Community Update: Hog Wild REQ Drop

This is a reblog from Halo Waypoint: (Apologies for the late posting of this, family stuff takes precedence)

Welcome back! ¡Bienvenidos! Вітаємо!

This week, we’ve got a quick blog showcasing the full suite of Hog Wild REQs, and a bit more. Onwards!

Teams across the studio are preparing for the upcoming Hog Wild REQ Drop, the Warzone Firefight release, and even goodness that lies beyond. The Halo Wars 2 team is anxiously gearing up for E3, where the game will indeed be playable. There’s also – well, I can’t talk about more just yet. To stay out of trouble, let’s get right into the Hog Wild REQ Drop.

HFFL: Goodness that lies beyond, huh? Let’s hope that means more free DLC!

HOG WILD REQ DROP

h5-guardians-hog-wild-vis-id-horiz2-dd0ca21120ef458488346ba5d3896a8a Continue reading

Arena Multiplayer Summer Update

This is a reblog from Halo Waypoint:

arena-rf4-module-f1431f492ec44de08261bbfe62537fde

After weeks of internal testing, feedback from the Team Arena Summer Preview playlist, and multiple rounds of feedback with Pro League teams, we’ve locked on final map layouts as well as map and game type combinations for Team Arena and the HCS Pro League. As of today, the Team Arena playlist will reflect the official HCS Pro League maps and game types.

The following game types will be played for the start of Pro League. As a note, extensive testing was done with the Assault game type, and at this time it has been determined that the game type could use some extra tuning before being integrated into Pro League play. The multiplayer team will continue working with Pro League teams on feedback and updates for future consideration. Continue reading

Canon Fodder: Tales and Stingers

This is a reblog from Halo Waypoint:

BY GRIMBROTHER ONEISSUE 76

canonfodder-5-20-16-027d706f06834c9f8fe53b9d12642650You just keep coming back, don’t you? Well, while you’re here, let’s talk some story-related Halo goodness! In case you missed it, last week we officially announced Halo: Fractures, and gave fans some of the first details on the upcoming short-story anthology novel, which lands on September 20, 2016 and is available for pre-order here. This week we’ve got a look at the cover art from Halo: Tales from Slipspace, as well as an exclusive look at one of the interior pages from the anthology-style graphic novel that drops later this year, and a peek at some Hog Wild fiction. Let’s waste no time and take a look! See a bigger fuller version of the image above at the end of this article. Continue reading

Community Update: A Whole New Level

The is a reblog from Halo Waypoint:

Welcome back, faithful readers. Today, we talk Infection, future content releases, Forge, HCS Pro League, and more. Let us begin.

Over the past week, we’ve been monitoring your feedback on Memories of Reach, keeping a close eye on data from Infection, matchmaking search preferences, and more. Teams across the studio are diligently gathering feedback on their respective updates, and preparing for ones that are yet to come, which we’ll talk just a bit about today. To start, we’ll talk about Forging ahead. Specifically, to Windows 10. Continue reading

Forging Ahead – The Forge Experience comes to Windows 10

This is a reblog from Halo Waypoint (with my commentary in blue):

Forging Ahead 1

From the very beginning, community creations have been central to the Halo experience. From stacking up grenades underneath an unsuspecting Warthog to multiplayer movie-making, the Halo sandbox has always been fertile soil for millions of moments and memories created for, and by, the fans.

In 2007, Halo 3 upped the ante with the introduction of a map editing tool called Forge, and quite literally changed the game forever, enabling a cascade of creativity, from new map and unique game type experiences to interactive art – all created by the community itself. Continue reading

Still down for the count…

Well, I had planned to have an article today on the Phaeton Helios. I got some work done on the graphics, but my back couldn’t take sitting that way for too long.

Pas you may have read yesterday, I hurt my back. Looks like I’m going to need another day. grrrr…

Hang with me folks, normal blogging to resume shortly.

New articles coming tomorrow!

I’d have had these up today, however, I sprained my back gardening…

Anyway, tomorrow, I plan to have an article on the Phaeton Helios, that was just released in the Momories of Reach update.

May also have something for Halo 5’s campaign.That one depends on how much better I feel tomorrow.

Sal

Halo Library Edition Volume 1 Hard Cover

Halo Library Edition

Below is the paraphrased description of the book.

Published by Darkhorse and having been released on May 11, 2016, this 368 page hard cover book has within reprints of Halo Initiation #1-3 and Halo Escalation #1-12.

As well, there are notes in the margins that are exclusive to the book. Included also is a cover gallery of the issues and some ‘never before seen’ extras.

HFFL: I have all of these issues, however, I really enjoy having hard cover books. For one, it makes the chance of damage far less. (Comics can be a bit weak in this area…) I’m especially looking forward to the extras and notations.

The full price is $49.99, however, you can get it for $44.99 from tfaw.com. OR, if you can wait just a little longer, you can get it from Amazon for the much lower price of $32.61!

Are you or have you gotten this? I’ll be waiting for the lower price from Amazon.

Canon Fodder: The Write Stuff

This is a reblog from Halo Waypoint: 

BY GRIMBROTHER ONE
ISSUE 75

Welcome back, Fodder faithful; can you believe it’s been 75 issues already? Last week we dropped new knowledge on armor and weapons from the brand new Memories of Reach content release for Halo 5: Guardians, and dropped a deep lore bomb on the community’s most curious by revealing the long-lost missing pages from Halsey’s Personal Journal.  If you missed it then, get in there and rectify that situation, Spartan! As for this week, while I don’t have any diamonds on hand – as is customary for such an anniversary – I do have something that many Halo lore lovers might consider almost as valuable: brand new info on some fabulous new fiction.Fracts of Life

cfhalo_fractures_cvr_plusmech-993e23221ae54d75986af034068a5762

Back in 2009, Halo fans around the world – including your humble messenger – devoured their respective copies of Halo: Evolutions. Showcasing “essential tales of the Halo universe,” the acclaimed anthology featured a wonderful collection of stories from a variety of passionate authors tackling a wide range of narrative corners. From “Headhunters” and “The Return,” to “Human Weakness” and “The Impossible Life & Possible Death of Preston J Cole,” many of these stories quickly began to rank among fans’ favorites. With this in mind, 343 Industries and Simon & Schuster are extremely excited to announce a brand new anthology novel, Halo: Fractures.

Continue reading

Memories of Reach additional info

So the Livestream just ended. Almost 2 hours worth.

Here are some things we learned.

Memories of Reach comes out TOMORROW!

Lots of Forge things coming. Textures! We will now be able to applied preset textures to all of the primitive pieces. These include Covie themed, wood, metal and more. As well, there are at least two overlays. Blood and grime!

Jorge’s Turret gives the spartan added damage and protection. No other abilities can be used when wielding the turret though.

For Infection, 3 of the dev made maps have been ‘infected’. There will also be 9 community made maps introduced into Infection.

Grifball will hang around for about another week as fixes to that game mode will be introduced with this update. Then it goes away for a time being.

 

Halo Toy Review: McFarlane Halo 5 Guardians Action Figure Spartan Buck

McF Toys logo

Technical Specifications:
Articulation:
• Ball Joint Head
• Ball Joint Shoulders
• Ball Joint Elbows
• Ball Joint Wrists
• Swivel Chest
• Limited Ball Joint hips
• Hinge Knees
• Limited Ball Joint Ankles
Accessories: Hydra, Pistol
Additional Contents: REQ Pack sheet (Requisition Pack) This sheet has a code on one side that you can redeem for Halo 5 Guardians in-game content. The content redeemed for varies from code to code.
Cost: $15-18 (US) depending on where you buy it at retail
Availability: Mass Retail (I got mine from Toys R Us)

And on with the pics! (Click pics to make BIGGER) Continue reading

Video And Details For Halo 5’s Infection Mode (via Gameinformer)

This is a reblog from Gameinformer:

by Kyle Hilliard

610H5-Guardians-Arena-MP4

Halo’s Infection mode, the fan-created multiplayer variant that eventually became a true Halo mode, is coming to Halo 5: Guardians this month. The mode plays out as humans-versus-zombies outbreak with infected players attempting to grow their numbers by taking out the opposite team, who is simply trying to survive. For its Halo 5 iteration, 343 is going above and beyond to make the mode stand out as more than just a variant playlist, with three modified maps, a multitude of aesthetic changes, and more customization options than those available in Halo 4. Continue reading