Torque Map Update

Hot off the presses, this update was just posted about 18 minutes ago on Waypoint as of this writing. 

This is a reblog from Halo Waypoint: 

The Multiplayer Team has just pushed out a robust update to Torque that should improve the overall quality of the map. The following changes will take effect immediately:

  • Fixed the pistons in Red/Blue Yard to have the same height when down/up
  • Updated the location names to help player orientation
  • Replaced red exploding barrels with blue fusion coils on the Blue side of the map for player orientation
  • Adjust cover pieces to open up longer sight lines across “Top Mid”
  • Added Shotgun to “Top Mid” for Strongholds
  • Adjusted spawn points to provide better spawning behavior

We’ll continue to make adjustments based on your feedback, as well as provide regular updates about what the team is working on.

HFFL: How are you folks liking Torque? I have to be honest, I’m not a fan of the gameplay on it. Yet.. It’s still very new. I just haven’t found a groove on it yet. I think it needs some spawn adjustment as well as weapons/power weapons adjustment. 

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