HUNT the TRUTH Season 2 starts…TOMORROW!!!

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According to an article on TIME.com, season 2 of Hunt theTruth starts tomorrow, 9-22-15!

The following is a reblog of that article:

In a series of podcasts, the mythology of the Halo universe was thrown into tumult. What will happen next?

It’s strange days in Microsoft’s Halo universe. Uncomfortable mysteries abound as Halo 5: Guardians nears. The series’ hulking Master Chief—savior of 26th century humanity—is inexplicably AWOL. Super-soldiers hunt super-soldiers. Ghastly revelations threaten cherished mythologies. Unrest looms. Continue reading

Canon Fodder: What’s URS’ is Ours

This is a reblog from halo Waypoint:

By GrimBrotherOne:
Issue 42

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Greetings narrative-knowers! Welcome back to another issue of Canon Fodder. It’s been an exciting past several days in the ever-marching lead up to Halo 5: Guardians. Earlier this week we released new gameplay from the campaign mission “Swords of Sanghelios,” which contains quite a few interesting little tidbits that fans have already started picking up on. With the Elite homeworld looming in our headspace this week, I thought it might be fun to talk with one of the unsung heroes of bringing the Halo 5: Guardians campaign to life. You might have already seen her pop up in everything from our Halo story panel at SDCC 2015 to our recent “A Hero Reborn” ViDoc (both available on the Halo Channel!), but rest assured, in just a few short weeks you’ll be benefiting from 343 Industries Narrative Designer Morgan Lockhart’s hard work as you explore the upcoming campaign. Morgan was kind enough to sit down with us and share some pretty cool insight to the integration of story and narrative throughout every possible campaign corner. Here’s what she had to say! Continue reading

Halo Community Update: Required Reading

This is a reblog from Halo Waypoint:

By B is for Bravo

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We gave you a closer look at the REQ System in Halo 5: Guardians. Josh told of inspiration for the new system, and you saw, for the first time, new assassinations such as Back Breaker, new weapon skins like the Bracer Magnum, Mythic items such as the updated version of the battle-proven Mjolnir ODST helmet, Helljumper, plus Linda’s storied Sniper Rifle, Nornfang, and more. You’ve gotten a small glimpse into what the REQ system holds, and more is on the way in the few weeks until launch. Also, if you haven’t yet caught Mister Chief in his first ever speaking role, or prefer your tutorials to come from trademark-avoiding and copyright-tapdancing Spartan alternatives, be sure to check out his REQ System tutorial here, which covers everything in under five minutes. Continue reading

Halo Reach Backwards Compatibility Teased!

A couple days ago, Phil Spencer was asked about Reach coming to the XBOX One. He didn’t respond with much only saying he’d like to see it come via BackCompat.

This however may be more cryptic than it may seem. He did say something relatively similar with regards to Halo Wars 2 and we’re getting that next year!

Reach came out 5 years ago just a few days ago. It would be nice to have had this for it’s 5 year anniversary. However, I’ll take it whenever, even if it’s next year or the year after. I personally enjoyed Reach. Really loved Firefight. I know that’s a mode many of you also want to come back to Halo.

I still have one more commendation in Fireefight to get to Onyx!

So what do you think? Would you like to see Reach be BackCompat? If so, what modes would you play? Campaign/Mulitplayer/Firefight? Forge?

I for sure would play the campaign and firefight. Likely some MP as well.

-Sal