SDCC: Halo Warzone map reveal – Raid on Apex 7

This is a reblog from Gamespot: 

San Diego Comicon SDCC logo

Today on the first day of Comic-Con, just as Microsoft said it would, the company announced a new Warzone multiplayer map for Halo 5: Guardians. It’s called Raid on Apex 7, and it’s the biggest ever Warzone map revealed so far. That’s saying something, too, since the 12v12 Warzone itself is the largest mode in Halo multiplayer history; its maps are four times the size of anything seen in the franchise before. Continue reading

The Game Informer Show: Halo edition

At nearly 2 hours long, some Halo news is bound to happen, right? Well, by now, you may have already heard much of what’s on the show. But if you’d like to watch Josh Holmes and Tim Longo talk about Halo 5 Guardians, then have a look-see.

An Epic Return: The Music And Sound Of Halo 5

The following is a reblog from GameInformer:
by Wade Wojcik

The audio team at 343 Industries is putting an enormous amount of effort into the sound track of Halo 5: Guardians. They spent time recording the series’ iconic Gregorian monk chants in one of the best-known acoustic churches in Europe, and got shot at with real guns just to capture intense battle audio.

Audio director Sotaro Tojima and composer Kazuma Jinnouchi delve into the challenges of balancing the classic Bungie music with new material, and the many techniques that go into making the combat audio more immersive. Continue reading

Got Warzone questions for 343?

Yesterday, Bravo put up a thread on HaloWaypoint for fans to ask any questions they have regarding Warzone. There are 16 pages worth.

I’ll be honest, I didn’t look through them all. But there are some good questions in there. I did skim through the first 5 pages though.

Have a look and see if there is a burning question you have regarding Warzone that hasn’t been covered. If so, post that puppy!

Follow THIS LINK to the thread on Waypoint.

Revealing the story of Halo 5 Guardians’ Campaign

This is a reblog from gameinformer: 

Over the last fourteen years, countless stories have been told within the Halo universe. We’ve followed humanity’s struggle against the alien Covenant, the god-like Forerunners, and the parasitic Flood through the eyes of a wide roster of characters. Much of it has been told in a variety of media, but whenever there’s a new game it moves everything forward in a major way. Halo 5: Guardians promises to do just that.

Franchise development director Frank O’Connor and writer Brian Reed sat down with us and explained the inner struggles and backstories of our heroes and villains and the overall big picture of the upcoming chapter in the Halo saga.

No Firefight or Spartan Ops in Halo 5 Guardians

In this video interview of Kevin Franklin, multiplayer design director and Chris Lee, director of production, with Halo 5 Guardians., Polygon gets answers on various things regarding Halo 5 Guardians.

In specific, I’m pointing out their question and the answer regarding Firefight and Spartan Ops not being included in Halo 5. You can go to the 5:18 mark of the video for this. Continue reading

The Halo 5 Guardians Requistion (REQ) system. A somewhat simplified explanation.

I’m writing this from a fan perspective. So please understand I might make some mistakes. What is listed below is what I’ve gathered from around the web, much of which was revealed during E3 these last few days.

What is the REQ system?
It is the system used to earn weapons, vehicles or aesthetic to your armor or guns through REQ points in Halo 5 Guardians.

REQ Points/Packs
The quick and easy explanation is that the REQ Points  (Rpts) are the currency of the system, while REQ Packs (Rpks) are the reward.
Rpts are rewarded after multiplayer games, either Arena or War Zone. These can be redeemed in multiplayer for Rpks.
As far as I can tell, you can only redeem your Rpts during gameplay. Which does make sense in a way. Though for aesthetic things, I’d like to redeem those at any time. That is a question already posed to 343. I’ll post their response when/if they give one to that. Continue reading