the vid below.

Great job as always Andrew. I really like this design and it definitely has the Forerunner aesthetic to it. I’ll be posting this up on my blog and retweeting it. I’ve said before, 343 should hire you.

-Sal

Podtacular 379: Emmy Nominated (I was a guest host for this cast)

In this episode, Dustin, Brent and I (guest hosting) talk about this past week’s Halo Bulletin, the recently announced Emmy nominations for “Forward Unto Dawn,” RTX/500K tournament and Don Mattrick’s (former head of XBOX) move to Zynga.

      Listen/Download

This clocks in right around 1 hour. It’s the shortest podcast I’ve done with the guys at Podtacular. Give it a listen. As always I come with passion when talking about the subject matter. In this episode, the most passion invoked by me was the part about Mattrick.

-Sal

XBOX Leader Don Mattrick leaving to go to Zynga!

Well, it’s official, Don Mattrick didn’t give a flying frak. That’s why it seemed he was so smug during the XBOX One reveal. His words of “If you don’t have Internet, then the XBOX One isn’t for you, ” now have even more meaning. He was basically saying, “Screw you consumers, I’m outta here in a few weeks. You deal with this crap.”

I try not to name call on this blog, but this guy is a complete douche. I KNEW there was just something wrong with him and the way he was presenting the XBOX One.

Now I wonder though, is his move to Zynga coming BECAUSE of how he handled the XBOX One release, or was he already on his way out and just didn’t give a frak?

Either way, I’m GLAD to see him go. Maybe now XBOX can get back on track!

Source Link!!!
Another Source Link!

-Sal

The Unlimited Potential of Firefight: A fan’s perspective.

The following was posted by HaloWaypoint forum user, “BurningHero74.” I have to say he makes some really good points and has some great ideas. I LOVED Firefight in both ODST and Reach. A mix of Spartan Ops and Firefight would be awesome to me.

Anyway, here’s BurningHero74’s thoughts for Halo 5’s Firefight (should there be firefight).

Firefight – “Welcome to the last day of the rest of your life.

Firefight in Halo 3: ODST was a blast for me. It had me on my toes and made me feel like I was surviving for only the moment. As fun as Reach’s firefight was, it was mediocre for me. It was too easy and Arcade was a terrible mistake IMO. Firefight should and can add an incredible amount of replay value. Now, with Firefight being replaced with Spartan Ops in Halo 4, Halo Xbox One should include two “types” firefight.

Type 1 – Survival
I feel like this should be like Halo 3:ODST’s firefight. Endless waves of enemies. Each wave getting harder and ammo becoming more and more scarce. Skulls turning on every round. Lives not plentiful enough. A sense of dread at every moment. Just a good old fashioned firefight against the Covenant, Forerunner, and/or Flood.

HFFL: I have to say, I really like the idea of endless enemy waves. ODST really had that nailed down. Seeing how long you could last in Firefight, especially with a few of your friends was my favorite experience in ODST.

Type 2 – Objective
Here we have the Spartan Ops spice to add to Survival Firefight. Now the Firefight would still be a single map (like ODST and Reach) but now there are multiple options to flavor the game.
Ideas:
Generator Defense – Defend generator(s).
Reinforcement – Clear out all enemies. If you fail to do so, enemy reinforcements will arrive.
Shelter – Using Basic Editing, get a budget that increases every set and use your budget to place weapons, turrets, cover every set.
Protector – Protect a group of Marines. The more Marines you save, the more points you get.
Escape – Repair a Pelican to escape while defending yourself (If Escape is Disabled, Repairing the Pelican just nets you more points).

HFFL: Some of these ideas are great. I really like the idea of Protector.

Ending
You could enable/disable Endless mode when you customize the game settings so that if you want to play Firefight until you lose all your lives, that’s cool. However, if you want to play Objective and be able to “win”, an ending cutscene would play if you A) Survive all rounds (Survival) or B) Successfully complete your Objective (Objective)

HFFL: Ah this is a good idea. Having a cutscene when you complete objectives just adds to the experience.

Customization
Be able to customize game types and settings just like in Reach and be able to set waves, enemies, and skulls. Be able to enable TEAMS! Teams would try to survive longer, get more points, and/or complete an Objective first! Also, add in more options like Covenant Only, Foreruner Only, Flood Only, or a mixture of all! It would additionally add more replay value to be able to customize how many enemies you want in a vehicle during a round.

HFFL: Yes, these would be some great options for Firefight. However, I’d like to see these in FF matchmaking, not just customs. I didn’t play much of custom FF in Reach.

Bigger Firefight
With more hardware than ever, Halo Xbox One should have a Firefight that allows 8 players at once! Think of the possibilities! Think of the madness O_O Also, there should be an abundance of small firefight maps, some medium sized one, and one or two extremely large Firefight maps like a Spartan Ops map.

HFFL: Totally agree here. More gamers! If there could be teams even better. Having two teams of 4 that fight side by side would be fun, however the point would be to score more than the other team. That would definitely add more competition to Firefight. I had wanted to start a Firefight league in Reach but didn’t have time to get it running before Halo 4 came along.

Space Battles
Space battles. Battles in Space. ‘Nuff said.

HFFL: NOW you’re cooking with grease! I would LOVE to have space battles. We got a good taste of this in Reach, but it was the same mission all the time. Having Firefight space battles would be AWESOME!

Forge
Build your own Firefight map. Think of how much more Firefight could be! First you would make your map, set human spawn points, and then work on setting Ally drop pods, Enemy Drop Pods, and Phantom Drop paths. Then work on Enemy Movement and Ally Movement Paths (set a waypoint type thing to guide AI and prevent them from falling or running into walls). I had an idea that if this was implemented, I could make a shooting gallery with enemies walking into a Gravity lift. There is a multitude of games that could be made from adding such an aspect. And to people who want to do some sort of Rambo Turret Defense, well now they can!

HFFL: I have to again agree here. It’s about time we have FF with Forge mode.

Basically, Firefight has so much potential it hurts. It would be amazing to see much more added to Firefight and for Firefight to be added in Halo Xbox One.

Thanks for Reading.

HFFL: Thank you for posting a very well thought out, constructive post.

-Sal