You may have already seen this graphic. Now you’ll get to see some better, close-up shots of them all!
I really like this emblem. I may likely wear it for awhile, though I’ll change the colors to reflect Master Chief.
Continue reading
You may have already seen this graphic. Now you’ll get to see some better, close-up shots of them all!
I really like this emblem. I may likely wear it for awhile, though I’ll change the colors to reflect Master Chief.
Continue reading
Hot off the presses, this update was just posted about 18 minutes ago on Waypoint as of this writing.
This is a reblog from Halo Waypoint:
The Multiplayer Team has just pushed out a robust update to Torque that should improve the overall quality of the map. The following changes will take effect immediately:
We’ll continue to make adjustments based on your feedback, as well as provide regular updates about what the team is working on.
HFFL: How are you folks liking Torque? I have to be honest, I’m not a fan of the gameplay on it. Yet.. It’s still very new. I just haven’t found a groove on it yet. I think it needs some spawn adjustment as well as weapons/power weapons adjustment.
This is a reblog from XBOX Wire:
In less than a week, the top 16 Halo teams from around the globe fly to Hollywood, CA, to compete at the Halo World Championship 2016 for the title of champions and their share of the $2.5 million prize pool. It’s been a long journey for many of these competitors; some are just starting their career in Halo esports while others have been playing Halo at its highest level for over a decade! In preparation for the tournament this weekend, here’s a quick rundown of what’s coming up this week and over the weekend – including a special tune-in bonus.
Dark horse will be releasing the TPB of Fall of Reach in just a few days. Take a look at the cover and the first few pages provided by Darkhorse as a preview:
Following paragraph via Darkhorse website.
In the year 2517, humanity’s last hope is with Dr. Catherine Halsey, the SPARTAN-II program, and one six-year-old boy: John-117. Kidnapped and ruthlessly trained, John endures and rises as the leader of the Spartans: he becomes the Master Chief! These legendary heroes are entrusted with stopping the Covenant at all costs…but will their harrowing biological augmentation and unparalleled MJOLNIR armor be enough to rise to victory? Continue reading
Just a little something to get you hyped up for next weekend!
This is reblog from Halo WaypointL
BY B IS FOR BRAVO
Welcome back, readers. Another Friday has arrived, which means the weekend is here, and we’re one week away from the Halo World Championship, as well as one week closer to the Ghosts of Meridian and plenty more Halo 5 goodness.
Earlier this week, the services team released a series of updates aimed to help Arena players at high skill levels find matches faster, and also to ensure that Onyx players are seeing the appropriate amount of CSR movement after wins and losses. We’re hearing things are working well. Additionally, we’ve been keeping an eye on reports from players around the globe, and working with top players in international regions to determine further improvements that can be made to matchmaking. Keep the feedback coming. Continue reading
This is reblog from HaloWaypoint:
BY GRIMBROTHER ONEISSUE 66
This is a reblog from Darkhorse’s website:
Collection of new stories based on the epic Halo universe coming this fall!
343 Industries and Dark Horse Comics are set to release a brand-new Halo® graphic novel anthology based on the massive video game franchise later this year.
Halo: Tales from Slipspace will feature all-new stories from some of the comic industry’s best—including Jonathan Wayshak, Eric Nguyen, Alex Irvine, Kody Chamberlain, Dave Crosland, John Jackson Miller, Jonathan Goff, Simon Roy, and Halo: Escalation writer Duffy Boudreau—as well as 343 Industries’ own Franchise Creative Director Frank O’Connor and Franchise Producer Tyler Jeffers. This action-packed anthology is essential reading for all Halo fans!
HFFL: I had the pleasure of meeting Tyler Jeffers back in 2012 at New York Comicon. Previous to working at 343, he was on the team at McFarlane Toys working with the Halo line. He definitely has a passion for Halo! Continue reading
This is a reblog from Halo Waypoint:
By B is for Bravo
Hello, friends! I hope this week finds you well, and that you’re enjoying the Hammer Storm goodness. We’ve got a light news week, but let’s start by looking ahead. Into the future.
Last week, we gave you a look at what’s to come over the next few months. Contained within these above updates – represented here as diagonal slices of delicious artwork and newly revealed titles – are new multiplayer modes, maps, vehicles, weapons, and REQs, as well as game updates and improvements based on your feedback and requests. We truly are just getting started, and we hope this small look into the future of Halo 5 has you excited for the road ahead. Continue reading